jordancoin
- 124 skills
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- 15 hours ago last updated
- ▌ Swift Accessibility Skill · jordancoin bundleApply platform accessibility best practices to SwiftUI, UIKit, and AppKit code. Essential companion to any SwiftUI, UIKit, or AppKit skill — always use together. Use whenever writing, editing, or reviewing ANY SwiftUI views, UIKit view controllers, AppKit views/window controllers, or platform UI — even when the user doesn't mention accessibility. Also use when the user mentions VoiceOver, Voice Control, Dynamic Type, Reduce Motion, screen reader, a11y, WCAG, accessibility audit, Nutrition Labels, accessibilityLabel, UIAccessibility, NSAccessibility, assistive technologies, or Switch Control. Not for server-side Swift, non-UI packages, or CLI tools.
- ▌ Github · jordancoinInteract with GitHub using the `gh` CLI. Use `gh issue`, `gh pr`, `gh run`, and `gh api` for issues, PRs, CI runs, and advanced queries. Use when the user asks about GitHub issues, pull requests, workflows, or wants to interact with GitHub repositories from the command line — including tasks like check CI status, create PR, list issues, or query the GitHub API.
- ▌ Review Swarm · jordancoinParallel read-only multi-agent review of a current git diff or explicit file scope to find behavioral regressions, security or privacy risks, performance or reliability issues, and contract or test coverage gaps. Use when the user asks for a review swarm, parallel review, diff review, regression review, security review, or wants high-signal issues plus a prioritized fix path without editing files.
- ▌ Bug Hunt Swarm · jordancoinParallel read-only multi-agent root-cause investigation for bugs, regressions, crashes, flaky behavior, or unexplained failures. Use when the user asks to investigate a bug, find the root cause, trace a regression, understand why something broke, or wants a ranked diagnosis with the fastest proof path without making code edits.
- ▌ Swiftdata Expert Skill · jordancoin bundleExpert guidance for designing, implementing, migrating, and debugging SwiftData persistence in Swift and SwiftUI apps. Use when working with @Model schemas, @Relationship/@Attribute rules, Query or FetchDescriptor data access, ModelContainer/ModelContext configuration, CloudKit sync, SchemaMigrationPlan/history APIs, ModelActor concurrency isolation, or Core Data to SwiftData adoption/coexistence.
- ▌ Project Skill Audit · jordancoinAnalyze a project's past Codex sessions, memory files, and existing local skills to recommend the highest-value skills to create or update. Use when a user asks what skills a project needs, wants skill ideas grounded in real project history, wants an audit of current project-local skills, or wants recommendations for updating stale or incomplete skills instead of creating duplicates.
- ▌ Swift Architecture Skill · jordancoin bundleSwift architecture patterns and playbooks for MVVM, TCA, Clean Architecture, and more.
- ▌ Orchestrate Batch Refactor · jordancoin bundlePlan and execute large refactor or rewrite efforts efficiently with parallel multi-agent analysis and implementation. Use when a user asks to refactor many files, split workstreams, analyze a target code area, and coordinate sub-agents with clear ownership and dependency-aware execution.
- ▌ React Component Performance · jordancoin bundleAnalyze and optimize React component performance issues (slow renders, re-render thrash, laggy lists, expensive computations). Use when asked to profile or improve a React component, reduce re-renders, or speed up UI updates in React apps.
- ▌ Review And Simplify Changes · jordancoinReview a git diff or explicit file scope for reuse, code quality, efficiency, clarity, and standards issues, then optionally apply safe Codex-driven fixes. Use when the user asks to "simplify code", "review changed code", "check for code reuse", "review code quality", "review efficiency", "simplify changes", "clean up code", "refactor changes", or "run simplify".
- ▌ Config Setup · jordancoinSet up or tune .codemap/config.json so Codemap focuses on code-relevant parts of the repo. Use when config is missing, boilerplate, noisy, or mismatched to the stack.
- ▌ IOS Security 2 · jordancoin bundleSecure iOS apps with Keychain Services, CryptoKit encryption, biometric authentication (Face ID, Touch ID), Secure Enclave key storage, LAContext, App Transport Security (ATS), certificate pinning, data protection classes, and secure coding patterns. Use when implementing app security features, auditing privacy manifests, configuring App Transport Security, securing keychain access, adding biometric authentication, or encrypting sensitive data with CryptoKit.
