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tebjan

@tebjan source repo

20 published skills

  1. Stride Shader Asset Workflow · tebjan bundle
    Use when adding, renaming, or debugging Stride SDSL shader files (`*.sdsl`) in a Stride project. Enforces the correct shader registration workflow across `.sdpkg` asset folders, `.csproj` linked shader items, generated shader key files (`*.sdsl.cs`), and forced Stride asset rebuild targets before runtime shader debugging, so agents do not misdiagnose stale asset database/module errors as shader code errors.
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  2. Caveman Smart · tebjan
    Aggressive token-efficiency mode. Stays in telegraph form by default — fragments, no articles, no preamble — and only breaks pattern for code, errors, and destructive operations needing confirmation. Built for users who are domain experts and want answers, not tutorials. Use when the user says 'caveman', 'terse', 'kurz', 'kurz&knapp', 'kurz bitte', 'weniger text', 'less tokens', 'smart mode', or invokes /caveman-smart. Stays active across the session — never auto-exits — until the user says 'normal mode', 'verbose', or 'ausführlich'.
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  3. Swarm Advisor · tebjan
    Advises on multi-agent swarm design using Claude Code's TeammateTool and Task system. Use when the user wants to parallelize work across agents, asks 'should I use a swarm for this?', wants help designing team topology, needs to break a task into parallel workstreams, or is getting started with swarm-orchestration. Assesses whether a swarm is worth the overhead, recommends team size and structure, helps decompose tasks with correct dependencies, and tracks swarm health. Complements the swarm-orchestration skill by adding the 'think before you spawn' layer.
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  4. Gsd Orchestrator · tebjan
    Orchestrates and advises on complete GSD (Get Shit Done) development workflows. Acts as both workflow driver and expert consultant — reads context, suggests the right tools, asks clarifying questions when intent is unclear, spawns subagents for each step, and never loses focus on workflow completion. Use when the user wants to build something, asks which GSD command to use, says 'help me with GSD', 'run the GSD workflow', 'let's start a project', 'what should I do next', or describes any dev task that might benefit from structured planning. Also triggers when the task scope is ambiguous and needs routing to fast/quick/full GSD flow.
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  5. Addy Orchestrator · tebjan
    Orchestrates end-to-end software development using the addyosmani/agent-skills framework. Guides the user through define → plan → build → verify → review → ship phases, spawns subagents for each step, tracks state persistently, and never loses focus on workflow completion. Use when the user says "let's build X", "help me implement X", "walk me through X", or wants structured multi-phase dev guidance. Also triggers when a task is clearly non-trivial and would benefit from phased execution.
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  6. Ralph Orchestrator · tebjan
    Orchestrates and advises on Ralph Loop automated development sessions. Use when the user wants to run ralph-loop, asks how to set up a Ralph task, wants iterative agent-driven development, says 'run this in a loop until it works', or has a task with testable acceptance criteria they want to automate. Helps write effective loop prompts, sets safe iteration limits, monitors loop progress, detects stuck loops, and advises on completion criteria. Keeps context short — the heavy work happens inside the loop.
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  7. Fix Jsonl Surrogates · tebjan bundle
    Diagnose and repair 'invalid high surrogate' API errors in Claude Code chat sessions. Use this skill when the user encounters API Error 400 with 'invalid high surrogate in string', 'not valid JSON', surrogate-related errors, or wants to fix/scan/repair a broken Claude Code JSONL chat file. Also use when a session refuses to resume due to JSON encoding errors, or when the user mentions request IDs (req_...) alongside JSON parse failures.
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  8. Gepetto Orchestrator · tebjan
    Orchestrates and advises on Gepetto planning sessions. Use when the user wants to plan a feature thoroughly before coding, asks 'should I use Gepetto for this?', wants to create a spec file for Gepetto, or is unsure what to do with Gepetto's output. Helps assess whether Gepetto's full 17-step pipeline is worth the investment, drafts the spec file, guides the user through the workflow, and advises on how to execute the resulting plan (manual, ralph-loop, or Ralphy CLI). Keeps context short — Gepetto itself handles the heavy lifting via subagents.
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  9. Install Github Plugin · tebjan
    Installs Claude Code plugins from GitHub repos that lack a marketplace manifest. Use this skill whenever a `claude plugin install` fails due to SSH key errors, missing `.claude-plugin/marketplace.json`, or a GitHub repo that wasn't designed as a Claude plugin marketplace. Also use when the user says "install plugin from GitHub", "add skills from a repo", or "the plugin install failed". Handles the full workflow: cloning via gh CLI, inspecting repo structure, generating the marketplace manifest, and running the install.
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  10. Claude Mem Orchestrator · tebjan
    Orchestrates claude-mem persistent memory for maximum session context. Use at conversation start to load relevant past work, when the user says 'what did we do last time', 'load context', 'recall', 'remember', 'search memory', 'what do you know about this project', or when starting work on a project that has prior sessions. Also use when the user wants to save important decisions, search past sessions, or generate project history reports.
