Blender Bone Remap

Remaps and renames Blender armature bones (especially VRoid/VRM rigs) to a consistent lowercase convention with .l/.r mirror suffixes, updates vertex groups and animation paths, and handles hair strand mirror pairs. Use when the user asks to rename, clean up, or standardize bones, vertex groups, rig naming, VRoid hair bones, or symmetry/mirror bone pairs in Blender.

miramocha Updated

File contents

miramocha/mira-cursor-skills/tree/main/blender-bone-remap commit b01c1e25cb

Frequently asked questions

npx skillmds@latest add miramocha/blender-bone-remap