Unity Runtime Performance

Use for runtime performance triage from the project filesystem: quality tiers, graphics/URP-HDRP settings, lighting, large assets, scene complexity proxies, and build-size hotspots (no Editor Profiler required).

rachitkumarrastogi e9b24fb 1.9 KB Updated

File contents

rachitkumarrastogi/unity-mcp-server/tree/main/skills/performance/unity-runtime-performance commit e9b24fbf85

Frequently asked questions

npx skillmds@latest add rachitkumarrastogi/unity-runtime-performance