Block Tags
This content applies only to Java Edition.
Block tags are groups of blocks. They are used by advancements, world generation, commands that test blocks, and many game behaviors — a test succeeds if the block is in the tag.
Tag list (305 tags)
For every tag, the purpose and representative members are listed. For the complete member list of any tag, see the JSON definition under data/minecraft/tags/block/ in mc_java_sources/, or Minecraft Wiki.
#acacia_logs (4)
For #logs_that_burn. Members: acacia_log, acacia_wood, stripped_acacia_log, stripped_acacia_wood
#air (3)
Used by the Frost Walker enchantment to detect air above water. Members: air, void_air, cave_air
#all_hanging_signs (2)
For #all_signs. Members: #ceiling_hanging_signs, #wall_hanging_signs
#all_signs (2)
Members: #signs, #all_hanging_signs
#ancient_city_replaceable (12)
Determines which blocks ancient cities can replace when generating. Members: deepslate, deepslate_bricks, deepslate_tiles, deepslate_brick_slab…
#animals_spawnable_on (1)
Used for animal spawning checks. Members: grass_block
#anvil (3)
Determines which blocks can open the anvil GUI; whether falling block variants of the block hurt entities; whether the block "breaks" when used or landed on; reads NBT from falling block entities to set hurtEntities; whether the block can be damaged through the anvil GUI. Members: anvil, chipped_anvil, damaged_anvil
#armadillo_spawnable_on (4)
Armadillos can spawn naturally on these blocks. Members: #animals_spawnable_on, #badlands_terracotta, red_sand, coarse_dirt
#axolotls_spawnable_on (1)
Used for axolotl spawning checks. Members: clay
#azalea_grows_on (5)
Determines where azalea trees can generate and which blocks the rooted dirt below can replace. Members: #substrate_overworld, #sand, #terracotta, snow_block…
#azalea_root_replaceable (9)
Determines which blocks the large rooted-dirt and hanging-root clusters of azalea trees can replace. Members: #base_stone_overworld, #substrate_overworld, #terracotta, red_sand…
#badlands_terracotta (7)
Determines which terracotta armadillos can spawn on. Members: terracotta, white_terracotta, yellow_terracotta, orange_terracotta…
#bamboo_blocks (2)
Members: bamboo_block, stripped_bamboo_block
#banners (32)
Determines whether clicking the block with a map marks the point on the map; adding other blocks causes the use animation but no marker; also for #wall_post_override. Members: white_banner, orange_banner, black_banner, white_wall_banner…
#bars (9)
Contains all bars. Members: iron_bars, copper_bars, exposed_copper_bars, weathered_copper_bars…
#base_stone_nether (3)
Blocks in this tag can be replaced by ancient debris when generating. Members: netherrack, basalt, blackstone
#base_stone_overworld (6)
Determines which blocks dirt, gravel, granite, diorite, andesite, tuff, and clay can replace as underground ores; which blocks dripstone clusters replace; for #dripstone_replaceable_blocks and #moss_replaceable. Members: stone, granite, diorite, andesite…
#bats_spawnable_on (1)
Used for bat spawning checks. Members: #base_stone_overworld
#beacon_base_blocks (5)
Blocks in this tag activate a beacon when placed underneath it. Members: netherite_block, emerald_block, diamond_block, gold_block…
#beds (16)
Determines where cats sit/lie down; villager POI detection; which blocks can be slept in; which blocks baby villagers can jump onto. Adding a block without front/back halves may crash the game. Members: white_bed, orange_bed, magenta_bed, light_blue_bed…
#bee_attractive (29)
Bees try to pollinate these blocks. Members: dandelion, poppy, blue_orchid, sunflower…
#bee_growables (4)
These plants grow one stage when pollinated by bees; removing blocks from this tag has no effect. Members: #crops, sweet_berry_bush, cave_vines, cave_vines_plant
#beehives (2)
Determines which blocks bees fill with honey when carrying pollen; dispensers with glass bottles or shears can collect honey from these blocks; used by the husbandry/safely_harvest_honey.json advancement. Members: bee_nest, beehive
#beneath_bamboo_podzol_replaceable (1)
Blocks replaceable by podzol beneath bamboo. Members: #substrate_overworld
#beneath_tree_podzol_replaceable (1)
Blocks replaceable by podzol beneath trees. Members: #substrate_overworld
#birch_logs (4)
For #logs_that_burn. Members: birch_log, birch_wood, stripped_birch_log, stripped_birch_wood
#blocks_dolphin_jump
(Upcoming content, Java Edition 26.3.) Dolphins treat these blocks as blocking when leaping out of water. Members: #blocks_motion
