Results for “map-export”

18 skills
More results
pawbytes
paw-cra-multi-platform-export
Convert master assets into platform-variant exports with safe-zone enforcement. Use when the user requests to 'export for all platforms', 'resize assets for platforms', or 'multi-platform export'.
85 · bundle
mocchalera
export-premiere
Exports a timeline.json as a Premiere Pro editor packet, including FCP7 XML, captions, and media, with verification steps.
3
rulebase-co
cx-satisfaction-export
Use to export CSAT or satisfaction survey responses from a support platform into one canonical shape. Trigger for "export our CSAT data", "pull satisfaction ratings", "get survey responses out of Zendesk/Freshdesk/Gorgias/HubSpot", joining CSAT to tickets, or when a conversation export left the csat field null.
1 · bundle
matlab
roadrunner-import-scene
Import HD Map or OpenDRIVE files into a RoadRunner scene using MATLAB. Use when loading driving scenes in RoadRunner or RoadRunner Scene Builder, importing RRHD, OpenDRIVE, or other RoadRunner-supported formats for simulation, or verifying Lanelet2-to-RRHD conversion results visually. Requires rrApp handle from roadrunner-core.
920 · bundle
kevinpbuckley
map-blockout
Procedurally design an AAA-style open-world FPS map blockout (roads, POIs, fields, forests/treelines, railway/bridges) from a landscape, validate it through gated checks, and materialize it into engine geometry. Use when the user asks to block out or lay out an open-world/FPS map, place roads/POIs/forests/railways procedurally, or turn a blockout plan into splines, paint layers, foliage, and actors.
605 · bundle
kevinpbuckley
terrain-data
Generate heightmaps, map reference images, and water feature splines (rivers, lakes, oceans) from real-world geographic data (terrain_data tool). Use when the user asks to build terrain from a real location/coordinates, download a real-world heightmap, or add rivers/lakes/oceans from map data. Downloads Mapbox tiles server-side and produces UE5-compatible heightmaps + landscape splines.
605
mesteriis
architecture-map
Maps domains, ownership, dependencies, entry points, tests, services, and risks before broad changes, review, migration, or handoff.
0 · bundle
matlab
matlab-export-session-script
Export conversation MATLAB code to a clean, runnable .m script. Use when asked to save or export session work. TRIGGER: user asks to save, export, or generate a script from the current session's MATLAB code. Also when asked for a reproducible script or clean version of what was run.
920 · bundle
kevinpbuckley
landscape
Create and edit landscape terrain — heightmaps, sculpting, paint layers, terrain analysis, mesh projection, and procedural features like mountains/valleys/craters (LandscapeService). Use when the user asks to create a landscape, sculpt/raise/lower terrain, import or export a heightmap, paint terrain layers, or add procedural terrain features. For terrain materials load landscape-materials; for real-world heightmaps load terrain-data.
605 · bundle
kevinpbuckley
asset-management
Import/export textures crash-safely, query the Content Browser selection, and check if an asset is open (AssetDiscoveryService). Search, load, save, move, rename, duplicate, and delete assets are handled by Unreal's native AssetTools toolset or EditorAssetLibrary. Use when the user asks to import an image from disk, export a texture, query the Content Browser selection, or check whether an asset is open in an editor.
605 · bundle
matlab
matlab-write-pcb-layout
Export pcbComponent designs to Gerber files with RF connectors and fab service formatting for PCB manufacturing. TRIGGER: user asks to export a PCB design to Gerber, generate manufacturing files, or write out a pcbComponent for fabrication. Invoke BEFORE writing export code — gerberWrite signature (pcbComponent, connectors, filename) is non-obvious. SKIP: importing/reading PCB files (use matlab-read-pcb-layout), building PCB geometry (use matlab-assemble-pcb-layout), EM analysis (use matlab-analyze-em), material/stackup setup (use matlab-manage-pcb-material).
920 · bundle
github
winui3-migration-guide
Maps legacy UWP APIs to correct Windows App SDK equivalents with before/after code snippets for migrating to WinUI 3.
36.2k
k-dense-ai
matchms
Process and analyze mass spectrometry data: import spectra from MGF, mzML, MSP, and JSON formats; apply 40+ filters for metadata harmonization and peak cleaning; compute spectral similarities (cosine, modified cosine) for compound identification; build reproducible processing pipelines.
30.2k · bundle
stribus
reversa-scout
Mapeia a superfície do projeto legado — estrutura de pastas, linguagens, frameworks, dependências e entry points. Use no início de uma análise de engenharia reversa para criar o inventário inicial do projeto.
1 · bundle
oimiragieo
claude-design-adaptation
Use when a Claude-Design export already exists and you must adapt it into a production page before render-verify — real data, honest empty states, existing tokens/components (never ship mock numbers). Prefer this over claude-design when generation is done and adaptation starts.
0
winbda
process-map
Create process maps with steps, decisions, and handoffs. TRIGGERS - Use when user needs help with process-map related tasks.
3
kevinpbuckley
uv-mapping
Inspect, generate, transform, and visualize UV channels on StaticMesh assets (UVMappingService). Use when the user asks to check/add/remove UV channels, auto-unwrap UVs, transform (tile/offset/rotate) UVs, check UV health/islands, or export a UV layout image.
605 · bundle