- ▌ Swiftui Patterns 2 · jordancoin bundleBuild SwiftUI views with modern MV architecture, state management, and view composition patterns. Covers @Observable ownership rules, @State/@Bindable/@Environment wiring, view decomposition, custom ViewModifiers, environment values, async data loading with .task, iOS 26+ APIs, Writing Tools, and performance guidelines. Use when structuring a SwiftUI app, managing state with @Observable, composing view hierarchies, or applying SwiftUI best practices.
- ▌ Swift Concurrency 2 · jordancoin bundleResolve Swift concurrency compiler errors, adopt approachable concurrency (SE-0466), and write data-race-safe async code. Use when fixing Sendable conformance errors, actor isolation warnings, or strict concurrency diagnostics; when adopting default MainActor isolation, @concurrent, nonisolated(nonsending), or Task.immediate; when designing actor-based architectures, structured concurrency with TaskGroup, or background work offloading; or when migrating from @preconcurrency to full Swift 6 strict concurrency.
- ▌ Notion · jordancoin bundleNotion API for creating and managing pages, databases, blocks, relations, rollups, and multi-workspace profiles via the notioncli CLI tool.
- ▌ Openfoia · jordancoinUse this skill when helping a journalist, researcher, or citizen run FOIA investigations using the openfoia CLI — searching public records (MuckRock, SEC EDGAR, OpenCorporates, DocumentCloud), downloading FOIA response PDFs, running OCR, extracting entities (people, orgs, dates, money), cross-referencing entities against investigative databases, building relationship graphs, or filing new FOIA requests. Trigger whenever the user mentions FOIA, public records, freedom of information, government transparency, document analysis for investigations, entity extraction from PDFs, Palantir/Clearview-style investigations, or specific openfoia commands. Also trigger when the user is in a directory where `openfoia` is installed and they ask about analyzing documents, even if they don't say "FOIA" explicitly.
- ▌ Extract PDF · jordancoinExtract clean text and markdown from any PDF. Fixes broken Unicode mappings that make Chrome's copy-paste produce gibberish. Returns plain text, basic markdown, or structured markdown with TOC, headings, page markers, and token counts. Works locally via WASM — your PDFs never leave your machine.
- ▌ Swiftui Preview Convergence · jordancoin bundleArchitecture pattern where one scenario system powers SwiftUI previews, tests, and production. Use when creating or refactoring views, state objects, mocks, fixtures, or dependency injection. Forces clean separation by making previews the design linter. macOS 26+, iOS 26+, Swift 6.
- ▌ Whats Next Mode · jordancoinSwitch this machine's whats-next-mcp wiring between DEV (local ./dist build) and WILD (published global npm bins), toggling both the Claude Code Stop hook and the whats-next MCP server in one shot. Use when the user says "switch to dev/wild/local/prod whats-next", "use the local build", "use the published version", "what mode am I in", or wants to toggle between developing whats-next-mcp and using the released package.
- ▌ Wiseoldman · jordancoin bundleUser wants to look up OSRS player stats, XP gains, group leaderboards, hiscores, or manage WOM competitions
- ▌ Codemap · jordancoinAnalyze codebase structure, dependencies, changes, cross-agent handoffs, and get code-aware intelligence. Use when user asks about project structure, where code is located, how files connect, what changed, how to resume work, before starting any coding task, when you need risk analysis and skill guidance, or when Codemap should tune project config before analysis.
- ▌ Docmap · jordancoinNavigate markdown, PDF, and YAML documentation structure without reading full files. Use before opening any large .md file, to locate specific constructs (code blocks, callouts, tables), to jump to a line number's context, or to see what changed in docs since a git ref.
- ▌ IOS Design Stack · jordancoin bundleInvocable iOS design pipeline. When called with a design prompt, runs an autonomous loop: designs iOS screens in Pencil MCP following Apple HIG, reviews for taste using Design Philosophy, validates with XcodeBuildMCP, and iterates until done. Use as: /ios-design-stack "Design a [screen] for [app] with [requirements]"
- ▌ Design Philosophy · jordancoinDesign thinking and taste-building principles based on Dieter Rams. Use when making design decisions, reviewing UI quality, or building taste for any visual interface — web or native.
- ▌ IOS Design Tokens · jordancoiniOS design system tokens for Pencil MCP: SF Pro typography scale, iOS semantic colors (light + dark mode hex values), spacing grid, touch targets, corner radii, and component heights. Use when initializing a .pen file for iOS design or setting up design variables.
- ▌ Pencil IOS Design · jordancoiniOS-specific Pencil MCP design workflow. Creates iOS screens on canvas following Apple HIG with proper SF Pro typography, semantic colors, and 8pt spacing grid. Use when designing iOS UI in .pen files. Requires Pencil MCP server.