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  11. Vvvv Custom Nodes · tebjan bundle
    Helps write C# node classes for vvvv gamma — the [ProcessNode] lifecycle pattern, Update() method, out parameters, pin configuration, change detection, stateless operation nodes, the public-API import model, and service consumption via NodeContext (IFrameClock, Game access, logging). Use when writing a node class, adding pins, implementing change detection, accessing services in node constructors, creating stateless utility methods, or deciding whether a class needs [ProcessNode] at all. Requires the assembly to have one of [assembly: ImportAsIs] / [assembly: ImportNamespace] / [assembly: ImportType] set (see vvvv-node-libraries).
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  12. Vvvv Node Libraries · tebjan bundle
    Helps set up C# library projects that provide nodes to vvvv gamma — project directory structure, Initialization.cs with AssemblyInitializer, service registration via RegisterService, IResourceProvider factories, ImportAsIs / ImportNamespace / ImportType selection, category organization, aspects (Advanced/Internal/Hidden) via [Smell] and category keywords, .csproj setup, and dynamic node factories via RegisterNodeFactory. Also covers contributing changes to an existing/upstream vvvv library — fork → branch → PR workflow, editable source packages (--package-repositories / --editable-packages), and the .vl-document diff problem. Use when creating a new vvvv library, VL package, NuGet package for vvvv, deciding which import attribute to use, organizing categories, controlling which public types become nodes, registering services or node factories, setting up the project structure, or contributing a fix/feature/PR to a library you don't own (e.g. VL.StandardLibs). Trigger when the user says 'create a package', 'ma
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  13. Vvvv Troubleshooting · tebjan bundle
    Diagnoses and fixes common vvvv gamma errors in C# nodes, SDSL shaders, and runtime behavior. Use when encountering errors, exceptions, crashes, red nodes, shader compilation failures, missing nodes in the browser, performance issues, or unexpected behavior.
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  14. Vvvv Startup · tebjan bundle
    Covers launching vvvv gamma from the command line or programmatically -- normal startup, opening specific .vl patches, command-line arguments, package repositories, and key filesystem paths (install directory, user data, sketches, exports, packages). Use when starting vvvv, configuring launch arguments, setting up package repositories, or finding vvvv's data directories.
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  15. Vvvv Testing · tebjan bundle
    Set up and run automated tests for vvvv gamma packages and C# nodes -- VL.TestFramework with NUnit for library/package authors (CI-ready), test .vl patches with assertion nodes, and lightweight agent-driven test workflows. Use when writing tests for vvvv packages, setting up test infrastructure, creating test patches, running automated compilation checks, or integrating vvvv tests into CI/CD.
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  16. Vvvv Channels · tebjan bundle
    Helps work with vvvv gamma's Channel system from C# — IChannelHub, public channels, [CanBePublished] attributes, hierarchical data propagation, channel subscriptions, bang channels, and spread sub-channels. Use when reading or writing public channels from C# nodes, publishing .NET types as channels, working with IChannelHub, subscribing to channel changes, managing hierarchical channel state, or implementing reactive/observable data flow. Trigger for any mention of IChannel, IChannelHub, reactive binding, observable state, two-way data binding, or TryGetChannel in a vvvv context.
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  17. Vvvv Debugging · tebjan
    Set up debugging for vvvv gamma C# node projects -- generate VS Code launch.json and tasks.json configurations, attach debugger to running vvvv, configure Visual Studio debug profiles, and use debugging best practices. Use when setting up a debugger for vvvv, creating launch configurations, attaching to vvvv process, or troubleshooting breakpoints in C# nodes. Supports multiple launch configs for different test scenarios/patches.
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  18. Vvvv Dotnet · tebjan bundle
    Helps with .NET integration in vvvv gamma — NuGet packages, library references, .csproj project configuration, the [assembly: ImportAsIs] attribute, vector type interop, and async patterns. Use when adding NuGet packages, configuring build settings, referencing external .NET libraries, setting up the ImportAsIs assembly attribute, working with System.Numerics/Stride type conversions, or when nodes aren't appearing in the node browser due to missing assembly configuration.
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  19. Vvvv Shaders · tebjan bundle
    Helps write SDSL shaders for Stride and vvvv gamma — TextureFX, shader mixins, compute shaders, and ShaderFX composition. SDSL is a superset of HLSL, so use this skill when writing or debugging .sdsl shader files, GPU shaders, visual effects, HLSL code for vvvv, working with the Stride rendering pipeline, composing shader mixins, or any GPU/compute work. Trigger even if the user says 'HLSL', 'shader', 'GPU effect', 'render pass', or 'compute' in a vvvv context.
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  20. Vvvv Spreads · tebjan bundle
    Helps write code using vvvv gamma's Spread<T> immutable collection type and SpreadBuilder<T>. Use when working with Spreads, SpreadBuilder, collections, arrays, iteration, mapping, filtering, zipping, accumulating, or converting between Span and Spread. Trigger whenever the user writes collection-processing C# code in vvvv — even if they say 'list', 'array', or 'IEnumerable' instead of Spread, this skill likely applies.
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