Soul City
Reusable place prototype — rooms, roads, shops, tools, objects, plazas,
vehicles. Souls walk here (soul).
Human entry: SOUL-MODEL.md
Grain
skills/soul/ ← continuity body (0+ minds; free-form)
skills/soul-city/ ← place (rooms, shops, tools, …)
↓ INSTANTIATE / COMPOSE
instance map ← concrete rooms, roads, plazas, shops
↓ inhabit
soul + mind[] + character ← bridges to other games OK
Contents
- Rooms, roads, maps, plazas — spatial index
- Shops, tools, objects — city affordances
- Vehicles — movable inhabitables
- Souls — citizens and visitors; each authors its mind graph
- Parties — multi-soul travel
Cross-game
Souls may bridge to characters, personas, and minds in other games. Each game
keeps its own organization. incarnation — grant and author architectures.
Instances
Public entry
SOUL-MODEL.md
Part of MOOLLM
README · skills/ · INDEX.yml
1---2name: soul-city3description: Liminal place prototype — rooms, shops, tools, objects; souls walk here4license: MIT5---67# Soul City89Reusable **place** prototype — rooms, roads, shops, tools, objects, plazas,10vehicles. Souls walk here ([soul](../soul/)).1112Human entry: [SOUL-MODEL.md](SOUL-MODEL.md)1314## Grain1516```text17skills/soul/ ← continuity body (0+ minds; free-form)18skills/soul-city/ ← place (rooms, shops, tools, …)19 ↓ INSTANTIATE / COMPOSE20instance map ← concrete rooms, roads, plazas, shops21 ↓ inhabit22soul + mind[] + character ← bridges to other games OK23```2425## Contents2627- **Rooms, roads, maps, plazas** — spatial index28- **Shops, tools, objects** — city affordances29- **Vehicles** — movable inhabitables30- **Souls** — citizens and visitors; each authors its mind graph31- **Parties** — multi-soul travel3233## Cross-game3435Souls may bridge to characters, personas, and minds in other games. Each game36keeps its own organization. [incarnation](../incarnation/) — grant and author architectures.3738## Instances3940| Instance | Role |41|----------|------|42| [`examples/characters/robin/`](examples/characters/robin/) | Worked SOUL-MODEL character — body, persona, soul, three minds |43| [`examples/adventure-4/`](../../examples/adventure-4/) | Bootstrap walkable seed |44| [`examples/soul-city/`](../../examples/soul-city/) | Sims-citizen seed |45| [MicropolisCore](https://github.com/SimHacker/MicropolisCore) | Product compose |46| [WWSFF catalogs/soul-city](https://github.com/SimHacker/WillWrightShowForFood/tree/main/catalogs/soul-city) | Platform catalog |4748## Public entry4950[SOUL-MODEL.md](https://github.com/SimHacker/moollm/blob/main/skills/soul-city/SOUL-MODEL.md)5152## Part of MOOLLM5354[README](../../README.md) · [skills/](../) · [INDEX.yml](../INDEX.yml)