#blocks_fluid_flow
(Upcoming content, Java Edition 26.3.) Blocks that stop fluid flow. Members: #blocks_motion, #all_signs
#blocks_lava_fire_spread
(Upcoming content, Java Edition 26.3.) Blocks that prevent lava from creating fire. Members: #blocks_motion
#blocks_motion
(Upcoming content, Java Edition 26.3.) All blocks considered to block movement. Members: #blocks_motion_no_leaves, #leaves
#blocks_motion_in_heightmap
(Upcoming content, Java Edition 26.3.) Used for the MOTION_BLOCKING heightmap. Members: #blocks_motion
#blocks_motion_in_heightmap_no_leaves
(Upcoming content, Java Edition 26.3.) Used for the MOTION_BLOCKING_NO_LEAVES heightmap. Members: #blocks_motion_no_leaves
#blocks_motion_no_leaves (340)
(Upcoming content, Java Edition 26.3.) Members: #all_hanging_signs, #chains, #banners, #shulker_boxes…
#blocks_wind_charge_explosions (2)
Blocks that block wind charge explosions. Members: barrier, bedrock
#buttons (2)
Members: #wooden_buttons, #stone_buttons
#camel_sand_step_sound_blocks (2)
Camels play the sand step sound when walking on these blocks. Members: #sand, #concrete_powders
#camels_spawnable_on (1)
Specifies which blocks camels can spawn on. Members: #sand
#campfires (2)
Bees, parrots, and turtles pathfind around these as fire damage; campfires use this tag to determine if lit; flint and steel uses it to light campfires. Adding blocks has no effect; blocks with a lit state get it set to false when hit by splash water bottles. Members: campfire, soul_campfire
#candle_cakes (17)
Blocks in this tag are treated as candle cakes and can be lit unless their lit state is false. Members: candle_cake, white_candle_cake, orange_candle_cake, magenta_candle_cake…
#candles (17)
Blocks in this tag are treated as candles and can be lit if both lit and waterlogged states are false. Members: candle, white_candle, orange_candle, magenta_candle…
#cannot_place_basalt_pillar_on (10)
(Upcoming content, Java Edition 26.3.) Members: lava, bedrock, magma_block, soul_sand…
#cannot_replace_below_tree_trunk (4)
Members: #dirt, #mud, #moss_blocks, podzol
#cannot_support_kelp (1)
Kelp cannot be placed on these blocks. Members: magma_block
#cannot_support_seagrass (1)
Seagrass and tall seagrass cannot be placed on these blocks. Members: magma_block
#cannot_support_snow_layer (3)
Snow cannot be placed on these blocks. Members: ice, packed_ice, barrier
#can_glide_through (6)
Blocks that can be climbed without interrupting gliding. Members: vine, twisting_vines, twisting_vines_plant, weeping_vines…
#cats_can_lie_on
(Upcoming content, Java Edition 26.3.) Blocks cats can lie on. Members: #beds
#cats_can_sit_on
(Upcoming content, Java Edition 26.3.) Blocks cats can sit on. Members: furnace, chest, #beds
#cauldrons (4)
Used to confirm pathfinding. Members: cauldron, water_cauldron, lava_cauldron, powder_snow_cauldron
#causes_continuous_geyser_eruptions (1)
Strong sulfur tries to create continuous geysers above these blocks. Members: lava
#causes_periodic_geyser_eruptions (1)
Strong sulfur tries to create periodic geysers above these blocks. Members: magma_block
#causes_suffocation
(Upcoming content, Java Edition 26.3.) Blocks the game treats as view-blocking; full-collision blocks always count. Members: #blocks_motion
#cave_vines (2)
For #moss_replaceable. Members: cave_vines_plant, cave_vines
#ceiling_hanging_signs (13)
For #all_hanging_signs. Members: oak_hanging_sign, spruce_hanging_sign, birch_hanging_sign, acacia_hanging_sign…
#chains (9)
Contains all chains. Members: iron_chain, copper_chain, exposed_copper_chain, weathered_copper_chain…
#cherry_logs (4)
For #logs_that_burn. Members: cherry_log, cherry_wood, stripped_cherry_log, stripped_cherry_wood
#climbable (9)
Used for mob pathfinding; determines which blocks can be climbed. Added blocks need a small enough collision box for the mob's center to fit; scaffolding removal prevents smooth climbing but still allows jumping. Members: ladder, vine, scaffolding, weeping_vines…
#coal_ores (2)
Members: coal_ore, deepslate_coal_ore
#combination_step_sound_blocks (8)
Whether step sounds of these blocks merge with the block below. Members: #wool_carpets, moss_carpet, pale_moss_carpet, snow…
#completes_find_tree_tutorial (3)
Blocks completing the "Finding a Tree" tutorial. Members: #logs, #leaves, #wart_blocks
#concrete (16)
Members: white_concrete, orange_concrete, magenta_concrete, light_blue_concrete…
#concrete_powders (16)
Members: white_concrete_powder, orange_concrete_powder, magenta_concrete_powder, light_blue_concrete_powder…
