Results for “adversarial-analysis”
15 skillsroast
Pressure-test any business idea with a five-angle adversarial panel (Critic, Champion, Analyst, Investigator, Customer) that returns a single GO/RESHAPE/KILL verdict with the cheapest test to de-risk it.
20.4k · bundle
council
Convene a four-voice council of advisors to surface structured disagreement and tradeoffs for ambiguous decisions, go/no-go calls, and multi-path choices.
226k
More results
critique-swarm
Launches four parallel adversarial review agents covering security, scope, fidelity, and test gaps, then synthesizes findings into a ranked verdict for plans or feature branches.
0
bmad-ml-kayo
Adversarial reviewer that stress-tests claims and conclusions. Use when the user asks to talk to KAY/O, requests an adversarial review, or needs claims validated before publication.
0 · bundle
judgment-day
Runs an adversarial code review with two blind judges analyzing the same code from opposing perspectives to find flaws before production.
0
win-loss-analyzer
Analyze closed deals and lost opportunities for patterns
2 · bundle
alphago-deep-rl
Strategic patterns for solving intractable problems through cascading approximation, self-improvement, and heterogeneous evaluation from DeepMind's AlphaGo system
10 · bundle
outline-adversarial
Skeptical pushback on the outline before drafting starts. Asks whether the outline is MECE, BLUF, problem-agitate-solution; whether it covers the topic better than the SERP top-5; whether sections duplicate; whether each section earns its visual. One revision pass on FAIL (BLOG_AGENT_OUTLINE_REVISION_BUDGET, default 1).
0
spike-consumer-adversarial
Incident Post-Mortem Builder
218
visuals-adversarial
Skeptical pushback on visual placement — both density and quality. Reads the annotated outline plus the visuals manifest and asks (a) whether the article hits the density target from editorial-principles-visuals.md, (b) whether each [VISUAL:...] earns its place, (c) whether sections without one would benefit. One revision pass on FAIL (BLOG_AGENT_VISUALS_REVISION_BUDGET, default 1).
0
adversarial-quality-gate
Decide whether an article deserves publication through hard checks and skeptical comparison.
0
game-ai
Analyzes game AI systems in a codebase, covering behavior trees, finite state machines, GOAP, utility AI, pathfinding, steering, perception, difficulty adaptation, NPC dialogue, and AI debugging tools for Unity, Unreal, and Godot projects.
13
moatmri
Analyze AI disruption pressure across a business, map competitive exposure, and produce a 90-day defensive action plan.
42.4k
critique
Multi-perspective dialectical reasoning with cross-evaluative synthesis. Spawns parallel evaluative lenses (STRUCTURAL, EVIDENTIAL, SCOPE, ADVERSARIAL, PRAGMATIC) that critique thesis AND critique each other's critiques, producing N-squared evaluation matrix before recursive aggregation. Triggers on /critique, /dialectic, /crosseval, requests for thorough analysis, stress-testing arguments, or finding weaknesses. Implements Hegelian refinement enhanced with interleaved multi-domain evaluation and convergent synthesis.
0 · bundle
differential-review
Performs security-focused differential review of code changes (PRs, commits, diffs), adapting analysis depth to codebase size and generating comprehensive markdown reports.
6k · bundle