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Uxcel-Lab

@uxcel-lab source repo

59 published skills

  1. UX Pricing · uxcel-lab
    Design or critique a pricing page. Applies the always-true core (plan ordering, CTA clarity, ethics guardrail) and gates context-dependent levers (freemium, usage sliders, live chat, PPP pricing, charm vs. round numbers) with trade-offs. Trigger when designing pricing tiers, plan tables, monetization screens, or when a pricing page isn't converting.
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  2. UX Microcopy Audit · uxcel-lab
    Audit interface copy — labels, buttons, errors, empty states, tooltips, notifications, form hints — against UX-writing standards. Produces a severity-rated issue list with concrete rewrites. Use when reviewing UI copy for clarity, tone, and consistency, or as a validation step on any generated screen.
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  3. UX Cards · uxcel-lab
    Design or critique UI cards — one-topic, scannable cards with clear hierarchy, the right container style (elevated, outlined, flat), and restrained shadows. Trigger when the user asks to design or review cards, card layouts, card grids, content tiles, user/profile cards, or a browse view built from cards.
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  4. UX Menus · uxcel-lab
    Design or critique UI menus — pick the right menu type (dropdown, cascading, contextual, single/multi-select, search, inline) for the action set, and apply item ordering, grouping, labeling, and state best practices. Trigger when the user asks to design or review a menu, dropdown, context/right-click menu, overflow (⋮) menu, or asks how to organize actions into a menu.
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  5. UX Onboarding · uxcel-lab
    Design or critique a user-onboarding flow — the first-run experience that gets users to value fast. Gates context-dependent choices (onboarding method, progressive profiling, product tours) and applies the always-true core. Trigger when designing welcome screens, first-run experiences, product tours, activation flows, or when onboarding drop-off needs improving.
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  6. UX Settings · uxcel-lab
    Design or critique a settings / preferences page — organizing many options without overwhelm, plus the save model (autosave vs. explicit Save, confirmation, revert). Applies the always-true core (only relevant settings, frequency-ordered groups, plain labels, visible current status, destructive actions last, clear save feedback) and gates context-dependent levers (autosave vs. Save button, search, advanced-settings split, sensitive-change confirmation) with trade-offs. Trigger when the user asks to design or review a settings page, preferences screen, account settings, app configuration, or a save/confirmation pattern.
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  7. UX Aesthetics Audit · uxcel-lab
    Audit the visual quality of a UI against established visual-design principles — hierarchy, emphasis, contrast, spacing, alignment, grouping, consistency, and depth. Produces a severity-rated issue list with concrete fixes. Specializes in catching overdesign, clutter, and competing focal points. Use when reviewing whether a screen looks professional, or as a validation step after generating UI.
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  8. UX Heuristics Audit · uxcel-lab
    Run a structured usability audit of any UI against Nielsen's 10 heuristics. Produces a severity-rated, prioritized issue list — each finding tagged with the violated heuristic and a concrete fix. Use when auditing a screen, flow, or component for usability problems, or as a validation step after generating UI.
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  9. UX Search · uxcel-lab
    Design or critique search experiences — search input, auto-suggest, results page, filtering/sorting, and zero-results recovery. Matches search features to how users actually seek (known-item vs. exploratory) and gates levers like rich suggestions, filter layout, and chips. Trigger when the user asks to design or review search, a search bar, autocomplete/auto-suggest, search results, filters, sorting, or a "no results" page.
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  10. UX Tables · uxcel-lab
    Design or critique data tables and lists — scannable structure, alignment rules (left for text, right for numbers), sorting/filtering, row interactions, and the right list type for the content. Trigger when the user asks to design or review a data table, data grid, admin table, list view, email/feed list, or asks how to present tabular or structured data.
