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poorvith-mp

@poorvith-mp source repo

508 published skills · page 2 of 6

  1. Research · poorvith-mp bundle
    Investigate properly: frame questions, build source ladders, triangulate, and report findings. Use when investigating complex questions with primary sources.
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  2. Citations · poorvith-mp bundle
    Format citations and bibliographies in APA, MLA, Chicago, Harvard and IEEE with matching in-text forms. Use when formatting bibliographies in APA, MLA, Chicago, IEEE, or BibTeX.
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  3. Historian · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  4. Mentoring · poorvith-mp bundle
    Run a mentoring conversation using Socratic questioning and the GROW model, asking rather than telling. Use when structuring 1-on-1 mentorship, goal tracking, or career growth.
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  5. Mind Maps · poorvith-mp bundle
    Map a topic visually: central node, branches, labelled relationships between concepts, and where the blank spaces are. Use when synthesizing knowledge into hierarchical mind maps or visual diagrams.
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  6. Flashcards · poorvith-mp bundle
    Create spaced-repetition cards using minimal-information framing and interleaved topics. Use when generating Anki cards, cloze deletions, or spaced repetition decks.
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  7. Mock Exams · poorvith-mp bundle
    Build and sit a full-length timed paper under real conditions, then diagnose exactly where the marks went. Use when creating full-length practice exams, timed tests, or scoring keys.
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  8. Researcher · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  9. Study Plan · poorvith-mp bundle
    study-plan
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  10. Active Recall · poorvith-mp bundle
    Weave retrieval checks into dialogue: resurface earlier material unprompted and track decay. Use when testing retention via Socratic active recall.
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  11. Exam Strategy · poorvith-mp bundle
    Pace the paper, triage questions by marks-per-minute, exploit the marking scheme, and decide when to guess. Use when mastering test pacing, elimination tactics, or time allocation.
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  12. Paper Summary · poorvith-mp bundle
    Summarise a paper into methodology, findings, and limitations. For study design, see research-methods. Use when distilling academic papers into findings, methods, and limitations.
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  13. Essay Structure · poorvith-mp bundle
    Structure the essay: thesis, argument order, evidence placement, counterargument handling and conclusion. Use when outlining argumentative essays, thesis statements, or paragraph flows.
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  14. Topic Selection · poorvith-mp bundle
    Turn a broad interest into a tractable research question or essay topic with defensible scope and available sources. Use when narrowing research questions, thesis scopes, or project ideas.
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  15. Training Design · poorvith-mp bundle
    Design enterprise training: needs analysis, curriculum structure, blended delivery and evaluation. Use when developing corporate workshops, course modules, or adult learning.
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  16. Academic Project · poorvith-mp bundle
    academic-project
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  17. Essay Structurer · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  18. Learning Roadmap · poorvith-mp bundle
    Build the roadmap: skill tree, milestone checkpoints, ordered reading with difficulty ratings, and time estimates. Use when planning structured skill acquisition from beginner to mastery.
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  19. Mentor Simulator · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  20. Research Methods · poorvith-mp bundle
    Design the study itself: question framing, method choice, sampling, controls and which statistics actually fit. Use when designing qualitative, quantitative, or experimental research methods.
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  21. Assessment Design · poorvith-mp bundle
    Build the assessment: questions across Bloom's levels, answer keys, grading rubrics and difficulty calibration. Use when developing grading rubrics, Bloom's taxonomy tests, or evaluation.
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  22. Concept Explainer · poorvith-mp bundle
    Explain a concept in layers — ELI5, then intermediate, then expert — with analogies and worked examples. Use when explaining complex ideas with intuitive analogies, Feynman technique.
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  23. Literature Review · poorvith-mp bundle
    Synthesise many papers into themes, contradictions, methodological quality and open questions. Use when synthesizing academic fields, thematic clusters, or research gaps.
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  24. Source Evaluation · poorvith-mp bundle
    Judge whether sources carry claims: primary vs secondary, funding, method quality, and replication. Use when auditing source credibility or methodology.
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  25. Citation Formatter · poorvith-mp bundle
    Moved to modernized catalog in skillary. Removed in v4.1.
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  26. Study Plan Builder · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  27. Flashcard Generator · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  28. Interview Prep Coach · poorvith-mp
    Moved to interview-prep in skills-personal. Removed in v4.1.
