Threejs Procedural Geometry

Build production procedural mesh systems in Three.js. Use for sculpted rail and frame profiles, oriented branch rings, semantic mesh writers, deliberate skins and caps, UV density, custom normals, material slots, instancing decisions, and close-inspection geometry budgets.

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jorgeasaurus/agent-skills/tree/main/threejs-procedural-geometry commit 0c8465f0cd

Frequently asked questions

npx skillmds@latest add jorgeasaurus/threejs-procedural-geometry