Stinking Cloud

In D&D, Stinking Cloud fills an area with nauseating gas — creatures inside are incapacitated but the terrain itself is undamaged. The real-world version is area denial: making a zone, endpoint, or resource unusable to unwanted traffic without permanently destroying or modifying it. Rate limiting, IP-range blocks, honeypots, tarpits, geographic restrictions. Stinking Cloud is defensive — it protects a perimeter by making the area inside it miserable for intruders while leaving the underlying infrastructure intact.

Hmbown 9c659a4 2.4 KB Updated

File contents

hmbown/wizards-of-the-ghosts/tree/main/generated/openclaw/stinking-cloud commit 9c659a4422

Frequently asked questions

npx skillmds@latest add hmbown/stinking-cloud