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  29. Mental Model Teacher · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  30. Reading List Curator · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  31. Study Abroad Advisor · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  32. Skill Roadmap Builder · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  33. Exam Question Generator · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  34. Research Paper Summariser · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  35. Delight · poorvith-mp bundle
    Add personality through microinteractions, copy moments and easter eggs, without harming usability. Use when adding tasteful Easter eggs, celebratory animations, or personality.
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  36. UI Copy · poorvith-mp bundle
    Write interface microcopy — buttons, errors, empty states, tooltips — and replace placeholder text with real copy. Use when writing UI microcopy, button labels, empty states, or error messages.
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  37. UI Design · poorvith-mp bundle
    Design screen layouts and visual systems for a product surface. Use when designing user interfaces, dashboard screens, or visual layouts.
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  38. Icon Design · poorvith-mp bundle
    Write icon briefs specifying metaphor, style, grid, stroke weight and usage context. Use when crafting custom SVG icon sets, glyphs, or pixel-perfect grids.
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  39. Type System · poorvith-mp bundle
    Build the type scale, font pairing, hierarchy rules, line height and vertical rhythm. Use when defining typographic scales, modular ratios, fonts, or line-heights.
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  40. UI Designer · poorvith-mp bundle
    Moved to ui-design in skills-design. Removed in v4.1.
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  41. UX Research · poorvith-mp bundle
    Plan and run usability studies and behavioural analysis, then turn findings into research-backed personas. Use when running usability tests, journey mapping, or observing user behavior.
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  42. Brand System · poorvith-mp bundle
    Build brand identity end to end: voice, logomarks, adaptive logo systems and usage rules. Use when defining brand guidelines, logos, iconography, or visual assets.
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  43. Color System · poorvith-mp bundle
    Turn a chosen direction into a real palette: tints, WCAG contrast, dark mode mapping, elevation and tokens. Use when building semantic color tokens, dark mode palettes, or contrast scales.
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  44. Design Taste · poorvith-mp bundle
    design-taste
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  45. UX Architect · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  46. Figma To Copy · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  47. Image Prompts · poorvith-mp bundle
    Write AI image prompts covering subject, lighting and composition, countering the models' bias toward stereotyped depictions. Use when authoring Midjourney, Flux, or DALL-E AI image prompts.
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  48. Motion Design · poorvith-mp bundle
    Specify UI animation and motion graphics: what moves, easing, timing, audio sync points and export settings. Use when designing UI transitions, spring physics, or micro-interactions.
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  49. UX Researcher · poorvith-mp
    Moved to ux-research in skills-design. Removed in v4.1.
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  50. Brand Guardian · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  51. UX Copy Writer · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  52. Component Namer · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  53. Design Critique · poorvith-mp bundle
    Critique a design against heuristics: visual hierarchy, typography, spacing, colour and accessibility. Use when reviewing visual hierarchy, layout balance, spacing, or typography.
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  54. Frontend Design · poorvith-mp bundle
    Build distinctive, production-grade interfaces in real code, avoiding generic AI-default layouts. Use when implementing pixel-perfect CSS, Tailwind, Flexbox, or responsive code.
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  55. Print Packaging · poorvith-mp bundle
    Produce print-ready packaging with bleed, die lines, CMYK/Pantone profiles and material specs. Use when designing physical packaging, die-lines, CMYK swag, or print assets.
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  56. Whimsy Injector · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  57. Color Psychology · poorvith-mp bundle
    Define color meaning: category conventions, emotional resonance, cultural symbolism, and owner gaps. Use when analyzing color psychology or brand palettes.
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  58. Design Direction · poorvith-mp bundle
    Choose the visual genre fitting product and audience: editorial, brutalist, swiss, retro, soft-tech. Use when establishing visual direction or moodboards.
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  59. Responsive Rules · poorvith-mp bundle
    Define breakpoint strategy, fluid type scales and adaptive layout behaviour across devices. Use when designing responsive grid breakpoints, fluid spacing, or adaptive layouts.
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  60. A B Test Designer · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  61. Animation Planner · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  62. Component Library · poorvith-mp bundle
    Design the component set with consistent structure, states and semantic naming. Use when creating reusable Figma components, variants, or design libraries.
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  63. Dark Mode Adapter · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  64. Icon Brief Writer · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  65. Visual Storyteller · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  66. Heatmap Interpreter · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  67. Accessibility Review · poorvith-mp bundle
    Check a design for contrast, target size, focus order and motion safety before anything gets built. Use when auditing color contrast, focus states, tap targets, or ARIA UX.
