Unity Addressables Shipping

Use for Addressables groups, remote vs local content, localization tables, and shipping catalogs without bloating the player.

rachitkumarrastogi Updated

File contents

Addressables & localization shipping

Discovery

  1. get_addressables_info — groups + settings asset path
  2. get_localization_tables — table assets/CSV/JSON
  3. get_build_size_estimate / list_large_assets — what must stay local
  4. list_packages — confirm com.unity.addressables / localization packages

Checklist

  • Label remote groups clearly; keep boot/critical path local.
  • Version catalogs with the player; avoid stale remote hash mismatches.
  • Localization: one table set per locale; verify build includes active locales.
  • Test offline vs first-download paths.

Related

  • get_release_readiness, get_package_dependency_graph

rachitkumarrastogi/unity-mcp-server/tree/main/skills/assets/unity-addressables-shipping commit 4e0d76f9de

Frequently asked questions

npx skillmds@latest add rachitkumarrastogi/unity-addressables-shipping