#concrete_slabs (16)
(Upcoming content, Java Edition 26.3.) Members: white_concrete_slab, orange_concrete_slab, magenta_concrete_slab, light_blue_concrete_slab…
#concrete_stairs (16)
(Upcoming content, Java Edition 26.3.) Members: white_concrete_stairs, orange_concrete_stairs, magenta_concrete_stairs, light_blue_concrete_stairs…
#convertable_to_mud / #convertible_to_mud (3)
Using a water bottle on these blocks converts them to mud. Members: dirt, coarse_dirt, rooted_dirt
#copper (8)
Contains all copper blocks. Members: copper_block, exposed_copper, weathered_copper, oxidized_copper…
#copper_chests (8)
Contains all copper chests. Members: copper_chest, exposed_copper_chest, weathered_copper_chest, oxidized_copper_chest…
#copper_golem_statues (8)
Contains all copper golem statues. Members: copper_golem_statue, exposed_copper_golem_statue, weathered_copper_golem_statue, oxidized_copper_golem_statue…
#copper_ores (2)
Members: copper_ore, deepslate_copper_ore
#coral_blocks (5)
Used to generate coral reefs; bone meal on a sea pickle above these blocks grows more sea pickles. Members: tube_coral_block, brain_coral_block, bubble_coral_block, fire_coral_block…
#coral_plants (5)
For #corals. Members: tube_coral, brain_coral, bubble_coral, fire_coral…
#corals (6)
Used to generate coral reefs. Members: #coral_plants, tube_coral_fan, brain_coral_fan, bubble_coral_fan…
#crimson_stems (4)
For #logs. Members: crimson_stem, stripped_crimson_stem, crimson_hyphae, stripped_crimson_hyphae
#crops (8)
For #bee_growables. Members: beetroots, carrots, potatoes, wheat…
#cushion_uses_collision_shape
(Upcoming content, Java Edition 26.3.) Cushion placement clicks use the collision shape instead of the interaction shape on these blocks. Members: #cauldrons, hopper, composter
#crystal_sound_blocks (2)
Blocks playing the crystal sound when stepped on. Members: amethyst_block, budding_amethyst
#dampens_vibrations (4)
Entities do not emit vibrations on these blocks. Members: #wool, #wool_carpets, #wool_slabs, #wool_stairs
#dark_oak_logs (4)
For #logs_that_burn. Members: dark_oak_log, dark_oak_wood, stripped_dark_oak_log, stripped_dark_oak_wood
#deepslate_ore_replaceables (2)
Blocks replaceable by deepslate ores during world generation; shallow variant in #stone_ore_replaceables. Members: deepslate, tuff
#default_immune_to (0)
Mobs do not treat these blocks as dangerous by default. No members.
#diamond_ores (2)
Members: diamond_ore, deepslate_diamond_ore
#dirt (3)
For #moss_replaceable. Members: dirt, coarse_dirt, rooted_dirt
#does_not_block_hoppers (1)
Full-collision blocks in this tag do not block hoppers from catching item entities. Members: #beehives
#doors (10)
Mobs do not jump onto these blocks during pathfinding; these blocks may convert to air when zombie villages generate. Members: #wooden_doors, copper_door, exposed_copper_door, weathered_copper_door…
#dragon_immune (19)
Blocks the ender dragon cannot destroy. Members: barrier, bedrock, end_portal, end_portal_frame…
#dragon_transparent (2)
Members: light, #fire
#dripstone_replaceable_blocks (1)
Members: #base_stone_overworld
#edible_for_sheep (4)
Blocks sheep can eat. Members: short_grass, short_dry_grass, tall_dry_grass, fern
#emerald_ores (2)
Members: emerald_ore, deepslate_emerald_ore
#enables_bubble_column_drag_down (1)
Fluids create bubble column whirlpools above these blocks. Members: magma_block
#enables_bubble_column_push_up (1)
Fluids create bubble column currents above these blocks. Members: soul_sand
#enchantment_power_provider (1)
Blocks that increase the enchanting table's maximum enchantment level. Members: bookshelf
#enchantment_power_transmitter (1)
Blocks that do not block enchanting table power transmission. Members: #replaceable
#enderman_holdable (23)
Blocks endermen can pick up. Members: #small_flowers, #dirt, #mud, #moss_blocks…
#entities_can_teleport_to
(Upcoming content, Java Edition 26.3.) Blocks entities are allowed to teleport to; /spreadplayers treats them as valid. Members: #blocks_motion
#fall_damage_resetting (3)
Blocks (besides liquids) that reset fall damage. Members: #climbable, sweet_berry_bush, cobweb
#features_cannot_replace (7)
Members: bedrock, spawner, chest, end_portal_frame…
#fence_gates (13)
Members: acacia_fence_gate, birch_fence_gate, dark_oak_fence_gate, pale_oak_fence_gate…
#fences (2)
Mobs treat these blocks as fences for pathfinding; leads can attach; leash knot entities use it to decide when to break. Members: #wooden_fences, nether_brick_fence
