Platform / Player Settings
Discovery
get_platform_build_hints— Android/WebGL snippets, build target, hintsget_player_settings/get_build_target_info— identity + active targetlist_build_profiles— per-platform profilesget_xr_settings— if XR/mobile XR relevant
Checklist
- Confirm min SDK / Web memory / threads against the Unity version’s platform notes.
- Unity 6.4+ Web can enable Burst multithreading — only if
webGLThreadsSupportand job safety allow it. - Android 6.5 notes (foldables, LTO, edge-to-edge) need matching Player/Gradle settings in Editor.
- Dedicated server / headless: separate build profile and stripped packages.
Related
unity-build-profiles,unity-xr-vr-audit,unity-release-readiness