Raxxid-ux
- 10 skills
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- 10 hours ago last updated
- ▌ Build UI In Figma Beginner · raxxid-uxStep-by-step guidance for building a UI screen or component in Figma, covering layout order, spacing, and basic color/typography rules. Use when you're new to Figma and need a clear build order instead of guessing where to start, or when a screen feels messy and you're not sure why.
- ▌ UX Research Insights Beginner · raxxid-uxTurns raw UX research (interview notes, survey answers, observations) into simple user insights and pain points. Use when you have research data and don't know what to do with it, or when you're new to research synthesis and need a clear step-by-step method with examples instead of a blank page.
- ▌ Build UI In Figma Intermediate · raxxid-uxAdvanced Figma workflow guidance covering component architecture, variants, design tokens, and file organization for scalable design systems. Use when you already know basic layout/spacing and need to structure a file that other people (or future you) can maintain, extend, or hand off to developers.
- ▌ Critique Design Beginner · raxxid-uxGives structured, honest feedback on a UI/UX design using a simple checklist covering hierarchy, spacing, contrast, and consistency. Use when you've made a screen or mockup and want feedback, or when you're not sure if a design is ready to show others.
- ▌ UX Research Insights Intermediate · raxxid-uxSynthesizes UX research into insights with rigor — weighting evidence strength, spotting contradictions, and stress-testing conclusions before they drive design decisions. Use when you already know the basic affinity-mapping method and need to go deeper — validating insights, resolving conflicting data, or defending research findings to stakeholders.
- ▌ Plan Design Project Beginner · raxxid-uxBreaks a UI/UX or branding project into simple weekly phases (research, design, identity, application, guidelines) so the work feels organized instead of overwhelming. Use when starting a new design project and don't know how to structure your time, or when a project feels chaotic and you need a clear plan to follow.
- ▌ Critique Design Intermediate · raxxid-uxGives rigorous, systems-level design critique that evaluates decisions against user goals, business constraints, and design-system consistency — not just surface polish. Use when you need to critique a design that's already functionally fine, and want to catch deeper issues like flawed assumptions, edge cases, or scalability problems before it ships.
- ▌ Design Fundamentals Beginner · raxxid-uxCovers basic typography and color decisions for UI and branding work — type scale, font pairing, hierarchy, and simple color palettes. Use when picking fonts or colors for a design and unsure where to start, or when a design feels visually inconsistent and you're not sure why.
- ▌ Plan Design Project Intermediate · raxxid-uxPlans design projects with risk management, dependency mapping, and scope control — not just a fixed weekly template. Use when managing a project with real constraints (deadlines, stakeholders, unclear scope) where a rigid template breaks down, or when a project keeps slipping and you need to figure out why.
- ▌ Design Fundamentals Intermediate · raxxid-uxAdvanced typography and color decisions covering type systems, accessible contrast ratios, semantic color roles, and how to make these choices systematically rather than one screen at a time. Use when building or auditing a design system's type and color foundation, or when basic type/color choices already work and you need them to scale consistently across a whole product.