Uloop Simulate Mouse Input

Simulate Mouse.current input in PlayMode through Unity Input System. Use for gameplay mouse clicks, long-press (LongPress), movement delta (MoveDelta/SmoothDelta), or scroll. Use --dry-run to check what a Game View coordinate hits in 3D physics before clicking (works in EditMode; no Input System required). Use simulate-mouse-ui for UI. Requires the Input System package and Active Input Handling set to 'Input System Package (New)' or 'Both' (except --dry-run).

hatayama b70dfb0 2 files · 10.9 KB Updated

File contents

hatayama/uLoopMCP/tree/main/.agents/skills/uloop-simulate-mouse-input commit b70dfb023c

Frequently asked questions

npx skillmds@latest add hatayama/uloop-simulate-mouse-input