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  11. UX Offboarding · uxcel-lab
    Design or critique an offboarding flow — canceling a subscription, unsubscribing, or deleting an account. Leads with the ethical stance (leaving must be easy and respectful — hiding the exit is a dark pattern), applies the always-true core (findable exit, preserve goodwill, prevent accidental destruction, explain consequences, ask feedback respectfully, offer genuine alternatives, close with a recovery path) and gates the retention levers (incentive offers, value reminders, confirmation friction, pause-vs-delete) with trade-offs so they don't tip into manipulation. Trigger when the user asks to design or review a cancel/unsubscribe/delete-account flow, a subscription cancellation, a churn/retention exit flow, or an account-deletion or deactivation experience.
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  12. UX Color · uxcel-lab
    Design or critique a product's color palette and system — base hue, harmony, neutrals, semantic colors, tonal scales, and tokens. Applies the always-true core and gates context-dependent decisions (dark mode, brand expressiveness, accessibility trade-offs). Trigger when creating a color palette, choosing UI colors, building a color system, setting up color tokens, or reviewing a palette for issues.
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  13. UX Dashboard · uxcel-lab
    Design or critique an analytics or data dashboard — which metrics earn a place, how to organize and prioritize them, and which chart fits each one. Trigger when designing a dashboard, building an analytics or reporting screen, choosing chart types, or reviewing a dashboard for clarity and information overload.
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  14. UX Buttons · uxcel-lab
    Design or critique UI buttons — pick the right button type for the action's importance, apply sizing/label/state best practices, and gate stylistic levers like shape, shadows, FABs, and icon-only buttons. Trigger when the user asks to design, choose, style, or review buttons, CTAs, button labels, button hierarchy, or button states.
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  15. Pm Spec Quality Audit · uxcel-lab
    Run a structured quality audit on a product spec, PRD, or requirements document. Produces a severity-rated issue list with concrete fixes — catches untestable requirements, happy-path-only flows, missing scope exclusions, absent dependencies/constraints/assumptions, implementation details leaking into functional specs, and unvalidated assumptions presented as facts. Use when reviewing a spec, PRD, or requirements doc, or as the validation step after writing one.
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  16. Pm Analytics · uxcel-lab
    Run a product-analytics analysis that produces a decision, not a dashboard — start from the question, pick actionable over vanity metrics, separate signal from noise, segment (averages lie), pair quant with qual, and end in an insight→impact→action story. Catches the defaults Claude misses: vanity metrics, correlation-as-causation, reacting to small samples/short windows, survivorship/selection bias, unsegmented averages. Trigger when asked to analyze product data/metrics, plan what to measure, build a funnel/cohort/segment/retention analysis, read analytics, or turn data into a recommendation.
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  17. Pm Discovery · uxcel-lab
    Plan or critique a product discovery process — figuring out what to build before building it. Establishes which risk you're de-risking and how much certainty the decision needs, applies the always-true core (continuous not phased, outcomes over output, problem before solution, ask about past behavior, match evidence to risk, generate solutions from validated problems, research ethically) and gates the context-dependent decisions (problem vs. solution research, qual vs. quant, lightweight vs. deep, how much certainty before committing). Trigger when asked to plan discovery, "figure out what to build," set up continuous discovery, design a research plan, do customer/user research, find problems worth solving, or de-risk a product direction before committing.
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  18. UX Tooltips · uxcel-lab
    Design or critique tooltips and contextual hints — decide when a tooltip clarifies vs. when it's a crutch for unclear design, and apply placement, styling, and brevity rules. Trigger when the user asks to design or review tooltips, hover hints, info icons, contextual help bubbles, or asks whether something needs a tooltip.
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  19. Pm Roadmap · uxcel-lab
    Create or critique a product roadmap — outcome-oriented, theme-based, confidence-aware (Now-Next-Later) roadmaps tied to strategy, instead of dated feature lists. Gates format and detail by audience and planning horizon. Trigger when the user asks to build, write, review, or restructure a product roadmap, quarterly/annual plan, Now-Next-Later view, or roadmap presentation.
