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qiuaoru-coder

@qiuaoru-coder source repo

3 published skills

  1. Game Gmt Review · qiuaoru-coder bundle
    Review, diagnose, and validate game design proposals with the GMT framework (Goal-Means-Tools). Use when Codex needs to inspect a game concept, feature spec, gameplay loop, level/system proposal, pitch deck, or design document for whether player goals, experience goals, design goals, means, and tools are clearly defined, logically connected, complete, balanced, and feasible.
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  2. Game Design Reality Check · qiuaoru-coder bundle
    Stress-test game concepts, gameplay proposals, feature specs, loops, systems, levels, and pitch claims by separating design logic from assumptions and evidence. Use when Codex should challenge whether a design is likely to work, expose self-confirming "this will be fun" reasoning, trace goals to means and tools, or define the cheapest prototype and playtest needed to validate it.
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  3. Gameplay Mechanism Designer · qiuaoru-coder bundle
    Expand a game-design seed, object, mechanic, image, scene, reference, or rough pitch into structurally distinct gameplay, mechanism chains, repeatable loops, connected systems, and testable prototypes. Use for gameplay ideation, mechanic mutation, reverse-design from visuals, core-loop or system design, prototype planning, and gameplay audits; do not use for purely narrative or visual development that does not require playable rules.
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