All Skills

25,837 skills
anantha-236
Autonomous Loops
Patterns and architectures for autonomous Claude Code loops — from simple sequential pipelines to RFC-driven multi-agent DAG systems.
1
anantha-236
Laravel Patterns
Laravel architecture patterns, routing/controllers, Eloquent ORM, service layers, queues, events, caching, and API resources for production apps.
1
anantha-236
Pytorch Patterns
PyTorch deep learning patterns and best practices for building robust, efficient, and reproducible training pipelines, model architectures, and data loading.
1
anantha-236
Lead Intelligence
AI-native lead intelligence and outreach pipeline. Replaces Apollo, Clay, and ZoomInfo with agent-powered signal scoring, mutual ranking, warm path discovery, source-derived voice modeling, and channel-specific outreach across email, LinkedIn, and X. Use when the user wants to find, qualify, and reach high-value contacts.
1 · bundle
anantha-236
Data Scraper Agent
Build a fully automated AI-powered data collection agent for any public source — job boards, prices, news, GitHub, sports, anything. Scrapes on a schedule, enriches data with a free LLM (Gemini Flash), stores results in Notion/Sheets/Supabase, and learns from user feedback. Runs 100% free on GitHub Actions. Use when the user wants to monitor, collect, or track any public data automatically.
1
anantha-236
Codebase Onboarding
Analyze an unfamiliar codebase and generate a structured onboarding guide with architecture map, key entry points, conventions, and a starter CLAUDE.md. Use when joining a new project or setting up Claude Code for the first time in a repo.
1
anantha-236
Iterative Retrieval
Pattern for progressively refining context retrieval to solve the subagent context problem
1
rajanthar
X API
X/Twitter API integration for posting tweets, threads, reading timelines, search, and analytics. Covers OAuth auth patterns, rate limits, and platform-native content posting. Use when the user wants to interact with X programmatically.
0
rajanthar
Research Router
Route research prompts to evidence, retrieval, scraping, data, market, or scientific research skills. Use when prompts mention deep research, current facts, citations, Exa, iterative retrieval, search-first, scraping, data pipelines, PubMed, USPTO, gget, literature review, or scholar evaluation.
0 · bundle
rajanthar
Lfg
Run the full autonomous engineering pipeline end-to-end (plan, work, code review, test, commit, push, open PR, watch CI, fix CI failures until green). Use only when the user explicitly requests hands-off execution of a software task and provides a feature description; do not auto-route casual conversation here.
0 · bundle
rajanthar
Blueprint
Turn a one-line objective into a step-by-step construction plan for multi-session, multi-agent engineering projects. Each step has a self-contained context brief so a fresh agent can execute it cold. Includes adversarial review gate, dependency graph, parallel step detection, anti-pattern catalog, and plan mutation protocol. TRIGGER when: user requests a plan, blueprint, or roadmap for a complex multi-PR task, or describes work that needs multiple sessions. DO NOT TRIGGER when: task is completable in a single PR or fewer than 3 tool calls, or user says "just do it".
0
rajanthar
Dashboard Builder
Build monitoring dashboards that answer real operator questions for Grafana, SigNoz, and similar platforms. Use when turning metrics into a working dashboard instead of a vanity board.
0
rajanthar
E2e Testing
Playwright E2E testing patterns, Page Object Model, configuration, CI/CD integration, artifact management, and flaky test strategies.
0
rajanthar
Videodb
See, Understand, Act on video and audio. See- ingest from local files, URLs, RTSP/live feeds, or live record desktop; return realtime context and playable stream links. Understand- extract frames, build visual/semantic/temporal indexes, and search moments with timestamps and auto-clips. Act- transcode and normalize (codec, fps, resolution, aspect ratio), perform timeline edits (subtitles, text/image overlays, branding, audio overlays, dubbing, translation), generate media assets (image, audio, video), and create real time alerts for events from live streams or desktop capture.
0 · bundle
rajanthar
Angular Developer
Generates Angular code and provides architectural guidance. Trigger when creating projects, components, or services, or for best practices on reactivity (signals, linkedSignal, resource), forms, dependency injection, routing, SSR, accessibility (ARIA), animations, styling (component styles, Tailwind CSS), testing, or CLI tooling.