- ▌ Dry · jordancoinWhen writing or reviewing code to eliminate duplicated knowledge and business logic. Use when the user says "this is duplicated," "we have this in two places," "single source of truth," "DRY this up," or "shotgun surgery." For premature abstraction concerns, see yagni.
- ▌ Kiss · jordancoinWhen writing or reviewing code to reduce complexity and improve readability. Use when the user says "simplify this," "too complex," "hard to read," "clean up," "what does this do," or "can't follow this code." For over-engineering concerns, see yagni. For structural clarity, see separation-of-concerns.
- ▌ Solid · jordancoinWhen designing module boundaries, interfaces, or class hierarchies for maintainable architecture. Use when the user says "how should I structure this," "too coupled," "hard to test," "dependency injection," "single responsibility," or "interface design." For simpler structural concerns, see separation-of-concerns.
- ▌ Yagni · jordancoinWhen writing or reviewing code to prevent over-engineering and speculative features. Use when the user says "is this over-engineered," "do we need this," "should I add," "future-proof," or "just in case." For simplicity concerns, see kiss. For abstraction design, see solid.
- ▌ Detect Stack · jordancoinAnalyze a codebase to detect its language, framework, conventions, and CI gates. Run this on first use in a project to generate stack context that all coding principle skills reference. Use when the user says "detect stack," "analyze this project," or "what's this codebase using."
- ▌ Boy Scout Rule · jordancoinWhen touching existing code and wanting to leave it better. Use when the user says "clean this up while I'm here," "should I fix this," "tech debt," "while I'm in this file," or "incremental improvement." For full refactoring, see solid or separation-of-concerns.
- ▌ Law Of Demeter · jordancoinWhen reviewing code for excessive coupling and deep object chains. Use when the user says "too coupled," "train wreck," "chained calls," "feature envy," "mocking is painful," or "this reaches too deep." For broader structural coupling, see solid.
- ▌ Separation Of Concerns · jordancoinWhen structuring code into layers and modules with clear boundaries. Use when the user says "this function does too much," "fat controller," "mixed concerns," "where should this logic go," or "separate the layers." For interface-level design, see solid. For object-level coupling, see law-of-demeter.
- ▌ Convention Over Configuration · jordancoinWhen organizing project structure, establishing patterns, or reducing configuration overhead. Use when the user says "how should I organize this," "what's the convention," "too much config," "project structure," "naming pattern," or "standardize this." For code-level structure, see separation-of-concerns.
- ▌ IOS Accessibility · jordancoin bundleImplement, review, or improve accessibility in iOS/macOS apps with SwiftUI and UIKit. Use when adding VoiceOver support with accessibility labels, hints, values, and traits; when grouping or reordering accessibility elements; when managing focus with @AccessibilityFocusState; when supporting Dynamic Type with @ScaledMetric; when building custom rotors or accessibility actions; when auditing a11y compliance; or when adapting UI for assistive technologies and system accessibility preferences.
- ▌ Swiftui Animation · jordancoin bundleImplement, review, or improve SwiftUI animations and transitions. Use when adding explicit animations with withAnimation, configuring implicit animations with .animation(_:body:) or .animation(_:value:), configuring spring animations (.smooth, .snappy, .bouncy), building phase or keyframe animations with PhaseAnimator/KeyframeAnimator, creating hero transitions with matchedGeometryEffect or matchedTransitionSource, adding SF Symbol effects (bounce, pulse, variableColor, breathe, rotate, wiggle), implementing custom Transition or CustomAnimation types, or ensuring animations respect accessibilityReduceMotion.
- ▌ Xcode Preview Capture · jordancoinBuild and capture Xcode/SwiftUI previews for visual analysis. Use when you need to see rendered UI output, verify layouts, or inspect visual components.
- ▌ Xcode Build Orchestrator · jordancoin bundleOrchestrate Xcode build optimization by benchmarking first, running the specialist analysis skills, prioritizing findings, requesting explicit approval, delegating approved fixes to xcode-build-fixer, and re-benchmarking after changes. Use when a developer wants an end-to-end build optimization workflow, asks to speed up Xcode builds, wants a full build audit, or needs a recommend-first optimization pass covering compilation, project settings, and packages.
