qiuaoru-coder
- 3 skills
- 0 followers
- 1 day ago last updated
- ▌ Game Gmt Review · qiuaoru-coder bundleReview, diagnose, and validate game design proposals with the GMT framework (Goal-Means-Tools). Use when Codex needs to inspect a game concept, feature spec, gameplay loop, level/system proposal, pitch deck, or design document for whether player goals, experience goals, design goals, means, and tools are clearly defined, logically connected, complete, balanced, and feasible.
- ▌ Game Design Reality Check · qiuaoru-coder bundleStress-test game concepts, gameplay proposals, feature specs, loops, systems, levels, and pitch claims by separating design logic from assumptions and evidence. Use when Codex should challenge whether a design is likely to work, expose self-confirming "this will be fun" reasoning, trace goals to means and tools, or define the cheapest prototype and playtest needed to validate it.
- ▌ Gameplay Mechanism Designer · qiuaoru-coder bundleExpand a game-design seed, object, mechanic, image, scene, reference, or rough pitch into structurally distinct gameplay, mechanism chains, repeatable loops, connected systems, and testable prototypes. Use for gameplay ideation, mechanic mutation, reverse-design from visuals, core-loop or system design, prototype planning, and gameplay audits; do not use for purely narrative or visual development that does not require playable rules.