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  20. UX Accessibility Audit · uxcel-lab
    Run a structured WCAG 2.1 AA accessibility audit on a design, screen, component, or page. Produces a prioritized issue list — each finding cites the violated WCAG criterion, a severity rating (Critical/Major/Minor), and a concrete fix. Use when auditing for a11y compliance or as a validation step after generating UI.
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  21. UX Dark Patterns Audit · uxcel-lab
    Audit a UI, flow, or copy for dark (deceptive) patterns — design that manipulates users into unintended actions. Produces a prioritized findings list naming each pattern, its intent, severity, and an honest-design fix. Use when reviewing conversion flows, checkouts, paywalls, sign-ups, or cancellation flows for ethical design issues.
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  22. UX Error Recovery · uxcel-lab
    Design or critique how a product prevents, surfaces, and recovers from errors — input/validation errors, system & network failures, AI/prediction failures, destructive actions, and 404/dead-end pages. Leads with prevention (most errors are designable away), applies the always-true core (validate without interrupting, write recoverable messages, give a safety net, never dead-end) and gates context-dependent levers (confirm vs. undo, validation timing, humor, degradation, transparency vs. security) with trade-offs. Trigger when the user asks to design or review error states, error messages, form validation, a 404/error page, undo/confirmation flows, failure handling, or graceful degradation.
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  23. UX Empty States · uxcel-lab
    Design or critique empty states — first-use screens, cleared states, no-results pages, and 404s that explain why the screen is empty and guide the next action instead of dead-ending. Trigger when the user asks to design or review an empty state, blank screen, zero-data view, first-run dashboard, no-results page, or 404 page.
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  24. UX Landing Page · uxcel-lab
    Design or critique a landing page — a focused, conversion-oriented page built around a single goal (sign up, buy, book a demo, subscribe). Applies the always-true core (one focus, a compelling headline, an obvious value proposition, a prominent CTA, trust signals) and gates context-dependent levers (keeping or cutting site nav, perks/reciprocity, chat widget, long vs. short scroll) with trade-offs. Trigger when the user asks to design or review a landing page, marketing page, hero section, product/campaign page, or "page that converts."
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  25. UX Login Signup · uxcel-lab
    Design or critique a login / sign-up screen. Applies the always-true core (separate pages, minimal fields, inline validation, full password-reset flow) and gates context-dependent choices (social login, 2FA, "stay logged in", username vs. email) with trade-offs. Trigger when designing auth screens, sign-up forms, registration flows, or password recovery.
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  26. Pm Gtm Plan · uxcel-lab
    Build a go-to-market plan that's a stage-appropriate system — customers, channels, pricing, timing, and partnerships that fit the company's maturity — not a generic launch checklist. Gates on GTM readiness (validated demand) and company stage, picks the right channel and entry timing, and treats the buyer journey as non-linear. Catches the defaults Claude misses: GTM-as-one-time-launch, stage-skipping, channel/timing blindness, funnel-forcing, partnerships-as-shortcut. Trigger when asked to create a GTM/go-to-market plan, launch plan, channel or distribution strategy, market-entry/timing plan, or launch metrics.
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  27. UX Navigation · uxcel-lab
    Design or critique navigation systems — match the nav pattern (top bar, sidebar, tabs, hamburger, mega menu, bottom nav) to the information architecture, and apply wayfinding, header, breadcrumb, and pagination best practices. Trigger when the user asks to design or review navigation, menus, navbars, sidebars, tabs, breadcrumbs, headers, pagination, or asks "how should users move around" a site or app.
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  28. UX Microcopy · uxcel-lab
    Write or improve UX microcopy — button labels, error and empty states, tooltips, form labels, notifications, and confirmations — so it's clear, concise, action-oriented, and on-voice. Trigger when asked to write microcopy, improve a button label or error message, write copy for a flow, or make interface copy clearer or friendlier.