- ▌ Apple On Device AI · jordancoin bundleIntegrate on-device AI using Foundation Models framework, Core ML, and open-source LLM runtimes on Apple Silicon. Covers Foundation Models (LanguageModelSession, @Generable, @Guide, SystemLanguageModel, structured output, tool calling), Core ML (coremltools, model conversion, quantization, palettization, pruning, Neural Engine, MLTensor), MLX Swift (transformer inference, unified memory), and llama.cpp (GGUF, cross-platform LLM). Use when building tool-calling AI features, working with guided generation schemas, converting models, or running on-device inference.
- ▌ Contacts Framework · jordancoin bundleRead, create, update, and pick contacts using the Contacts and ContactsUI frameworks. Use when fetching contact data, saving new contacts, wrapping CNContactPickerViewController in SwiftUI, handling contact permissions, or working with CNContactStore fetch and save requests.
- ▌ Push Notifications · jordancoin bundleImplement, review, or debug push notifications in iOS/macOS apps — local notifications, remote (APNs) notifications, rich notifications, notification actions, silent pushes, and notification service/content extensions. Use when working with UNUserNotificationCenter, registering for remote notifications, handling notification payloads, setting up notification categories and actions, creating rich notification content, or debugging notification delivery. Also use when working with alerts, badges, sounds, background pushes, or user notification permissions in Swift apps.
- ▌ Asc Shots Pipeline · jordancoinOrchestrate iOS screenshot automation with xcodebuild/simctl for build-run, AXe for UI actions, JSON settings and plan files, Koubou-based framing (`asc screenshots frame`), and screenshot upload (`asc screenshots upload`). Use when users ask for automated screenshot capture, AXe-driven simulator flows, frame composition, or screenshot-to-upload pipelines.
- ▌ Swiftui Performance · jordancoin bundleAudit and improve SwiftUI runtime performance. Use when diagnosing slow rendering, janky scrolling, high CPU, memory usage, excessive view updates, layout thrash, body evaluation cost, identity churn, view lifetime issues, lazy loading, Instruments profiling guidance, and performance audit requests.
- ▌ Code Review Checklist · jordancoinComprehensive code review guidelines for iOS/Swift covering architecture, performance, security, and best practices
- ▌ Figma To Swiftui · jordancoin bundleTranslate Figma designs into production-ready SwiftUI code with 1:1 visual fidelity using the Figma MCP workflow. Trigger when the user provides Figma URLs or node IDs and wants iOS/SwiftUI implementation, asks to implement a design or component from Figma for an iOS app, or references Figma selections in the context of an Xcode/SwiftUI project. Also trigger when user asks to inspect Figma designs for iOS planning, fetch design tokens for SwiftUI, or convert Figma assets for Xcode. Requires a working Figma MCP server connection. Do NOT trigger for web/React implementations.
- ▌ Shareplay Activities · jordancoin bundleBuild shared real-time experiences using GroupActivities and SharePlay. Use when implementing shared media playback, collaborative app features, synchronized game state, or any FaceTime/iMessage-integrated group activity on iOS, macOS, tvOS, or visionOS.
- ▌ Swiftui Liquid Glass · jordancoin bundleImplement, review, or improve SwiftUI Liquid Glass effects for iOS 26+. Covers glassEffect modifier, GlassEffectContainer, glass button styles, glass toolbar, glass tab bar, morphing transitions, translucent material, vibrancy, tinting, interactive glass, ToolbarSpacer, scrollEdgeEffectStyle, backgroundExtensionEffect, and availability gating. Use when asked about Liquid Glass, glass buttons, glassEffect, GlassEffectContainer, GlassEffectTransition, glassEffectID, glassEffectUnion, scroll edge effects, or adopting iOS 26 design.
- ▌ Uikit Accessibility Auditor · jordancoin bundleAudit UIKit-based screens for accessibility issues with concrete VoiceOver and Dynamic Type fixes
- ▌ Background Processing · jordancoin bundleSchedule and execute background work on iOS using BGTaskScheduler. Use when registering BGAppRefreshTask for short background fetches, BGProcessingTask for long-running maintenance, BGContinuedProcessingTask (iOS 26+) for foreground-started work that continues in background, background URLSession downloads, or background push notifications. Covers Info.plist configuration, expiration handling, task completion, and debugging with simulated launches.
- ▌ Debugging Instruments · jordancoin bundleDebug iOS apps and profile performance using LLDB, Memory Graph Debugger, and Instruments. Use when diagnosing crashes, memory leaks, retain cycles, main thread hangs, slow rendering, build failures, or when profiling CPU, memory, energy, and network usage.
