Unity Gaming Services / Cloud Code
Discovery
get_ugs_cloud_stack—com.unity.services.*packages + script hitsget_cloud_services_config— Unity Connect / dashboard linkageget_multiplayer_stack— Relay / Lobby / Vivox often co-installedget_analytics_or_crash_config— avoid double-instrumentation with third-party SDKs
Checklist
- Initialize
UnityServicesonce; gate gameplay until Auth completes when required. - Cloud Code is authoritative for economy mutations — do not trust client balances.
- Environments (dev/prod) must not share the same secrets in source control.
- Prefer Remote Config for tunables; keep defaults offline-safe.
Related
unity-multiplayer-netcode,unity-playfab-backend,unity-firebase-mobile