#fire (2)
Ignored when detecting valid inactive nether portals (removed on activation); mobs treat these as fire for pathfinding; they do not block falling blocks; fire-extinguishing potions remove them; for #dragon_transparent. Members: fire, soul_fire
#flower_pots (40)
Members: flower_pot, potted_poppy, potted_oak_sapling, potted_red_mushroom…
#flowers (15)
Members: #small_flowers, sunflower, lilac, peony…
#forest_rock_can_place_on (2)
Blocks the forest_rock feature can place on. Members: #substrate_overworld, #base_stone_overworld
#foxes_spawnable_on (5)
Used for fox spawning checks. Members: grass_block, snow, snow_block, podzol…
#fox_immune_to (1)
Foxes do not treat these blocks as dangerous. Members: sweet_berry_bush
#frog_prefer_jump_to (2)
Members: lily_pad, big_dripleaf
#frogs_spawnable_on (4)
Used for frog spawning checks. Members: grass_block, mud, mangrove_roots, muddy_mangrove_roots
#geode_invalid_blocks (6)
Members: bedrock, water, lava, ice…
#glazed_terracotta (16)
Members: white_glazed_terracotta, orange_glazed_terracotta, magenta_glazed_terracotta, light_blue_glazed_terracotta…
#goats_spawnable_on (6)
Members: #animals_spawnable_on, stone, snow, snow_block…
#gold_ores (3)
Members: gold_ore, nether_gold_ore, deepslate_gold_ore
#grass_blocks (3)
Members: grass_block, podzol, mycelium
#grows_crops (1)
Wheat, carrots, potatoes, beetroots, torchflower, pitcher plants, pumpkin stems, and melon stems can grow on these blocks. Members: farmland
#guarded_by_piglins (10)
Piglins become hostile toward players opening or destroying these blocks. Members: #copper_chests, gold_block, barrel, chest…
#happy_ghast_avoids (6)
Ghasts and happy ghasts tend to stay away from these blocks. Members: sweet_berry_bush, cactus, wither_rose, magma_block…
#height_specific_ore_replaceables (1)
Ores replaced by their deepslate variants below Y=8. Members: tuff
#hoglin_repellents (4)
Hoglins stay away from these blocks. Members: warped_fungus, potted_warped_fungus, nether_portal, respawn_anchor
#huge_brown_mushroom_can_place_on (5)
Blocks the huge_brown_mushroom feature can place on. Members: #substrate_overworld, mycelium, podzol, crimson_nylium…
#huge_red_mushroom_can_place_on (5)
Blocks the huge_red_mushroom feature can place on. Members: #substrate_overworld, mycelium, podzol, crimson_nylium…
#ice (4)
Ocean ruins do not generate on these blocks. Members: ice, packed_ice, blue_ice, frosted_ice
#ice_spike_replaceable (3)
Blocks ice spikes can replace. Members: #substrate_overworld, snow_block, ice
#ice_melts_when_destroyed_above (1)
Ice above these blocks creates water when broken if allowed. Members: #blocks_motion
#impermeable (19)
Blocks in this tag do not show dripping water/lava particles above liquids. Members: white_stained_glass, orange_stained_glass, magenta_stained_glass, light_blue_stained_glass…
#incorrect_for_copper_tool (2)
Blocks mined with copper tools do not drop. Members: #needs_diamond_tool, #needs_iron_tool
#incorrect_for_diamond_tool (0)
Blocks mined with diamond tools do not drop. No members.
#incorrect_for_gold_tool (3)
Blocks mined with golden tools do not drop. Members: #needs_diamond_tool, #needs_iron_tool, #needs_stone_tool
#incorrect_for_iron_tool (1)
Blocks mined with iron tools do not drop. Members: #needs_diamond_tool
#incorrect_for_netherite_tool (0)
Blocks mined with netherite tools do not drop. No members.
#incorrect_for_stone_tool (2)
Blocks mined with stone tools do not drop. Members: #needs_diamond_tool, #needs_iron_tool
#incorrect_for_wooden_tool (3)
Blocks mined with wooden tools do not drop. Members: #needs_diamond_tool, #needs_iron_tool, #needs_stone_tool
#infiniburn_end (2)
Fire burns indefinitely on these blocks in the End. Members: #infiniburn_overworld, bedrock
#infiniburn_nether (1)
Fire burns indefinitely on these blocks in the Nether. Members: #infiniburn_overworld
#infiniburn_overworld (2)
Fire burns indefinitely on these blocks in the Overworld. Members: netherrack, magma_block
#inside_step_sound_blocks (8)
Blocks playing the snow step sound when walked inside. Members: powder_snow, sculk_vein, glow_lichen, lily_pad…
#invalid_spawn_inside (2)
Positions with these blocks are not chosen as respawn points. Members: end_portal, end_gateway
#iron_ores (2)
Members: iron_ore, deepslate_iron_ore
#jungle_logs (4)
Cocoa can be placed on them. Members: jungle_log, jungle_wood, stripped_jungle_log, stripped_jungle_wood
#lanterns (10)
Contains all lanterns. Members: lantern, soul_lantern, copper_lantern, exposed_copper_lantern…