- ▌ Swiftui Uikit Interop · jordancoin bundleBridges UIKit and SwiftUI by wrapping UIKit views and view controllers in SwiftUI with UIViewRepresentable and UIViewControllerRepresentable, embedding SwiftUI in UIKit with UIHostingController, and coordinating delegate callbacks. Use when integrating camera previews, map views, mail compose, document scanners, PDF renderers, text views with attributed text, or other UIKit-only or third-party UIKit SDK surfaces into a SwiftUI app, or when migrating a UIKit app to SwiftUI incrementally.
- ▌ Swift Coding Guideline · jordancoin bundleCore Swift development workflows for Xcode and Swift tooling, including project setup, dependency management, concurrency guidance, language/runtime best practices, and troubleshooting build or package resolution issues. Use when working on Swift tasks across a codebase, especially package/tooling/runtime work and cross-cutting Swift conventions (mutation semantics, naming, enum/file rules, import hygiene), including in SwiftUI projects.
- ▌ Appkit Accessibility Auditor · jordancoin bundleAudit macOS AppKit interfaces for accessibility, focusing on VoiceOver, keyboard navigation, and semantics
- ▌ Writing For Interfaces · jordancoin bundleUse when someone asks to write, rewrite, review, or improve text that appears inside a product or interface. Examples: "review the UX copy", "is there a better way to phrase this", "rewrite this error message", "write copy for this screen/flow/page", reviewing button labels, improving CLI output messages, writing onboarding copy, settings descriptions, or confirmation dialogs. Trigger whenever the request involves wording shown to end users inside software — apps, web, CLI, email notifications, modals, tooltips, empty states, or alerts. Also trigger for vague requests like "review the UX" where interface copy review is implied. Do NOT trigger for content marketing, blog posts, app store listings, API docs, brand guides, cover letters, or interview questions — this is a technical writing skill for interface language.
- ▌ Swiftui Accessibility Auditor · jordancoin bundleAudit SwiftUI views for accessibility (iOS + macOS) with patch-ready fixes
- ▌ Swiftui Coding Guideline · jordancoinSwiftUI coding guidelines covering style, structure, patterns, formatting, and pure-functions methodology. Use when editing or generating SwiftUI code or Swift files containing SwiftUI views, view models, services, or related architecture.
- ▌ Swiftui Layout Components · jordancoin bundleBuild SwiftUI layouts using stacks, grids, lists, scroll views, forms, and controls. Covers VStack/HStack/ZStack, LazyVGrid/LazyHGrid, List with sections and swipe actions, ScrollView with ScrollViewReader, Form with validation, Toggle/Picker/Slider, .searchable, and overlay patterns. Use when building data-driven layouts, collection views, settings screens, search interfaces, or transient overlay UI.
- ▌ Motioneyes Animation Debug · jordancoin bundleDiagnose, fix, or validate SwiftUI animation and scroll behavior by temporarily instrumenting views with MotionEyes, capturing console traces over time, and comparing motion data to user intent or test expectations. Use when users report bugs such as wrong direction, premature fade, timing or easing mismatch, unexpected movement, missing movement, incorrect relative movement between views, scroll jumps, scroll restoration drift, content-offset desynchronization, or when they want to turn MotionEyes traces into focused assertions. Prefer XcodeBuildMCP log capture first and fallback to CLI log streaming; remove only agent-added MotionEyes instrumentation after validation.
- ▌ Motioneyes Visual Analysis · jordancoin bundlePixel-based motion and UI change analysis from frame sequences or screenshots using computer vision and visual comparison. Use when `.transition` or visual effects are not observable via MotionEyes logs, when you only have screenshots/video, when you need regression diffs across builds, or when you need to summarize on-screen changes without instrumentation. Do not use when MotionEyes traces are available and you need precise timing/values; use `motioneyes-animation-debug` instead.
- ▌ IOS Skills Router · jordancoinAlways use when working on any iOS, macOS, Swift, SwiftUI, Xcode, or Apple platform project. Routes to the correct specialized skills based on development phase and task context. This collection contains 210 skills from 28 authors covering the full iOS lifecycle.
- ▌ Avkit · jordancoin bundleCreate media playback experiences using AVKit. Use when adding video players with AVPlayerViewController, enabling Picture-in-Picture, routing media with AirPlay, using SwiftUI VideoPlayer views, configuring transport controls, displaying subtitles and closed captions, or integrating AVFoundation playback with system UI.
- ▌ Coreml · jordancoin bundleIntegrate and optimize Core ML models in iOS apps for on-device machine learning inference. Covers model loading (.mlmodelc, .mlpackage), predictions with auto-generated classes and MLFeatureProvider, compute unit configuration (CPU, GPU, Neural Engine), MLTensor, VNCoreMLRequest, MLComputePlan, multi-model pipelines, and deployment strategies. Use when loading Core ML models, making predictions, configuring compute units, or profiling model performance.
