Cinemachine
Discovery
list_cinemachine_assets— package + vcam assets/prefabslist_timeline_playables— cinematics often drive CM via Timelineget_feature_set_inference— Gameplay & Storytelling feature setfind_scripts_by_content—CinemachineBrain,CinemachineCamera
Checklist
- One Brain per main camera; avoid fighting multiple brains.
- Prefer CM 3.x component names if on Unity 6 packages; note legacy VirtualCamera assets.
- Timeline + Impulse + extensions should be version-aligned with the CM package.
- Mobile: watch post-process volume cost on stacked cameras.
Related
unity-animation-controller-audit,unity-urp-hdrp-render-audit