Raid Encounter Designer

Design, critique, or revise cooperative raid/dungeon/endgame encounters with explicit roles, information flow, mechanics, failure/recovery, boss phases, pacing, accessibility, and blind/repeat validation. Trigger when prompts mention raid design, dungeon encounter design, raid boss mechanics, cooperative puzzle encounters, Destiny-like raids, MMO raid mechanics, or six-player endgame PvE.

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mikiagent/codex-skills/tree/main/skills/raid-encounter-designer commit 1e4becb06e

Frequently asked questions

npx skillmds@latest add mikiagent/raid-encounter-designer