Hytale Events

Documents Hytale's event system for handling game events in plugins. Covers IEvent (global events), IAsyncEvent (async events), and EcsEvent (ECS entity/block events). Use when listening to player join/disconnect, chat, crafting, damage, block break/place, entity death, or any server event. Triggers - event, IEvent, IAsyncEvent, EcsEvent, CancellableEcsEvent, EntityEventSystem, EventRegistry, registerGlobal, registerAsync, PlayerReadyEvent, PlayerDisconnectEvent, PlayerChatEvent, BreakBlockEvent, PlaceBlockEvent, Damage, CraftRecipeEvent, DropItemEvent, DeathSystems, OnDeathSystem, event handler, event listener.

JBurlison Updated

File contents

jburlison/hytale-mod-agent/tree/main/.github/skills/hytale-events commit 0c92b3340f

Frequently asked questions

npx skillmds@latest add jburlison/hytale-events