Threejs Procedural Planets

Author procedural planetary bodies in Three.js. Use for spherical terrain, continents, ridges, craters, biome masks, coastlines, material variation, analytic normals, altitude LOD, and bodies that must hold up from orbit through close approach.

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jorgeasaurus/agent-skills/tree/main/threejs-procedural-planets commit 2fa3ae71f0

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npx skillmds@latest add jorgeasaurus/threejs-procedural-planets