elodin-sys
- 22 skills
- 0 followers
- 6 hours ago last updated
- ▌ AI Skybox Development · elodin-sysGuides development on the bevy_ai_skybox crate. Use when changing skybox generation, GPU equirect-to-cubemap conversion, GPU readback persistence, Bevy render-world wiring, examples, docs, or tests in this repository.
- ▌ Aero QA · elodin-sysAERO QA dispatcher for validating open-air aircraft prototypes. Use whenever reviewing or validating a prototype, a concept design YAML, results/ artifacts, a design report, or any stage output (sizing, geometry, aero, structures, mdo, validation, reporting, TACS, SU2); or when asked to "QA this design", "validate the prototype", or judge whether a design meets desires.md.
- ▌ Aero QA Mdo · elodin-sysQA checklist for OpenMDAO optimization work in open-air. Use when editing or reviewing src/openair/mdo/**, mdo.json, DV bounds, constraints, SLSQP behavior, or the optimized prototype YAML.
- ▌ Create Aero · elodin-sysRuns or scaffolds an open-air aircraft concept, executes the complete baseline-to-optimized pipeline, and reviews every AERO QA gate. Use only when explicitly invoked as /create-aero.
- ▌ Initialize Aero · elodin-sysBootstraps a complete open-air source concept from an intent, requirement documents, aircraft sketches, and optionally a reference 3D model (triangle mesh of the real aircraft), then checks the baseline mesh against the source shape. Use only when explicitly invoked as /initialize-aero.
- ▌ Aero QA Geometry · elodin-sysQA checklist for OpenVSP geometry work in open-air. Use when editing or reviewing src/openair/geometry/**, geometry.json, .vsp3/STL exports, packing, or anything touching the OpenVSP Python API.
- ▌ Aero QA Aerostructures · elodin-sysQA checklist for OpenAeroStruct aero/structures work in open-air. Use when editing or reviewing src/openair/aero/**, src/openair/structures/**, aero.json, structures.json, trim/stability results, or OAS surface dicts.
- ▌ Aero QA Stretch Solvers · elodin-sysQA checklist for the TACS and SU2 stretch cross-checks in open-air. Use when editing or reviewing src/openair/structures/tacs_backend.py, _tacs_static.py, src/openair/validation/su2_backend.py, tacs.json, su2.json, or Gmsh meshing.
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- ▌ Elodin DB · elodin-sysWork with Elodin-DB, the time-series telemetry database. Use when running elodin-db, writing client integrations (C, C++, Rust, Python), configuring replication/follow mode, the DB Asset Server / assets ingest, querying data via the Lua REPL, or connecting the Elodin Editor to a database.
- ▌ Elodin Dev · elodin-sys bundleDevelop and contribute to the Elodin codebase. Use when building Elodin from source, running tests, modifying core libraries, working on the Rust workspace, or onboarding as a contributor.
- ▌ Elodin Nix · elodin-sysWork with the Nix development environment and NixOS configurations in Elodin. Use when troubleshooting nix develop, modifying flake.nix, adding Nix packages, setting up OrbStack VMs for Linux builds on macOS, or developing Aleph NixOS modules.
- ▌ Nox Py Dev · elodin-sysContribute to the Elodin Python SDK (nox-py). Use when editing PyO3 bindings in libs/nox-py/, adding new Python API surface, modifying the JAX integration, working on component/system compilation, or changing the Python package in python/elodin/.
- ▌ Elodin Aleph · elodin-sysDeploy and configure AlephOS on flight computers, write flight software services, and manage NixOS modules for the Aleph platform. Use when working with aleph/, deploying to Jetson Orin hardware, writing NixOS modules, flashing firmware, or composing a flight software stack.
- ▌ Elodin Tracy · elodin-sysProfile Elodin with Tracy. Use when profiling the editor, simulation, building with tracy features, capturing traces, analyzing performance, or adding custom instrumentation.
- ▌ QA Test Plan · elodin-sys bundleAuthor, instantiate, and execute agentic QA test case plans for Elodin releases. Use when the user asks to create a QA plan, test case plan, or release test checklist, add or edit test cases, or run/execute a QA test plan for a release.
- ▌ Elodin Cranelift · elodin-sysWork with the Cranelift JIT MLIR backend. Use when modifying libs/cranelift-mlir/, adding new StableHLO ops, debugging simulation correctness issues, running the checkpoint diagnostic tool, or working on the pointer-ABI tensor runtime.
- ▌ Elodin Editor Dev · elodin-sysContribute to the Elodin Editor, the 3D viewer and graphing tool. Use when editing files in libs/elodin-editor/ or apps/elodin/, working on the Bevy/Egui UI, modifying viewport rendering, telemetry graphs, video streaming, KDL schematics, or the command palette.
- ▌ Elodin Simulation · elodin-sys bundleCreate and modify physics simulations using the Elodin Python SDK. Use when writing or editing simulation Python files, defining components or systems, spawning entities, configuring 6DOF physics, setting up visualization or assets (GLB, schematics, skyboxes, terrains), or integrating with SITL/HITL workflows.
- ▌ Elodin Monte Carlo · elodin-sysDevelop and calibrate simulations against experimental truth data using elodin monte-carlo. Use when vendoring real telemetry as a reference profile, adding a truth-replay ghost entity, writing campaign specs/hooks and run scoring, reconstructing missing data channels from physics, or iterating on guidance and physics models with campaign feedback.
- ▌ Elodin Headless Capture · elodin-sysRun the Elodin Editor without a physical display in Gamescope, take screenshots, and record video through PipeWire and GStreamer. Use for visual testing or capture on a headless Linux GPU host.
- ▌ Gltf Asset Optimization · elodin-sysReduce the size of glTF/GLB 3D assets to cut Git LFS bandwidth/storage while keeping them loadable by the editor's Bevy 0.18 glTF loader. Use when shrinking .glb/.gltf files in assets/, addressing LFS quota/bandwidth, or when a model is too large. Produces plain glTF 2.0 (no Draco/meshopt/quantization, which Bevy cannot read).