Cow
Cows are common friendly mobs in the Overworld — the main source of leather, beef, and milk buckets. (Mushroom-covered variants: mooshrooms.)
Spawning
Periodic + pack spawns on grass blocks with light ≥ 7 and 2 air blocks above; 5% babies. Biome variants exist; natural spawns only in plains, sunflower plains, swamp, windswept hills/forest/gravelly hills, forest-type biomes (except pale garden), and dry biomes (except desert). Cows also spawn in village cow pens. Shearing a mooshroom turns it into a cow — always the temperate variant regardless of biome.
Sound Variants
Classic and Moody (50% each, independent of the biome variant) — idle, death, and hurt sounds.
Drops
Raw beef (cooked when killed while on fire; Java: also Fire Aspect unless not on fire) and leather; 1–3 XP (player/tamed wolf kill). Babies drop nothing.
Behavior
Wander, moo, avoid cliffs/lava/fire, flee when hurt. Using a bucket on an adult cow yields a milk bucket.
Breeding
Cows follow players holding wheat within 10/16 blocks. Feed two adults (within 7 blocks) wheat → love mode → 1 baby (1–7 XP; 5-min/1-min cooldown). Babies grow in 20 minutes (each wheat −10% remaining); variant = random parent's. Golden dandelions halt/restart growth (halted babies accept only golden dandelions).
Data Values
- ID:
minecraft:cow. - NBT: entity/living/mob/breedable/animal common tags plus:
sound_variant(invalid →classic; → componentcow/sound_variant).variant(invalid →temperate; → componentcow/variant).