- ▌ Pdfkit · jordancoin bundleDisplay and manipulate PDF documents using PDFKit. Use when embedding PDFView to show PDF files, creating or modifying PDFDocument instances, adding annotations (highlights, notes, signatures), extracting text with PDFSelection, navigating pages, generating thumbnails, filling PDF forms, or wrapping PDFView in SwiftUI.
- ▌ Tipkit · jordancoin bundleImplement, review, or improve in-app tips and onboarding using Apple's TipKit framework. Use when adding feature discovery tooltips, onboarding flows, contextual tips, first-run experiences, coach marks, or working with Tip protocol, TipView, popoverTip, tip rules, tip events, or feature education UI.
- ▌ Cleanse · jordancoinReview code for readability, then simplify it to be easy to follow and understand. Use this skill when the user wants to simplify code, improve readability, clean up for handoff, make code skimmable, reduce complexity, refactor for clarity, strip boilerplate, prepare code for future maintainers, or make a codebase easier to pick up. Trigger liberally — any request touching readability, simplification, cleanup, or "make this easier to understand" should use this skill. Also trigger when the user says things like "review this", "clean this up", "tidy this", "make this simpler", "reduce complexity", "flatten this", "strip the noise", or "I want to understand this code quickly next time I open it".
- ▌ Callkit · jordancoin bundleImplement VoIP calling with CallKit and PushKit. Use when building incoming/outgoing call flows, registering for VoIP push notifications, configuring CXProvider and CXCallController, handling call actions, coordinating audio sessions, or creating Call Directory extensions for caller ID and call blocking.
- ▌ Carplay · jordancoin bundleBuild CarPlay-enabled apps using the CarPlay framework. Use when creating navigation, audio, communication, EV charging, parking, or food ordering apps for the car display, working with CPTemplateApplicationScene, CPListTemplate, CPMapTemplate, CPNowPlayingTemplate, configuring CarPlay entitlements, or integrating with CarPlay Simulator for testing.
- ▌ Dockkit · jordancoin bundleControl motorized camera docks and enable intelligent subject tracking using DockKit. Use when discovering DockKit-compatible accessories, implementing camera subject tracking for faces or bodies, controlling dock motors for pan and tilt, configuring framing behavior, setting regions of interest, or building video apps with automatic camera tracking.
- ▌ Homekit · jordancoin bundleControl smart-home accessories and commission Matter devices using HomeKit and MatterSupport. Use when managing homes/rooms/accessories, creating action sets or triggers, reading accessory characteristics, onboarding Matter devices, or building a third-party smart-home ecosystem app.
- ▌ Alarmkit · jordancoin bundleImplement AlarmKit alarms and countdown timers for iOS and iPadOS with Lock Screen, Dynamic Island, and Apple Watch system UI. Covers AlarmManager scheduling, AlarmAttributes and AlarmPresentation, AlarmButton stop and snooze actions, authorization, state observation, and Live Activity integration. Use when building wake-up alarms, countdown timers, or alarm-style alerts that need Apple's system alarm experience.
- ▌ Cloudkit · jordancoin bundleImplement, review, or improve CloudKit and iCloud sync in iOS/macOS apps. Use when working with CKContainer, CKRecord, CKQuery, CKSubscription, CKSyncEngine, CKShare, NSUbiquitousKeyValueStore, or iCloud Drive file coordination; when syncing SwiftData models via ModelConfiguration with cloudKitDatabase; when handling CKError codes for conflict resolution, network failures, or quota limits; or when checking iCloud account status before performing sync operations.
- ▌ Core Nfc · jordancoin bundleRead and write NFC tags using CoreNFC. Use when scanning NDEF tags, reading ISO7816/ISO15693/FeliCa/MIFARE tags, writing NDEF messages, handling NFC session lifecycle, configuring NFC entitlements, or implementing background tag reading in iOS apps.
- ▌ Eventkit · jordancoin bundleCreate, read, and manage calendar events and reminders using EventKit and EventKitUI. Use when adding events to the user's calendar, creating reminders, setting recurrence rules, requesting calendar or reminders access, presenting event editors, choosing calendars, handling alarms, observing calendar changes, or working with EKEventStore, EKEvent, EKReminder, EKCalendar, EKRecurrenceRule, EKEventEditViewController, EKCalendarChooser, or EventKitUI views.
