Uloop Execute Menu Item

uloop execute-menu-item

hatayama Updated

File contents

uloop execute-menu-item

Execute Unity MenuItem.

Usage

uloop execute-menu-item --menu-item-path "<path>"

Parameters

Parameter Type Default Description
--menu-item-path string - Menu item path (e.g., "GameObject/Create Empty")
--use-reflection-fallback boolean true Use reflection fallback

Examples

# Create empty GameObject
uloop execute-menu-item --menu-item-path "GameObject/Create Empty"

# Save scene
uloop execute-menu-item --menu-item-path "File/Save"

# Open project settings
uloop execute-menu-item --menu-item-path "Edit/Project Settings..."

Output

Returns JSON with execution result.

Notes

  • Use uloop get-menu-items to discover available menu paths
  • Some menu items may require specific context or selection

hatayama/uloopmcp-extensions-sample/tree/main/.claude/skills/uloop-execute-menu-item commit 3c469bbc7c

Frequently asked questions

npx skillmds@latest add hatayama/uloop-execute-menu-item-2