Heat Metal

In D&D, Heat Metal makes a metal object painfully hot — the creature holding it must either endure the pain or drop it. The real-world version is deliberate friction injection: making a deprecated API progressively slower, adding escalating CAPTCHAs to suspicious traffic, increasing the cost of a bad behavior path until the actor self-selects out. Heat Metal does not break the tool. It makes continuing to use it more painful than switching to the alternative. This is the spell behind deprecation-by-discomfort, progressive rate limiting, and sunset friction curves.

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File contents

hmbown/wizards-of-the-ghosts/tree/main/generated/openclaw/heat-metal commit 1c944a5c6a

Frequently asked questions

npx skillmds@latest add hmbown/heat-metal