- ▌ Musickit · jordancoin bundleIntegrate Apple Music playback, catalog search, and Now Playing metadata using MusicKit and MediaPlayer. Use when adding music search, Apple Music subscription flows, queue management, playback controls, remote command handling, or Now Playing info to iOS apps.
- ▌ Paperkit · jordancoin bundleAdd drawings, shapes, and a consistent markup experience using PaperKit. Use when integrating PaperMarkupViewController for markup editing, adding shape recognition, working with PaperMarkup data models, embedding markup tools in document editors, or building annotation features that need the system-standard markup toolbar. New in iOS 26.
- ▌ Photokit · jordancoin bundleImplement, review, or improve photo picking, camera capture, and media handling in iOS apps using PhotoKit and AVFoundation. Use when working with PhotosPicker, PHPickerViewController, camera capture sessions (AVCaptureSession), photo library access, image loading and display, video recording, or media permissions. Also use when selecting photos from the library, taking pictures, recording video, processing images, or handling photo/camera privacy permissions in Swift apps.
- ▌ Scenekit · jordancoin bundleBuild 3D scenes and visualizations using SceneKit. Use when creating 3D views with SCNView and SCNScene, building node hierarchies with SCNNode, applying materials and lighting, animating with SCNAction, simulating physics with SCNPhysicsBody, loading 3D models (.usdz, .scn), adding particle effects, or embedding SceneKit in SwiftUI with SceneView. Note: SceneKit was deprecated at WWDC 2025 and is in maintenance mode; RealityKit is recommended for new projects.
- ▌ Storekit · jordancoin bundleImplement, review, or improve in-app purchases and subscriptions using StoreKit 2. Use when building paywalls with SubscriptionStoreView or ProductView, processing transactions with Product and Transaction APIs, verifying entitlements, handling purchase flows (consumable, non-consumable, auto-renewable), implementing offer codes or promotional/win-back/introductory offers, managing subscription status and renewal state, setting up StoreKit testing with configuration files, or integrating Family Sharing, Ask to Buy, refund handling, and billing retry logic.
- ▌ App Clips · jordancoinBuild iOS App Clips with invocation URLs, NFC, QR codes, App Clip Codes, Safari banners, Maps, Messages, and shared App Group data handoff to the full app. Covers target setup, experience configuration, size limits, NSUserActivity handling, SKOverlay promotion, location confirmation, and capability limits. Use when creating App Clips or wiring App Clip invocation and full-app migration.
- ▌ Energykit · jordancoin bundleQuery grid electricity forecasts and submit load events using EnergyKit to help users optimize home electricity usage. Use when building smart home apps, EV charger controls, HVAC scheduling, or energy management dashboards that guide users to use power during cleaner or cheaper grid periods.
- ▌ Metrickit · jordancoin bundleCollect and analyze on-device performance metrics and crash diagnostics using MetricKit. Use when setting up MXMetricManager, handling MXMetricPayload or MXDiagnosticPayload, processing crash/hang/disk-write diagnostics via MXCallStackTree, adding custom signpost metrics, or uploading telemetry to an analytics backend.
- ▌ Pencilkit · jordancoin bundleAdd Apple Pencil drawing, canvas views, tool pickers, and ink serialization using PencilKit. Use when building drawing apps, annotation features, handwriting capture, signature fields, or any Apple Pencil-powered experience on iOS/iPadOS/visionOS.
- ▌ Spritekit · jordancoin bundleBuild 2D games and animations using SpriteKit. Use when creating game scenes with SKScene and SKView, adding sprites with SKSpriteNode, animating with SKAction sequences, simulating physics with SKPhysicsBody and contact detection, creating particle effects with SKEmitterNode, building tile maps, using SKCameraNode, or integrating SpriteKit scenes in SwiftUI with SpriteView.
- ▌ Swiftdata · jordancoin bundleImplement, review, or improve data persistence using SwiftData. Use when defining @Model classes with @Attribute, @Relationship, @Transient, @Unique, or @Index; when querying with @Query, #Predicate, FetchDescriptor, or SortDescriptor; when configuring ModelContainer and ModelContext for SwiftUI or background work with @ModelActor; when planning schema migrations with VersionedSchema and SchemaMigrationPlan; when setting up CloudKit sync with ModelConfiguration; or when coexisting with or migrating from Core Data.
