Animate Objects

This spell transforms inert → reactive. It does NOT create new tools, train models, run one-off fixes, or build physical systems. The key pattern: existing artifact + trigger/watcher + bounded autonomy.

Hmbown 69723a0 4.3 KB Updated

File contents

hmbown/wizards-of-the-ghosts/tree/main/generated/hermes/actions-access-and-automation/animate-objects commit 69723a0077

Frequently asked questions

npx skillmds@latest add hmbown/animate-objects-2