Poison Face

Use Poison Face when Hermes should emplace a stationary poison source on the field: a bounded, persistent hazard that immediately taxes presence in one valuable lane, panel cluster, or holding pattern. Unlike Time Bomb, it is not waiting for a delayed detonation; unlike Killer Eye, it is not watching for a crossing; unlike Anti Damage, it does not need to be hit first. Poison Face is for making a known position steadily worse until the target leaves, reroutes, or accepts attrition.

Hmbown Updated

File contents

hmbown/mmbnchips/tree/main/generated/hermes/traps-and-obstacles/poison-face commit ddd60a7579

Frequently asked questions

npx skillmds@latest add hmbown/poison-face-2