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sreejithraman

@sreejithraman source repo

23 published skills

  1. Wizard · sreejithraman bundle
    Generate an interactive bash wizard that walks a human through steps only they can perform. Use when provisioning infrastructure, setting up credentials or CI secrets, walking an unfamiliar third-party dashboard, or running a one-off migration or cutover. Don't invoke this for steps the agent can perform itself.
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  2. Tdd · sreejithraman bundle
    Test-driven development. Use when the user wants to build features or fix bugs test-first, mentions "red-green-refactor", or wants integration tests.
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  3. Gemini · sreejithraman bundle
    Prompt Gemini headlessly for a second opinion, research, analysis, or code review.
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  4. Animate · sreejithraman bundle
    Use when a task concerns interface motion: deciding whether to animate, adding or tuning transitions and enter or exit effects, shaping gesture or input feedback, or supporting reduced motion.
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  5. Pr Prep · sreejithraman bundle
    Prepare one branch or PR for review, handle CI and feedback, and optionally merge when invoked with yolo.
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  6. Goal Bee · sreejithraman bundle
    Use when the user explicitly requests goal-backed work, including a child goal assigned within that request. Write a measurable objective, do the work, check the result, and update the goal state.
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  7. Showroom · sreejithraman bundle
    Use after changing what a user sees — an iOS screenshot in the reply, or a Tailscale URL for a local web page they can open away from the Mac.
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  8. Implement · sreejithraman bundle
    Implement a piece of work based on a spec or set of tickets.
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  9. Prototype · sreejithraman bundle
    Build throwaway UI prototypes for web, mobile, or desktop. Use when the user wants to explore layouts, compare design options, or try a screen or interaction before choosing a design.
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  10. Wayfinder · sreejithraman bundle
    Plan a huge chunk of work — more than one agent session can hold — as a shared map of decision tickets on your issue tracker, and resolve them one at a time until the way to the destination is clear.
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  11. Design Eng · sreejithraman bundle
    Design engineering. Use when planning, building, or reviewing interface polish, component behavior, motion, gestures, visual hierarchy, materials, typography, or accessibility.
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  12. Goal Swarm · sreejithraman bundle
    Split work across agents when the user explicitly requests goal-backed work and the user, applicable instructions, or a parent skill requests delegation.
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  13. IOS Haptics · sreejithraman bundle
    Design, implement, and tune haptics for SwiftUI apps targeting iOS 26+. Use for system feedback, custom Core Haptics or AHAP patterns, matching touch with sound and motion, and diagnosing missing, repeated, or mistimed feedback.
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  14. Liquid Glass · sreejithraman bundle
    Build and migrate iOS, macOS, iPadOS, watchOS, tvOS, and visionOS apps with Apple's Liquid Glass design system (iOS 26+, macOS 26 Tahoe+). Use when creating new SwiftUI apps targeting Apple's 2025+ platforms, migrating existing apps to Liquid Glass, applying .glassEffect(), .backgroundExtensionEffect(), .buttonStyle(.glass), GlassEffectContainer, glass toolbars, glass tab bars, glass sheets, or any Liquid Glass UI work. Also use when the user asks about modern Apple design, navigation patterns with glass, or SwiftUI best practices for the latest OS versions.
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  15. Review Sweep · sreejithraman bundle
    Use when findings from local review, PR feedback, or CI need verification, triage, accepted fixes, and clear parent-owned defers.
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  16. Manual Verify · sreejithraman bundle
    Verify changes through real user workflows when hands-on testing would add confidence, including web apps in a browser and iOS apps in Simulator.
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  17. Swarm And Push · sreejithraman bundle
    Use when a direct task, or a spec with child tickets, should be built and delivered as one or more merge-ready PRs, including stacked PRs or an explicitly authorized merge.
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  18. Review Fix Loop · sreejithraman bundle
    Review a branch, PR, or local diff; fix accepted findings and verify before handoff or push.
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  19. App Store Connect · sreejithraman bundle
    Use when asked to check App Store Connect builds, investigate TestFlight crashes or feedback, distribute betas, prepare or submit a release, fix App Review blockers, update store listings or pricing, manage Apple Ads, or run asc commands. Also use for signing, export, or notarization as part of app distribution. Excludes local Simulator debugging.
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  20. Post Merge Cleanup · sreejithraman bundle
    Clean up task-owned branches, review surfaces, development apps, slots, and build output after a confirmed merge.
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  21. Refactoring UI · sreejithraman bundle
    Design and improve user interfaces using the concrete rules from Refactoring UI (Wathan & Schoger) — constrained spacing/type/color/shadow scales, visual hierarchy through weight and color rather than size, and depth through emulated light. Use when building or styling any UI (web, app, dashboard, landing page, component), when picking font sizes, spacing, colors, shadows or border radius, when designing a color palette or design tokens, and whenever someone says a UI "looks off", "looks amateur", "feels cluttered/plain/unfinished", or asks to "make this look better".
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  22. UI Component Inspiration · sreejithraman bundle
    Find a small, checked set of strong UI component references for a feature.
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  23. Improve Codebase Architecture · sreejithraman bundle
    Find architecture improvements, explain the findings and recommendations, then explore whichever one you pick. HTML reports are optional.
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