#lightning_rods (8)
Contains all lightning rods. Members: lightning_rod, exposed_lightning_rod, weathered_lightning_rod, oxidized_lightning_rod…
#lapis_ores (2)
Members: lapis_ore, deepslate_lapis_ore
#lava_pool_stone_cannot_replace (3)
Members: #features_cannot_replace, #leaves, #logs
#leaves (14)
These blocks do not obstruct many structures (bonus chests, trees, huge mushrooms); used to determine placement. Members: jungle_leaves, oak_leaves, spruce_leaves, pale_oak_leaves…
#logs (3)
One of the requirements for parrots to perch; leaf blocks near these update their distance state. Members: #logs_that_burn, #crimson_stems, #warped_stems
#logs_that_burn (10)
Members: #dark_oak_logs, #pale_oak_logs, #oak_logs, #acacia_logs…
#lush_ground_replaceable (4)
Members: #moss_replaceable, clay, gravel, sand
#maintains_farmland (13)
Blocks that keep farmland from reverting to dirt. Members: pumpkin_stem, attached_pumpkin_stem, melon_stem, attached_melon_stem…
#mangrove_logs (4)
Members: mangrove_log, mangrove_wood, stripped_mangrove_log, stripped_mangrove_wood
#mangrove_logs_can_grow_through (8)
Blocks mangrove logs can grow through. Members: mud, muddy_mangrove_roots, mangrove_roots, mangrove_leaves…
#mangrove_roots_can_grow_through (7)
Blocks mangrove roots can grow through. Members: mud, muddy_mangrove_roots, mangrove_roots, moss_carpet…
#mineable/axe (55)
Blocks mined faster with axes. Members: #banners, #fence_gates, #logs, #planks…
#mineable/hoe (19)
Blocks mined faster with hoes. Members: #leaves, nether_wart_block, warped_wart_block, hay_block…
#mineable/pickaxe (449)
Blocks mined faster with pickaxes. Members: stone, granite, cobblestone, deepslate…
#mineable/shovel (21)
Blocks mined faster with shovels. Members: clay, dirt, coarse_dirt, podzol…
#mob_interactable_doors (9)
Blocks interactable as doors by mobs. Members: #wooden_doors, copper_door, exposed_copper_door, weathered_copper_door…
#mooshrooms_spawnable_on (1)
Used for mooshroom spawning checks. Members: mycelium
#moss_blocks (2)
Members: moss_block, pale_moss_block
#moss_replaceable (6)
Blocks replaceable by moss blocks spread with bone meal. Members: #base_stone_overworld, #cave_vines, #dirt, #mud
#mud (2)
Members: mud, muddy_mangrove_roots
#needs_diamond_tool (5)
Blocks requiring at least a diamond tool to drop items. Members: obsidian, crying_obsidian, netherite_block, respawn_anchor…
#needs_iron_tool (12)
Blocks requiring at least an iron tool to drop items. Members: diamond_block, diamond_ore, deepslate_diamond_ore, emerald_ore…
#needs_stone_tool (77)
Blocks requiring at least a stone tool to drop items. Members: #copper_chests, #lightning_rods, iron_block, iron_ore…
#nether_carver_replaceables (7)
Blocks removable by the Nether carver. Members: #base_stone_overworld, #base_stone_nether, #substrate_overworld, #nylium…
#nylium (2)
Members: crimson_nylium, warped_nylium
#oak_logs (4)
Members: oak_log, oak_wood, stripped_oak_log, stripped_oak_wood
#occludes_vibration_signals (1)
Blocks vibration propagation. Members: #wool
#ores (9)
Members: #copper_ores, #gold_ores, #iron_ores, #coal_ores…
#overrides_mushroom_light_requirement (4)
Mushrooms cannot survive outside this tag at light levels ≥13. Members: mycelium, podzol, crimson_nylium, warped_nylium
#overworld_carver_replaceables (19)
Blocks removable by the Overworld carver. Members: #base_stone_overworld, #substrate_overworld, #sand, #terracotta…
#overworld_natural_logs (10)
Members: acacia_log, birch_log, oak_log, jungle_log…
#pale_oak_logs (4)
Members: pale_oak_log, pale_oak_wood, stripped_pale_oak_log, stripped_pale_oak_wood
#parrots_spawnable_on (4)
Used for parrot spawning checks. Members: grass_block, air, #leaves, #logs
#piglin_repellents (5)
Piglins stay away from these blocks. Members: soul_fire, soul_torch, soul_lantern, soul_wall_torch…
#planks (13)
Members: oak_planks, spruce_planks, birch_planks, jungle_planks…
#polar_bear_immune_to (1)
Polar bears do not treat these blocks as dangerous. Members: powder_snow
#polar_bears_spawnable_on_alternate (1)
Used for polar bear spawning checks. Members: ice
#poplar_logs (4)
Members: poplar_log, poplar_wood, stripped_poplar_log, stripped_poplar_wood
#portals (3)
Dismounting riders do not land in these blocks to prevent unwanted teleports. Members: nether_portal, end_portal, end_gateway
#pressure_plates (4)
Members: light_weighted_pressure_plate, heavy_weighted_pressure_plate, #wooden_pressure_plates, #stone_pressure_plates
#prevent_mob_spawning_inside (1)
