Visionos Dev

This skill should be used to build native Apple visionOS apps (Apple Vision Pro / spatial computing) in Swift with SwiftUI, RealityKit, ARKit, and Reality Composer Pro — whenever the user wants to create, scaffold, design, debug, or extend a visionOS / Vision Pro / spatial / immersive app: windows, volumetric (3D) windows, immersive spaces (mixed/progressive/full), RealityView and RealityKit entities/components/systems, hand & world tracking, spatial gestures, attachments, portals, spatial/immersive video, SharePlay Spatial Personas, TabletopKit, or the visionOS Enterprise APIs — even when the request never says "visionOS" (e.g. "an app for the Vision Pro", "a mixed reality app for Apple's headset", "place 3D content in the room"). Also covers visionOS Xcode setup, permissions, performance, and App Store submission. NOT for handheld iPhone/iPad ARKit games, the Vision computer-vision framework, VisionKit scanning, Unity/Unreal headset apps, or generic non-spatial SwiftUI.

laramarcodes Updated

File contents

laramarcodes/claude-apple-dev-skills/tree/main/visionos-dev commit 2867a4d592

Frequently asked questions

npx skillmds@latest add laramarcodes/visionos-dev