Content Workflow Scene Decomposition

Decompose a large OpenUSD scene into finalized processable representatives, instance/prototype/payload family mappings, optional extracted assets, and a sealed Workflow 1 handoff. Use for the decomposition phase of a large-scene run, for repeated or heavily instanced scenes, or when material and physics tasks need explicit scene partitions.

nvidia-omniverse Updated

File contents

nvidia-omniverse/content-agents/tree/main/agentic/.agents/skills/content-workflow-scene-decomposition commit 568be47130

Frequently asked questions

npx skillmds@latest add nvidia-omniverse-content-agents/content-workflow-scene-decomposition