Mobs cannot spawn inside these blocks. Members: #rails
#prevents_nearby_leaf_decay (1)
Leaves within Manhattan distance 6 of these blocks do not decay. Members: #logs
#rabbits_spawnable_on (4)
Used for rabbit spawning checks. Members: grass_block, snow, snow_block, sand
#rails (4)
Checks rail connections; minecart rideability and placement. Adding other blocks crashes the game; TNT minecarts inside do not destroy the block and the one below. Members: rail, powered_rail, detector_rail, activator_rail
#redstone_ores (2)
Members: redstone_ore, deepslate_redstone_ore
#replaceable (30)
Members: air, water, lava, short_grass…
#replaceable_by_mushrooms (32)
Blocks replaceable when mushrooms are placed or grow. Members: #leaves, #small_flowers, pale_moss_carpet, short_grass…
#replaceable_by_trees (27)
Blocks replaceable by grown trees. Members: #leaves, #small_flowers, pale_moss_carpet, short_grass…
#required_for_poplar_leaf_ambience (1)
Used for poplar leaf ambience sound checks. Members: #overworld_natural_logs
#sand (3)
Determines whether turtle eggs can hatch on the block. Members: sand, red_sand, suspicious_sand
#saplings (12)
Blocks replaced when trees grow. Members: oak_sapling, spruce_sapling, birch_sapling, jungle_sapling…
#sculk_growth_inhibitors (2)
Blocks that prevent sculk spread. Members: sculk_sensor, sculk_shrieker
#sculk_replaceable (19)
Determines which blocks the sculk catalyst converts to sculk when spreading. Members: #base_stone_overworld, #substrate_overworld, #terracotta, #nylium…
#sculk_replaceable_world_gen (7)
Determines which blocks sculk vein clusters replace during world generation. Members: #sculk_replaceable, deepslate_bricks, deepslate_tiles, cobbled_deepslate…
#shears_extreme_breaking_speed (1)
Blocks broken by shears at 15x speed; Haste does not affect cobwebs. Members: #leaves
#shears_major_breaking_speed (3)
Blocks broken by shears at 5x speed. Members: #wool, #wool_slabs, #wool_stairs
#shears_minor_breaking_speed (2)
Blocks broken by shears at 2x speed. Members: glow_lichen, vine
#shulker_boxes (17)
Fences, walls, and glass panes do not connect to these blocks. Members: shulker_box, white_shulker_box, orange_shulker_box, magenta_shulker_box…
#signs (2)
Flowing water does not break these blocks. Members: #standing_signs, #wall_signs
#skulls (7)
Members: player_head, creeper_head, zombie_head, skeleton_skull…
#slabs (59)
Members: #wooden_slabs, #wool_slabs, #concrete_slabs, stone_slab…
#small_flowers (17)
Bees try to collect pollen from these blocks. Members: dandelion, open_eyeblossom, poppy, blue_orchid…
#smelts_to_glass (2)
These blocks can be smelted into glass. Members: sand, red_sand
#snaps_goat_horn (7)
Goats drop goat horns when ramming these blocks. Members: #overworld_natural_logs, stone, packed_ice, iron_ore…
#sniffer_diggable_block (5)
Sniffers can find seeds in these blocks. Members: #dirt, #mud, #moss_blocks, grass_block…
#sniffer_egg_hatch_boost (1)
These blocks speed up sniffer egg hatching. Members: moss_block
#snow (3)
Members: snow, snow_block, powder_snow
#snow_golem_immune_to (1)
Snow golems do not treat these blocks as dangerous. Members: powder_snow
#soul_fire_base_blocks (2)
Soul fire burns on these blocks. Members: soul_sand, soul_soil
#soul_speed_blocks (2)
Soul Speed boots move faster on these blocks. Members: soul_sand, soul_soil
#speeds_up_zombie_villager_curing (2)
Blocks that speed up zombie villager curing. Members: iron_bars, #beds
#speleothems (2)
Members: pointed_dripstone, sulfur_spike
#spruce_logs (4)
Members: spruce_log, spruce_wood, stripped_spruce_log, stripped_spruce_wood
#stairs (55)
Members: #wooden_stairs, #wool_stairs, #concrete_stairs, cobblestone_stairs…
#standing_signs (13)
Members: oak_sign, spruce_sign, birch_sign, acacia_sign…
#stone_bricks (4)
Members: stone_bricks, mossy_stone_bricks, cracked_stone_bricks, chiseled_stone_bricks
#stone_buttons (2)
Members: stone_button, polished_blackstone_button
#stone_ore_replaceables (4)
Blocks replaceable by ores during world generation; deepslate variant in #deepslate_ore_replaceables. Members: stone, granite, diorite, andesite
#stone_pressure_plates (2)
Members: stone_pressure_plate, polished_blackstone_pressure_plate
#stray_immune_to (1)
Strays do not treat these blocks as dangerous. Members: powder_snow
#strider_warm_blocks (1)
Striders shiver when not in these blocks. Members: lava
#substrate_overworld (4)
Used to aggregate world generation conditions. Members: #dirt, #mud, #moss_blocks, #grass_blocks
