Blindness/Deafness
Cut a system's eyes or ears — let it run, but blind to specific inputs or deaf to specific signals.
What This Skill Does
In D&D, Blindness/Deafness selectively removes one sense — the target can still act but loses critical awareness. The real-world version is selective channel muting: blocking a process from seeing certain inputs (input filtering, API response redaction), deafening it to specific signals (suppressing webhooks, ignoring certain event streams), or cutting telemetry so a system operates without awareness of a specific data source. Unlike containment (forcecage) which restricts everything, Blindness/Deafness surgically removes one information channel while leaving the rest intact.
In this grimoire, Blindness/Deafness is treated as a literal spell with a shipping-now delivery profile.
Canonical reference input: Blindness/Deafness (spell).
When To Use
- A process should keep running, but one input, signal, or telemetry source needs to be removed from its awareness.
- You need to suppress a specific webhook, event stream, API field, or sensor channel without containing the whole system.
- You want to test or control behavior under selective sensory loss rather than full isolation.
Prerequisites
- No extra runtime dependencies beyond Hermes Agent and the normal toolset for this session.
Procedure
- Restate the target, the success condition, and any no-touch boundaries before taking action.
- Identify the exact channel to mute and the decisions the system currently makes from it.
- Verify the channel is not safety-critical or load-bearing for core correctness.
- Choose the muting mechanism: input filtering, response redaction, event suppression, or telemetry cutoff.
- Define restoration triggers, operators, and monitoring so everyone knows the system is partially blind or deaf.
- Return the channel-muting plan with expected behavioral changes and rollback steps.
- Stop for explicit confirmation before taking a live action that changes access, triggers an alert, or touches a real system boundary.
- Package the result as the deliverables below, with confidence, assumptions, and unresolved risk called out explicitly.
Deliverables
- A selective channel-muting plan naming exactly what input, signal, or telemetry was removed.
- A dependency note explaining what decisions will proceed without that awareness channel.
- Restoration triggers, rollback steps, and operator-facing documentation.
Pitfalls / Guardrails
- Treat the live action surface as real operational work, not decorative lore.
- Muting a channel the system needs for safety decisions is dangerous. Verify the blinded input is not load-bearing before cutting it.
- Always document what was muted and set a restoration trigger. A system that forgets it is blind will make confident wrong decisions.
Verification
- Check that the result includes every deliverable promised above.
- Check that confirmed facts, assumptions, and inferences are visibly separated.
- Check that the exact live target, confirmation gate, and rollback or recovery path are explicit.
Example Invocation
/blindness-deafness selectively blind or deafen this system to one input, signal, or telemetry source while keeping the rest of it running safely
1---2name: blindness-deafness-23description: In D&D, Blindness/Deafness selectively removes one sense — the target can still act but loses critical awareness. The real-world version is selective channel muting: blocking a process from seeing certain inputs (input filtering, API response redaction), deafening it to specific signals (suppressing webhooks, ignoring certain event streams), or cutting telemetry so a system operates without awareness of a specific data source. Unlike containment (forcecage) which restricts everything, Blindness/Deafness surgically removes one information channel while leaving the rest intact.4license: CC0-1.05---6# Blindness/Deafness7Cut a system's eyes or ears — let it run, but blind to specific inputs or deaf to specific signals.8## What This Skill Does9In D&D, Blindness/Deafness selectively removes one sense — the target can still act but loses critical awareness. The real-world version is selective channel muting: blocking a process from seeing certain inputs (input filtering, API response redaction), deafening it to specific signals (suppressing webhooks, ignoring certain event streams), or cutting telemetry so a system operates without awareness of a specific data source. Unlike containment (forcecage) which restricts everything, Blindness/Deafness surgically removes one information channel while leaving the rest intact.10In this grimoire, Blindness/Deafness is treated as a literal spell with a shipping-now delivery profile.11Canonical reference input: Blindness/Deafness (spell).12## When To Use1314- A process should keep running, but one input, signal, or telemetry source needs to be removed from its awareness.15- You need to suppress a specific webhook, event stream, API field, or sensor channel without containing the whole system.16- You want to test or control behavior under selective sensory loss rather than full isolation.1718## Prerequisites1920- No extra runtime dependencies beyond Hermes Agent and the normal toolset for this session.2122## Procedure23241. Restate the target, the success condition, and any no-touch boundaries before taking action.252. Identify the exact channel to mute and the decisions the system currently makes from it.263. Verify the channel is not safety-critical or load-bearing for core correctness.274. Choose the muting mechanism: input filtering, response redaction, event suppression, or telemetry cutoff.285. Define restoration triggers, operators, and monitoring so everyone knows the system is partially blind or deaf.296. Return the channel-muting plan with expected behavioral changes and rollback steps.307. Stop for explicit confirmation before taking a live action that changes access, triggers an alert, or touches a real system boundary.318. Package the result as the deliverables below, with confidence, assumptions, and unresolved risk called out explicitly.3233## Deliverables3435- A selective channel-muting plan naming exactly what input, signal, or telemetry was removed.36- A dependency note explaining what decisions will proceed without that awareness channel.37- Restoration triggers, rollback steps, and operator-facing documentation.3839## Pitfalls / Guardrails4041- Treat the live action surface as real operational work, not decorative lore.42- Muting a channel the system needs for safety decisions is dangerous. Verify the blinded input is not load-bearing before cutting it.43- Always document what was muted and set a restoration trigger. A system that forgets it is blind will make confident wrong decisions.4445## Verification4647- Check that the result includes every deliverable promised above.48- Check that confirmed facts, assumptions, and inferences are visibly separated.49- Check that the exact live target, confirmation gate, and rollback or recovery path are explicit.5051## Example Invocation52```text53/blindness-deafness selectively blind or deafen this system to one input, signal, or telemetry source while keeping the rest of it running safely54```