Threejs Spectral Ocean

Build large procedural oceans in Three.js from directional wave spectra. Use for WebGPU/TSL FFT oceans, multi-cascade wavelength bands, hybrid FFT plus Gerstner clear-water oceans, stylized above/below surface ocean optics, choppy displacement, spectral derivatives, Jacobian whitecaps, temporal foam, analytic sky reflection, underwater absorption, crest scatter, and GPU validation.

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jorgeasaurus/agent-skills/tree/main/threejs-spectral-ocean commit b94ce14ed2

Frequently asked questions

npx skillmds@latest add jorgeasaurus/threejs-spectral-ocean