#sulfur_spike_replaceable_blocks (2)
Sulfur spikes can replace these blocks when generating. Members: sulfur, cinnabar
#support_override_cactus_flower (2)
Cactus flowers can be placed and survive on these blocks even with an incomplete top surface. Members: cactus, farmland
#support_override_snow_layer (3)
Snow can be placed and survive on these blocks even with an incomplete top surface. Members: honey_block, soul_sand, mud
#supports_azalea (2)
Azalea and flowering azalea bushes can be placed and survive on these blocks. Members: #supports_vegetation, clay
#supports_bamboo (6)
Bamboo and bamboo saplings can be placed and survive on these blocks. Members: #sand, #substrate_overworld, bamboo, bamboo_sapling…
#supports_big_dripleaf (11)
Big dripleaves can be placed and survive on these blocks. Members: #supports_small_dripleaf, dirt, grass_block, podzol…
#supports_cactus (1)
Cacti can be placed and survive on these blocks. Members: #sand
#supports_chorus_flower (1)
Chorus flowers can be placed and survive on these blocks. Members: end_stone
#supports_chorus_plant (1)
Chorus plants can be placed and survive on these blocks; chorus trees generate on them. Members: end_stone
#supports_cocoa (1)
Cocoa can be placed and survive on these blocks. Members: #jungle_logs
#supports_crimson_fungus (1)
Crimson fungi can be placed and survive on these blocks. Members: #supports_warped_fungus
#supports_crimson_roots (1)
Crimson roots can be placed and survive on these blocks. Members: #supports_warped_roots
#supports_crops (1)
Wheat, carrots, potatoes, beetroots, torchflower, and pitcher plants can be placed and survive on these blocks. Members: farmland
#supports_dry_vegetation (3)
Short and tall dry grass can be placed and survive on these blocks. Members: #sand, #terracotta, #supports_vegetation
#supports_frogspawn (0)
Frogspawn can be placed and survive on these blocks. No members.
#supports_hanging_mangrove_propagule (1)
Mangrove propagules can survive below these blocks; cannot be manually placed. Members: mangrove_leaves
#supports_lily_pad (2)
Lily pads can be placed and survive on these blocks. Members: ice, frosted_ice
#supports_mangrove_propagule (2)
Mangrove propagules can be placed and survive on these blocks. Members: #supports_vegetation, clay
#supports_melon_stem (1)
Melon stems can be placed and survive on these blocks. Members: #supports_stem_crops
#supports_melon_stem_fruit (1)
Melon stems can grow melons above these blocks. Members: #supports_stem_fruit
#supports_nether_sprouts (3)
Nether sprouts can be placed and survive on these blocks. Members: #supports_vegetation, #nylium, soul_soil
#supports_nether_wart (1)
Nether wart can be placed and survive on these blocks. Members: soul_sand
#supports_pumpkin_stem (1)
Pumpkin stems can be placed and survive on these blocks. Members: #supports_stem_crops
#supports_pumpkin_stem_fruit (1)
Pumpkin stems can grow pumpkins above these blocks. Members: #supports_stem_fruit
#supports_small_dripleaf (2)
Small dripleaves can be placed and survive on these blocks. Members: clay, moss_block
#supports_stem_crops (1)
Melon or pumpkin stems can be placed and survive on these blocks. Members: #supports_crops
#supports_stem_fruit (1)
Members: #supports_vegetation
#supports_sugar_cane (2)
Sugar cane can be placed and survive on these blocks. Members: #substrate_overworld, #sand
#supports_sugar_cane_adjacently (1)
Sugar cane can be placed and survive on blocks adjacent to these. Members: frosted_ice
#supports_vegetation (2)
All short/tall grass, ferns, flowers, saplings, and other vegetation can be placed and survive on these blocks. Members: #substrate_overworld, farmland
#supports_warped_fungus (4)
Warped fungi can be placed and survive on these blocks. Members: #supports_vegetation, #nylium, mycelium, soul_soil
#supports_warped_roots (3)
Warped roots can be placed and survive on these blocks. Members: #supports_vegetation, #nylium, soul_soil
#supports_wither_rose (4)
Wither roses can be placed and survive on these blocks. Members: #supports_vegetation, netherrack, soul_sand, soul_soil
#suppresses_bounce (1)
Entities lose bounce when colliding with these blocks. Members: honey_block
#sword_efficient (12)
Blocks broken by swords at 1.5x speed. Members: #leaves, vine, glow_lichen, pumpkin…
#sword_instantly_mines (2)
Blocks instantly broken by swords. Members: bamboo, bamboo_sapling
#terracotta (17)
Members: terracotta, white_terracotta, orange_terracotta, magenta_terracotta…
#trail_ruins_replaceable (1)