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  29. UX Activity Feed · uxcel-lab
    Design or critique an activity feed / stream — a scannable list of updates where what matters stands out and noise fades. Gates the feed-type choice (chronological vs. algorithmic/ranked) and levers like notification aggregation, follow recommendations, and per-entry controls, while applying the always-true core (curated entries, legible text, relative timestamps, no empty feed, visible refresh status). Trigger when the user asks to design or review an activity feed, news/social feed, activity stream, notifications feed, or timeline.
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  30. Pm Okrs Kpis · uxcel-lab
    Write OKRs, KPIs, or a North Star Metric derived from product strategy — or review an existing goal set. Enforces outcome-based key results with baselines and targets, one focus objective per team per cycle, leading+lagging balance, and guardrails against gameable targets. Trigger when asked to write OKRs, set quarterly goals, define KPIs or success metrics, choose a North Star Metric, or run goal-setting/planning for a team or product.
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  31. Pm User Story · uxcel-lab
    Write or critique a user story — a small unit of user value framed from a real persona's need, not a restated task. Frames stories around who/what/why, keeps them INVEST and testable, maps them across the journey, and resists writing stories that add no clarity. Applies the always-true core and gates context-dependent decisions (strict formula vs. free-form, whether to write a story at all, acceptance-criteria depth, splitting into a map, communication framing). Trigger when asked to write user stories, turn a persona or need into stories, frame requirements as stories, build a story map, apply INVEST, or review/strengthen existing stories.
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  32. Pm Idea To Plan · uxcel-lab
    Orchestrated, idea-to-plan PM workflow. Establishes context once, then composes the PM generative ladder in order — problem → discovery → users → riskiest-assumption test → prioritization → spec → metrics — gating each step, enforcing evidence before the spec, and handing the result to product-review. Trigger when the user wants to go from a raw idea to a build-ready plan ("take me from problem to plan", "I have an app idea, where do I start", "turn this idea into a product plan", "plan a new product end to end") — but NOT when they ask for one specific PM artifact (let that skill trigger directly), and NOT for the strategy/launch arc (vision, competitive analysis, roadmap, GTM — offer those next).
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  33. UX Checkout Payment · uxcel-lab
    Design or critique a checkout, cart, payment, or booking flow — the path from "ready to buy" to "order confirmed." Applies the conversion-protecting core (guest checkout, transparent cost summary, inline validation, processing feedback, confirmation) and gates context-dependent levers (name fields, payment-method count, single- vs. multi-step, booking date pickers, promo-code prominence) with trade-offs. Trigger when designing or reviewing a checkout page, shopping cart, payment form, card-entry screen, promo/discount code, booking/reservation flow, or when checkout/cart abandonment needs improving.
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  34. UX Typography · uxcel-lab
    Design or critique a product's typography — typeface selection and pairing, type scale, hierarchy, and readability settings (size, line length, line height, spacing, alignment). Trigger when choosing a typeface or font pairing, setting up a type scale, fixing typographic hierarchy, improving text readability, or reviewing a UI layout for typography issues.
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  35. Pm Assumption Rigor Audit · uxcel-lab
    Run a structured rigor audit on how a team validated (or plans to validate) its assumptions — for a discovery plan, experiment, test, or any "we validated it" claim. Produces a severity-rated issue list with concrete fixes — catches testing the comfortable assumption instead of the riskiest, untestable phrasing, method fidelity mismatched to decision risk, stated intent mistaken for behavior, success criteria set after the fact, goalpost-moving, and underpowered evidence. Use when reviewing a validation/discovery approach or as the validation step after generating an assumption-test plan.
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  36. Pm Decision Quality Audit · uxcel-lab
    Run a structured quality audit on a product decision or its rationale — a build/buy/sunset/re-platform/pricing call, a decision log, a retrospective, or any "we decided X because…". Produces a severity-rated issue list with concrete fixes — catches outcome-based reasoning (resulting), deliberation mismatched to reversibility, uncalibrated confidence, confirmation/anchoring/framing/sunk-cost bias, missing pre-mortems, and undocumented reasoning. Use when reviewing a major decision or its write-up, or as a validation step after a decision is made.
