Gdd Author

Structure and maintain a living Game Design Document — the single source of truth for the game's design. Use this skill when: (1) creating a GDD from existing design outputs, (2) structuring a modular, navigable document that scales with the project, (3) determining appropriate detail level for different audiences (team, publisher, investor), (4) integrating change tracking from iteration history, (5) generating section templates per domain, (6) ensuring cross-references between sections are maintained. Medium-agnostic — works for digital, tabletop, and hybrid games.

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