- ▌ Widgetkit · jordancoin bundleImplement, review, or improve widgets, Live Activities, and controls using WidgetKit and ActivityKit. Use when building home screen, Lock Screen, or StandBy widgets with timeline providers; when creating interactive widgets with Button/Toggle and AppIntent actions; when adding Live Activities with Dynamic Island layouts (compact, minimal, expanded); when building Control Center widgets with ControlWidgetButton/ControlWidgetToggle; when configuring widget families, refresh budgets, deep links, push-based reloads, or Liquid Glass rendering; or when setting up widget extensions, App Groups, and entitlements.
- ▌ IOS Testing · jordancoinUnit testing, UI testing, TDD patterns, mocking, and test doubles for VIP+W architecture
- ▌ Financekit · jordancoin bundleAccess Apple Card, Apple Cash, and Wallet financial data using FinanceKit. Use when querying transaction history, reading account balances, accessing Wallet orders, requesting financial data authorization, or building personal finance features that integrate with Apple's financial services.
- ▌ Realitykit · jordancoin bundleBuild augmented reality experiences with RealityKit and ARKit on iOS. Use when adding 3D content with RealityView, loading entities and models, placing objects via raycasting, configuring AR camera sessions, handling world tracking, scene understanding, or implementing entity interactions and gestures.
- ▌ Weatherkit · jordancoin bundleFetch current, hourly, and daily weather forecasts and display required attribution using WeatherKit. Use when integrating weather data, showing forecasts, handling weather alerts, displaying Apple Weather attribution, or querying historical weather statistics in iOS apps.
- ▌ Xcodebuildmcp · jordancoin bundleOfficial skill for XcodeBuildMCP. Use when doing iOS/macOS/watchOS/tvOS/visionOS work (build, test, run, debug, log, UI automation).
- ▌ IOS Security · jordancoin bundleiOS security best practices including Keychain Services, biometrics, data protection, network security, and App Attest
- ▌ Uikit Patterns · jordancoin bundlePure UIKit patterns for state management, data binding, and component design without SwiftUI bridging
- ▌ Xcode Build Fixer · jordancoin bundleApply approved Xcode build optimization changes following best practices, then re-benchmark to verify improvement. Use when a developer has an approved optimization plan from xcode-build-orchestrator, wants to apply specific build fixes, needs help implementing build setting changes, script phase guards, source-level compilation fixes, or SPM restructuring that was recommended by an analysis skill.
- ▌ Activitykit · jordancoin bundleImplement, review, or improve Live Activities and Dynamic Island experiences in iOS apps using ActivityKit. Use when building real-time updating widgets for the Lock Screen and Dynamic Island — delivery tracking, sports scores, ride-sharing status, workout timers, media playback, or any time-sensitive information that updates in real time. Also use when working with ActivityKit, ActivityAttributes, Activity lifecycle (request/update/end), Dynamic Island layouts (compact/minimal/expanded), push-to-update Live Activities, or Lock Screen live widgets.
- ▌ App Intents · jordancoin bundleImplement App Intents for Siri, Shortcuts, Spotlight, widgets, Control Center, and Apple Intelligence on iOS. Covers AppIntent actions, AppEntity and EntityQuery models, AppShortcutsProvider phrases, IndexedEntity Spotlight indexing, WidgetConfigurationIntent, SnippetIntent, and assistant schemas. Use when exposing app actions or entities to system surfaces.
- ▌ Core Motion · jordancoin bundleAccess accelerometer, gyroscope, magnetometer, pedometer, and activity-recognition data using CoreMotion. Use when reading device sensor data, counting steps, detecting user activity (walking/running/driving), tracking altitude changes, or implementing motion-based interactions in iOS/watchOS apps.
- ▌ Tabletopkit · jordancoin bundleCreate multiplayer spatial board games using TabletopKit on visionOS. Use when building tabletop game experiences with boards, pieces, cards, and dice, managing player seats and turns, synchronizing game state over FaceTime with Group Activities, rendering game elements with RealityKit, or implementing piece snapping and physics on a virtual table surface.
- ▌ Relevancekit · jordancoin bundleIncrease widget visibility on Apple Watch using RelevanceKit. Use when providing contextual relevance signals for watchOS widgets, declaring time-based or location-based relevance, combining multiple relevance providers, or helping the system surface the right widget at the right time on watchOS 26.
- ▌ Swift Charts · jordancoin bundleImplement, review, or improve data visualizations using Swift Charts. Use when building bar, line, area, point, pie, or donut charts; when adding chart selection, scrolling, or annotations; when plotting functions with vectorized BarPlot, LinePlot, AreaPlot, or PointPlot; when customizing axes, scales, legends, or foregroundStyle grouping; or when creating specialized visualizations like heat maps, Gantt charts, stacked/grouped bars, sparklines, or threshold lines.