Deepen

Use when growing an already-playable Godot game along a depth axis (systemic / content / run-meta) without regressing proven behavior. The first ITERATION skill in the GameForge loop — it EXTENDS the rules engine (the deliberate inverse of the asset re-skin's frozen-logic rule), TDD-ing each new sub-system against selftest.gd as a regression guard, records manifest.depth_pass, loops back through validator, and does NOT advance status.

qmertesdorf Updated

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qmertesdorf/GameForge/tree/main/.claude/skills/deepen commit 607146e4a7

Frequently asked questions

npx skillmds@latest add qmertesdorf/deepen