Suspicious gravel can replace these blocks in trail ruins. Members: gravel
#trapdoors (10)
Mobs treat these blocks as trapdoors during pathfinding. Members: #wooden_trapdoors, iron_trapdoor, copper_trapdoor, exposed_copper_trapdoor…
#triggers_ambient_desert_dry_vegetation_block_sounds (3)
Blocks that can trigger desert ambience sounds. Members: #terracotta, sand, red_sand
#triggers_ambient_dried_ghast_block_sounds (2)
Blocks valid for dried ghast ambience sound checks. Members: soul_sand, soul_soil
#triggers_ambient_desert_sand_block_sounds (2)
Blocks valid for desert sand ambience sound checks. Members: sand, red_sand
#turns_into_dirt_path (6)
Blocks convertible to dirt paths with a shovel. Members: grass_block, dirt, podzol, coarse_dirt…
#turns_into_farmland (3)
Blocks convertible to farmland with a hoe. Members: grass_block, dirt_path, dirt
#underwater_bonemeals (3)
When bone meal is used underwater in warm ocean biomes, these blocks replace water source blocks (within 5 horizontal and 2 vertical blocks); custom members apply to any biome. These blocks do not hold water by default. Members: seagrass, #corals, #wall_corals
#unstable_bottom_center (1)
Members: #fence_gates
#valid_spawn (2)
Determines valid player spawn positions. Members: grass_block, podzol
#vibration_resonators (1)
Blocks that can resonate. Members: amethyst_block
#villager_babies_can_jump_on_bed (1)
Blocks baby villagers can jump on. Members: #beds
#villagers_can_sleep_on_bed (1)
Blocks villagers can sleep on. Members: #beds
#wall_corals (5)
Used to generate coral reefs. Members: tube_coral_wall_fan, brain_coral_wall_fan, bubble_coral_wall_fan, fire_coral_wall_fan…
#wall_hanging_signs (13)
For #all_hanging_signs. Members: oak_wall_hanging_sign, spruce_wall_hanging_sign, birch_wall_hanging_sign, acacia_wall_hanging_sign…
#wall_post_override (9)
Placing these on a wall makes the wall show a post. Members: torch, soul_torch, redstone_torch, copper_torch…
#wall_signs (13)
Members: oak_wall_sign, spruce_wall_sign, birch_wall_sign, acacia_wall_sign…
#walls (32)
Mobs treat these blocks as fences during pathfinding; fence gates adjacent to them get in_wall = true. Members: cobblestone_wall, brick_wall, stone_brick_wall, nether_brick_wall…
#warped_stems (4)
Members: warped_stem, stripped_warped_stem, warped_hyphae, stripped_warped_hyphae
#wart_blocks (2)
Hoglins cannot spawn on these blocks. Members: nether_wart_block, warped_wart_block
#washed_away_by_fluids (134)
Flowing fluids destroy these blocks; no effect on blocks not destroyed by fluid flow. Members: #fire, #saplings, #corals, #wall_corals…
#wither_immune (15)
Blocks the wither cannot destroy. Members: barrier, bedrock, end_portal, end_portal_frame…
#wither_immune_to (1)
The wither does not treat these blocks as dangerous. Members: wither_rose
#wither_skeleton_immune_to (1)
Wither skeletons do not treat these blocks as dangerous. Members: wither_rose
#wither_summon_base_blocks (2)
Blocks used to build the wither. Members: soul_sand, soul_soil
#wolves_spawnable_on (5)
Used for wolf spawning checks. Members: grass_block, snow, snow_block, coarse_dirt…
#wooden_buttons (13)
For #buttons. Members: oak_button, spruce_button, birch_button, jungle_button…
#wooden_doors (13)
For #doors; villagers use it to detect doors. Members: oak_door, spruce_door, birch_door, jungle_door…
#wooden_fences (13)
Members: oak_fence, acacia_fence, dark_oak_fence, pale_oak_fence…
#wooden_pressure_plates (13)
Members: oak_pressure_plate, spruce_pressure_plate, birch_pressure_plate, jungle_pressure_plate…
#wooden_slabs (13)
Members: oak_slab, spruce_slab, birch_slab, jungle_slab…
#wooden_stairs (13)
Members: oak_stairs, spruce_stairs, birch_stairs, jungle_stairs…
#wooden_shelves (13)
Contains all wooden shelves. Members: acacia_shelf, bamboo_shelf, birch_shelf, cherry_shelf…
#wooden_trapdoors (13)
Members: acacia_trapdoor, birch_trapdoor, dark_oak_trapdoor, pale_oak_trapdoor…
#wool (16)
Note blocks on these blocks play the guitar sound; for #occludes_vibration_signals. Members: white_wool, orange_wool, magenta_wool, light_blue_wool…
#wool_carpets (16)
Members: white_carpet, orange_carpet, magenta_carpet, light_blue_carpet…
#wool_stairs (16)
Members: white_wool_stairs, orange_wool_stairs, magenta_wool_stairs, light_blue_wool_stairs…
#wool_slabs (16)
Members: white_wool_slab, orange_wool_slab, magenta_wool_slab, light_blue_wool_slab…
Removed tags
#azalea_log_replaceable— added 21w05a, removed 21w10a#dirt_like— added 18w43a, removed 19w41a#fire_aspect_lightable
…(truncated)