Unity release readiness
One-shot
get_release_readinessget_project_version+get_changeloglist_build_scenes
Deep dive
| Step | Tool | Why |
|---|---|---|
| 1 | get_broken_script_refs / get_broken_asset_refs |
Missing scripts/GUIDs block QA |
| 2 | detect_assembly_cycles |
Compile-time landmines |
| 3 | list_large_assets |
Unexpected install/download size |
| 4 | get_package_dependency_graph |
Accidental heavy packages |
| 5 | list_ci_configs |
Confirm release pipeline exists |
Report template
## Release readiness
- Version: ...
- Build scenes: N
- Broken script refs: N
- Broken asset refs: N
- Assembly cycles: yes/no
- Largest assets: ...
- Blockers: ...