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  68. User Persona Builder · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  69. Build Premium Website · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  70. Image Prompt Engineer · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  71. Interactive Prototype · poorvith-mp bundle
    Turn a design into a clickable prototype with real flows, states and transitions, ready to put in front of users. Use when building clickable Figma prototypes, state flows, or micro-interactions.
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  72. Youtube Popup Graphic · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  73. Color Palette Generator · poorvith-mp bundle
    Moved to modernized catalog in skillary. Removed in v4.1.
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  74. Youtube Thumbnail Maker · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  75. Information Architecture · poorvith-mp bundle
    Structure navigation, hierarchy and content models, and hand engineering an implementable spec. Use when structuring app navigation, sitemaps, hierarchy, or taxonomies.
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  76. Logo Brand Mark Designer · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  77. Motion Graphics Producer · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  78. Onboarding Flow Designer · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  79. Print Packaging Designer · poorvith-mp bundle
    Moved to modernized catalog in skillary. Removed in v4.1.
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  80. Typography System Builder · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  81. Inclusive Visuals Designer · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  82. Responsive Breakpoint Advisor · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  83. Game AI · poorvith-mp bundle
    Design NPC behaviour: behaviour trees, state machines, pathfinding, perception and difficulty tuning. Use when designing behavior trees, state machines, or enemy AI.
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  84. Game UI · poorvith-mp bundle
    Design HUDs, menus and diegetic interfaces with controller navigation and readability at TV distance. Use when designing HUDs, inventory menus, or controller-first interfaces.
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  85. Tech Art · poorvith-mp bundle
    Own the art-to-engine pipeline: shaders, VFX, LOD chains and cross-engine asset standards. Use when optimizing art pipelines, rigging, shaders, or asset budgets.
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  86. Anti Cheat · poorvith-mp bundle
    Enforce server authority and defend against speed hacks, memory editing, and exploits. For networking setup, see unity-multiplayer. Use when defending games against exploits or hacks.
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  87. Game Audio · poorvith-mp bundle
    Integrate FMOD and Wwise, build adaptive music systems, spatial audio and audio performance budgets. Use when designing sound effects, adaptive audio, or FMOD/Wwise setups.
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  88. Game Design · poorvith-mp bundle
    Design systems and mechanics: GDD authorship, gameplay loops, economy balancing and player psychology. Use when designing gameplay systems, mechanics, balance, or rules.
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  89. Playtesting · poorvith-mp bundle
    Structure playtest sessions and sort responses into UX friction, difficulty calibration and feature signal. Use when structuring playtest sessions, telemetry, or feedback loops.
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  90. Level Design · poorvith-mp bundle
    Design layout, pacing, encounter placement and environmental narrative. Use when designing encounter spaces, level layouts, or pacing curves.
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  91. Game Designer · poorvith-mp
    Moved to game-design in skills-gamedev. Removed in v4.1.
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  92. Game Ideation · poorvith-mp bundle
    Generate and pressure-test concepts: core loop, hook, fantasy, and the paper prototype that proves it. Use when brainstorming game concepts, core loops, or elevator pitches.
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  93. Unity Shaders · poorvith-mp bundle
    Author materials and VFX with Shader Graph, HLSL and URP/HDRP custom passes. Use when authoring URP/HDRP shaders, Shader Graph, or visual effects.
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  94. Unity Tooling · poorvith-mp bundle
    Build editor tooling: EditorWindows, PropertyDrawers, AssetPostprocessors and ScriptedImporters. Use when writing custom Unity editor windows, inspectors, or gizmos.
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  95. Unreal Worlds · poorvith-mp bundle
    Build open worlds with World Partition, Landscape, procedural foliage, HLOD and level streaming. Use when sculpting landscapes, biomes, or World Partition in Unreal.
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  96. Level Designer · poorvith-mp
    Moved to level-design in skills-gamedev. Removed in v4.1.
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  97. Unreal Systems · poorvith-mp bundle
    Work the C++/Blueprint continuum with Nanite, Lumen and the Gameplay Ability System. Use when developing Unreal Engine gameplay in C++, Blueprints, or GAS.
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  98. Blender Tooling · poorvith-mp bundle
    Build Blender Python add-ons, asset validators, exporters and pipeline automation. Use when writing Python scripts, add-ons, or batch tools for Blender.
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  99. Unity Architect · poorvith-mp
    Moved to modernized catalog in skillary. Removed in v4.1.
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  100. Unreal Tech Art · poorvith-mp bundle
    Own the UE5 visual pipeline: Material Editor, Niagara VFX and Procedural Content Generation. Use when creating Unreal materials, Niagara visual effects, or Lumen setups.
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