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  37. UX Iconography · uxcel-lab
    Choose and design UI icons that are understood, not just decorative — universal metaphors, one consistent style, text/accessible labels where meaning isn't obvious, legible at small sizes, and adequate touch targets. Replaces ambiguous icon-only buttons and mixed icon styles with a system. Trigger when asked to add or pick icons, design an icon set, decide filled vs outlined, label icons, fix inconsistent/ambiguous iconography, or choose between a system library (SF Symbols/Material) and custom icons.
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  38. UX Contact Support · uxcel-lab
    Design or critique a contact/support experience — help center, FAQ, contact methods, live chat, point-of-error help, and feedback flows. Leads with self-service deflection (most contacts are UX failures), applies the always-true core (easy access, expectation-setting, honest chat, close the loop) and gates context-dependent levers (which channels and order, chatbot vs. human, help-button placement) with trade-offs. Trigger when the user asks to design or review a contact us page, support page, help center, FAQ, live chat, or feedback form.
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  39. UX Design Review · uxcel-lab
    Orchestrated, holistic UX review of a screen, flow, or component. Establishes context once, auto-runs the always-relevant lenses (usability, microcopy, dark patterns), offers the context-dependent ones (accessibility, aesthetics, IA, mobile, visual foundations), and returns one prioritized report. Trigger when the user asks for a full design review, "review my UI/screen/flow", "is this good UX", "audit this design", or general design feedback — but NOT when they name a single specific lens.
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  40. Pm Prioritization · uxcel-lab
    Decide what to build first, or critique a prioritization. Derives criteria from strategy, picks the right framework for the context (RICE/ICE/MoSCoW/Kano/Impact-Effort), scores to expose trade-offs rather than manufacture false precision, sequences for flow, and says no with strategic context. Applies the always-true core and gates context-dependent decisions (which framework, scoring rigor, roadmap horizon, appetite vs. estimate, bets vs. tactical) with trade-offs. Trigger when asked to prioritize features/backlog, rank or sequence work, choose a prioritization framework, decide what to build first or what to cut, run a RICE/ICE/MoSCoW/Kano exercise, or defend a prioritization decision.
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  41. Pm Product Review · uxcel-lab
    Orchestrated review of a PM artifact (spec, PRD, OKRs, roadmap, prioritization, strategy). Routes by artifact type to the right audits, auto-runs the always-relevant assumption check, and returns one prioritized report. Trigger when the user asks for a full review of a PM document, "review my spec/roadmap/OKRs", "is this PRD solid", or general PM feedback — but NOT when they name a single specific audit.
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  42. Pm Product Spec · uxcel-lab
    Write a product requirements document (PRD) or spec anchored to a validated problem, with measurable requirements and surfaced risks — or review an existing one. Trigger when asked to write a PRD, product spec, user stories, technical requirements, or to review/critique an existing spec document.
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  43. Pm Personas Jtbd · uxcel-lab
    Build or critique an audience-understanding artifact — research-based user personas, a Jobs-to-Be-Done framing, or the choice between them. Grounds the work in real research (never invented demographic fiction), keeps only detail that changes a decision, and picks the lens by research objective, stage, and resources. Applies the always-true core and gates context-dependent decisions (personas vs. JTBD vs. both, research-based vs. proto, how many personas, which details, segmentation depth, AI's role). Trigger when asked to create user personas, define a target audience/segment, apply Jobs-to-Be-Done, decide who the product is for, or review existing personas.
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  44. Pm Okr Metric Validity Audit · uxcel-lab
    Run a structured validity audit on OKRs, KPIs, North Star Metrics, or any success-metric set. Produces a severity-rated issue list with concrete fixes — catches vanity metrics, unfalsifiable key results, outputs disguised as outcomes, gameable targets without guardrails, and metrics disconnected from business value. Use when reviewing OKRs, goals, KPIs, dashboards, or success metrics, or as a validation step after defining metrics in a spec, roadmap, or strategy doc.
