Ue5 Deterministic Sim Tests

Make a game's core loop provable — seeded random streams, a fixed logic timestep, a headless match harness that runs full AI matches without rendering, automation tests for gameplay math, and the evidence artifacts (seeded replays, CSV dumps, logs, screenshots, performance baselines) that let an agent or a reviewer verify a claim instead of trusting it. Use when a build must be shown to work rather than asserted to work, when AI matches must be proven to terminate, when a change needs a before/after comparison, when bugs reproduce only sometimes, or when a project needs to be resumable by an agent with no conversation history.

lichamnesia 658c47d 5 files · 23.1 KB Updated

File contents

lichamnesia/unreal-engine-agent-skills/tree/main/skills/ue5-deterministic-sim-tests commit 658c47d1d2

Frequently asked questions

npx skillmds@latest add lichamnesia/ue5-deterministic-sim-tests