Results for “design-metrics”
33 skillsmetrics-definition
Define UX metrics and KPIs that connect design decisions to measurable business and user outcomes.
1.7k
a-b-test-design
Design rigorous A/B tests with clear hypotheses, controlled variants, appropriate metrics, and sample size calculations.
1.7k
csat-survey-designer
Designs customer satisfaction surveys with NPS, CSAT, and CES metrics and analysis frameworks
6 · bundle
learning-experiment-plan
Design product experiments around hypotheses, audience, metrics, guardrails, and decisions.
0
design-impact-reporting
Build evidence and narratives that connect design decisions to measurable user, product, and business outcomes.
1.7k
ivx-cf-evaluation
Design and implement evaluation harnesses for models, agents, and code. Use when creating benchmarks, designing eval metrics, or comparing system outputs.
0 · bundle
More results
dei-strategy
Design DEI strategies with metrics. TRIGGERS - Use when user needs help with dei-strategy related tasks.
22
dei-strategy
Design DEI strategies with metrics. TRIGGERS - Use when user needs help with dei-strategy related tasks.
3
observability-designer
Design production-ready observability strategies combining metrics, logs, and traces, including SLI/SLO design, golden-signals monitoring, and alert optimization.
20.4k · bundle
cxo-chief-experience-officer
Lead customer experience with journey mapping, voice of customer programs, service design, and experience metrics.
12 · bundle
measure-experiment-design
Designs an A/B test or experiment with clear hypothesis, variants, success metrics, sample size, and duration. Use when planning experiments to validate product changes or test hypotheses.
0
design-md
Author/validate/export Google's DESIGN.md token spec files.
1 · bundle
design-md
Author/validate/export Google's DESIGN.md token spec files.
0 · bundle
design-md
Author, lint, diff, and export Google's DESIGN.md design token spec files, including WCAG contrast validation.
2
mooc-design
Design MOOCs with scalable engagement. TRIGGERS - Use when user needs help with mooc-design related tasks.
22
experiment-designer
Design, prioritize, and evaluate product experiments with clear hypotheses and defensible decisions, including A/B testing, sample size estimation, and statistical interpretation.
20.4k · bundle
design-md
Author/validate/export Google's DESIGN.md token spec files.
0 · bundle
risk-metrics-calculation
Calculate portfolio risk metrics including VaR, CVaR, Sharpe, Sortino, and drawdown analysis. Use when measuring portfolio risk, implementing risk limits, or building risk monitoring systems.
6
mooc-design
Design MOOCs with scalable engagement. TRIGGERS - Use when user needs help with mooc-design related tasks.
3
dex-design
Design decentralized exchanges. TRIGGERS - Use when user needs help with dex-design related tasks.
22
dex-design
Design decentralized exchanges. TRIGGERS - Use when user needs help with dex-design related tasks.
3
360-feedback
Design 360-degree feedback programs with surveys. TRIGGERS - Use when user needs help with 360-feedback related tasks.
3
pricing
Design pricing, packaging, and monetization strategies that capture value and align with customer willingness to pay.
36.3k · bundle
ateam-design
ateam-design
0
design
阶段② 详细设计。根据 design.md 第一章补全第二章各模块设计 + 第四章 ADR。
1
define-hypothesis
Defines a testable hypothesis with clear success metrics and validation approach. Use when forming assumptions to test, designing experiments, or aligning team on what success looks like.
0
pm-spec
Structures product requirements into a single-page spec with problem, success metrics, scope, user stories, design notes, and rollout plan.
· bundle
ml-experiment-design
Build reproducible ML experiment plans with hypotheses, metrics, and ablations. Use when: (1) planning experiments, (2) comparing variants, (3) defining acceptance thresholds. NOT for: long-running experiment execution.
0
level-design
World-class level design expertise - spatial storytelling, player flow, blockout methodology, and the invisible hand that guides players without them knowingUse when "level design, blockout, graybox, whitebox, player flow, level layout, combat arena, exploration space, map design, multiplayer map, pacing, weenie, landmark, gating, metroidvania, open world design, linear level, environmental storytelling, teaching through design, playtesting, heatmap, metrics, sightlines, level-design, game-development, spatial-design, blockout, graybox, player-flow, pacing, environmental-storytelling, combat-design, multiplayer-maps, open-world, linear-design, metroidvania" mentioned.
128 · bundle
pricing
Design value-based pricing, packaging, and monetization strategies for SaaS products, including tier structures, value metrics, and price optimization.
42.4k · bundle
fleet-safety-scorecard-design
Use this skill when the user asks how to design or improve a fleet safety scorecard — what KPIs to track, how to weight them, telematics signals vs document compliance vs roadside outcomes, monthly cadence, driver-facing vs admin-facing dashboards, gamification considerations, peer-comparison metrics, and how a scorecard ties to insurance premiums + retention. Reference SMS Methodology v3.20 for industry-standard weights.
1
senior-qa
Comprehensive QA and testing skill for quality assurance, test automation, and testing strategies for ReactJS, NextJS, NodeJS applications. Includes test suite generation, coverage analysis, E2E testing setup, and quality metrics. Use when designing test strategies, writing test cases, implementing test automation, performing manual testing, or analyzing test coverage.
5 · bundle
experiment-spec
Write a rigorous, decision-grade experiment spec — falsifiable hypothesis, primary metric, guardrails, randomisation unit, exposure definition, method (A/B, holdout, switchback, quasi-experiment, MAB), MDE/duration plan, peek policy, validity threats, and pre-committed decision rule. Platform-agnostic. Load when the user has a candidate experiment and needs to spec it before launch, or says "spec this experiment", "write the test plan", "design this A/B test", "what's the hypothesis", "how big a sample do we need", "how long should we run this", "define the metrics for this test", or when the experimentation orchestrator routes here.
3 · bundle