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  45. Pm Prioritization Rigor Audit · uxcel-lab
    Run a structured rigor audit on prioritization decisions, scored backlogs, RICE/ICE/MoSCoW outputs, or roadmap orderings. Produces a severity-rated issue list with concrete fixes — catches invented scores with false precision, priorities unmoored from strategy, feature-factory ordering, everything-is-a-must-have inflation, and trade-offs left implicit. Use when reviewing a prioritized backlog, scoring exercise, roadmap order, or "what should we build first" decision, or as a validation step after any prioritization work.
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  46. UX Inputs And Forms · uxcel-lab
    Design or critique forms and input fields — field selection, labels, layout, validation, error states, and submission. Applies the always-true core (minimal fields, one column, labels outside inputs, inline validation) and gates levers like multi-step splitting, floating labels, and smart defaults. Trigger when the user asks to design, build, or review a form, signup/checkout/survey fields, input validation, or error messages.
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  47. Pm Vision Strategy · uxcel-lab
    Produce or critique a product vision and/or product strategy — an aspirational destination and the deliberate, trade-off-driven choices to reach it — not a buzzword poster or a feature list. Distinguishes the vision/strategy/roadmap/mission artifacts, ladders product vision up to company vision, forces a focused segment + differentiation + explicit "won't do", and sets the stability rule (stubborn on vision, flexible on strategy). Applies the always-true core and gates context-dependent decisions (which strategy framework, vision communication format, single vs. multi-product, B2B vs. B2C, new vs. existing, depth). Trigger when asked to write/define/critique a product vision, vision statement, product strategy, strategic themes, positioning/where-to-play/how-to-win, or to tell vision from strategy from roadmap.
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  48. Pm Assumption Testing · uxcel-lab
    Plan how to test the assumptions behind a product idea before building — decompose the idea into its load-bearing beliefs, prioritize the riskiest, phrase them as falsifiable hypotheses, and pick the cheapest method that answers the question. Or critique an existing validation plan. Trigger when asked to validate an idea, de-risk a feature, plan discovery/experiments, test assumptions or a hypothesis, design an MVP test, or decide "how do we know this will work?"
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  49. Pm Experimentation Ab · uxcel-lab
    Design or critique an A/B test or controlled product experiment with statistical rigor — pre-registered falsifiable hypothesis, sample-size/power up front, a full business cycle, one primary metric plus guardrails, segment + long-term reads, and a pre-set iterate/pivot/persevere decision. Catches the defaults Claude misses: peeking/early stopping, tiny samples, no guardrails, vanity metrics, "it won" with no learning loop. Trigger when asked to set up or review an A/B test, design an experiment, pick experiment metrics, decide sample size/significance/duration, or interpret/act on test results.
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  50. UX Mobile Responsiveness Audit · uxcel-lab
    Run a structured mobile-responsiveness audit on a design, screen, or component — viewport adaptation and reflow, orientation, touch-target size and spacing, thumb reachability, mobile input ergonomics, gesture safety, and mobile readability/content priority. Produces a severity-rated issue list with concrete fixes. Use when reviewing whether a UI works on phones/tablets, or as a validation step after generating mobile or responsive UI.
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  51. Pm Problem Statement · uxcel-lab
    Write or critique a product problem statement — turning a vague prompt, signal, or feature request into a clear, evidence-grounded, testable statement of the real problem before any solution. Separates the problem from solutions, symptoms, goals, and constraints; applies the always-true core (gap not feature, root cause not symptom, specific and measurable, grounded in evidence, bridges user and business) and gates context-dependent decisions (which definition tool, how much measurability, reasoned vs. validated cause, scope). Trigger when asked to write a problem statement, define or frame a problem, identify the "real/true problem," turn a request or metric into a problem, or sharpen a vague product prompt before solving.
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  52. UX Modals And Dialogs · uxcel-lab
    Design or critique modals, dialogs, alerts, popovers, and bottom sheets — gate WHEN interrupting users is justified, then apply dismissal, title/button, and focus best practices. Trigger when the user asks to design or review a modal, dialog, popup, overlay, confirmation, alert, permission request, lightbox, or bottom sheet — or asks whether something should be a modal at all.
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  53. UX Selection Controls · uxcel-lab
    Design or critique selection controls — pick the right control (checkbox, radio button, toggle switch, dropdown, slider, picker) for the choice being made, and apply labeling, alignment, and state best practices. Trigger when the user asks to design or review checkboxes, radio buttons, toggles/switches, dropdowns, sliders, range filters, or any "which control should I use" question.
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  54. UX Design From Scratch · uxcel-lab
    Orchestrated, build-from-zero UX workflow. Establishes context once, then composes the generative ladder in order — foundations (color, type, spacing) → components → screens → flows — applying each skill with relevance gating, and hands the result to design-review. Trigger when the user is starting a new product/app/UI from scratch, "help me design an app", "set up a design system and screens", "I'm starting a new product", or any multi-artifact design build — but NOT when they ask for one specific screen or component (let that skill trigger directly).
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  55. UX Information Architecture Audit · uxcel-lab
    Run a structured information architecture audit on a sitemap, navigation tree, category structure, menu labels, or multi-screen product. Produces a severity-rated issue list with concrete fixes — catches scheme/task mismatches, narrow-and-deep hierarchies, low-information-scent labels, inconsistent labeling systems, single-path findability, and dead-end pages. Use when auditing IA, site structure, categories, taxonomy, or labels, or as a validation step after generating navigation or any multi-screen structure.
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  56. UX Loaders And Progress · uxcel-lab
    Design or critique loading states and progress indicators — match the feedback type (spinner, text, determinate bar, skeleton, progress tracker) to the wait duration and task structure, and manage perceived performance. Trigger when the user asks to design or review loaders, spinners, loading states, skeleton screens, progress bars, progress trackers, steppers, or multi-step flow progress.
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  57. UX Layout Spacing Grids · uxcel-lab
    Lay out a screen with disciplined spacing, sizing, and grids — every value on one base unit (8px/4px scale), content aligned to a grid, proximity and whitespace doing the grouping, and space establishing visual hierarchy. Replaces arbitrary pixel values and ad-hoc alignment with a system. Also carries the spatial visual-hierarchy/alignment/composition fundamentals. Trigger when asked to design or critique a layout, set spacing/padding/margins, build a spacing scale or design tokens, choose or apply a grid/columns, fix inconsistent spacing or alignment, or establish visual hierarchy through space and position.
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  58. Pm Competitive Analysis · uxcel-lab
    Produce or critique a competitive/market analysis that yields a strategic edge — not a flat feature table. Scopes to a research objective and industry context, finds direct/indirect/potential competitors, profiles them from honest public sources, applies the right framework (perceptual map, feature matrix, SWOT, Porter's, TAM/SAM/SOM), and ends with strategic implications and a positioning conclusion. Applies the always-true core and gates context-dependent decisions (which framework, primary vs. secondary research, competitor depth, positioning stance, expansion, AI's role). Trigger when asked to analyze competitors, do a competitive/market analysis, map a competitive landscape, build a feature-comparison or SWOT, size a market, or decide how to position/differentiate against rivals.
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  59. UX Notifications And Toasts · uxcel-lab
    Design or critique notifications — pick the right type (badge, banner, snackbar, toast, alert, push) for the message's urgency, and respect user attention with timing, frequency, and opt-out controls. Trigger when the user asks to design or review notifications, toasts, snackbars, badges, banners, alerts, push notifications, or a notification strategy.
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