0 · bundle
rajanthar
Agent Eval
Head-to-head comparison of coding agents (Claude Code, Aider, Codex, etc.) on custom tasks with pass rate, cost, time, and consistency metrics
0
rajanthar
Jpa Patterns
JPA/Hibernate patterns for entity design, relationships, query optimization, transactions, auditing, indexing, pagination, and pooling in Spring Boot.
0
rajanthar
Python Patterns
Pythonic idioms, PEP 8 standards, type hints, and best practices for building robust, efficient, and maintainable Python applications.
0
rajanthar
Growth Router
Route business growth prompts to the right skills. Use when prompts mention fundraising, investors, market research, campaigns, SEO, lead intelligence, social graph ranking, connection optimization, sales outreach, or when the user wants an easy group invocation for growth skills.
0 · bundle
rajanthar
Vite Patterns
Vite build tool patterns including config, plugins, HMR, env variables, proxy setup, SSR, library mode, dependency pre-bundling, and build optimization. Activate when working with vite.config.ts, Vite plugins, or Vite-based projects.
0
rajanthar
Canary Watch
Use this skill to monitor and verify a deployed URL after releases — checks HTTP endpoints, SSE streams, static assets, console errors, and performance regressions after deploys, merges, or dependency upgrades. Smoke / canary / post-deploy verification.
0
rajanthar
Python Testing
Python testing strategies using pytest, TDD methodology, fixtures, mocking, parametrization, and coverage requirements.
0
rajanthar
Error Handling
Patterns for robust error handling across TypeScript, Python, and Go. Covers typed errors, error boundaries, retries, circuit breakers, and user-facing error messages.
0
rajanthar
Ce Compound
Document a recently solved problem to compound your team's knowledge or CONCEPTS.md, the project's shared domain vocabulary.
0 · bundle
rajanthar
Manim Video
Build reusable Manim explainers for technical concepts, graphs, system diagrams, and product walkthroughs, then hand off to the wider ECC video stack if needed. Use when the user wants a clean animated explainer rather than a generic talking-head script.
0 · bundle
rajanthar
Ce Work Beta
[BETA] Execute work with external delegate support. Same as ce-work but includes experimental Codex delegation mode for token-conserving code implementation.
0 · bundle
rajanthar
Backend Patterns
Backend architecture patterns, API design, database optimization, and server-side best practices for Node.js, Express, and Next.js API routes.
0
joannanowakowska
Openspec Onboard
Guided onboarding for OpenSpec - walk through a complete workflow cycle with narration and real codebase work.
0
joannanowakowska
Openspec Apply Change
Implement tasks from an OpenSpec change. Use when the user wants to start implementing, continue implementation, or work through tasks.
0
kevinpbuckley
Fab
Search Fab's public free catalog (including Quixel Megascans) and directly import eligible assets without adding them to the account library, or discover/import the signed-in Epic account's owned Fab library. Use for free Fab/Quixel searches, owned-library questions, compatibility checks, and Fab imports. No purchasing or entitlement claiming.
605
kevinpbuckley
Viewport
Control the Unreal Editor level viewport — camera type/position, view mode, FOV, exposure, layout, and rendering settings (ViewportService). Use when the user asks to move the editor camera, change the view mode (Lit/Unlit/Wireframe), set FOV/exposure, switch viewport layout, or frame the level for a screenshot.
605 · bundle
kevinpbuckley
Frame Rate
Diagnose and remove FPS caps so the editor and game run uncapped (or at a target FPS). Use when the user says the editor/game is "locked", "capped", or "stuck" at a frame rate (commonly 60 FPS), asks to "unlock"/"uncap"/"raise" FPS, or wants to set a max FPS. Covers t.MaxFPS, VSync, fixed/smoothed frame rate, and background CPU throttling (EngineSettingsService).
605 · bundle
kevinpbuckley
Pie Testing
Start, stop, and query Play-In-Editor (PIE) sessions for runtime testing of Blueprints, gameplay logic, widgets, AI, and any in-game behavior. Use when the user asks you to "play", "test", "run", "PIE", "start/stop the game", or otherwise needs a live game world to validate changes.
605 · bundle
kevinpbuckley
Map Blockout
Procedurally design an AAA-style open-world FPS map blockout (roads, POIs, fields, forests/treelines, railway/bridges) from a landscape, validate it through gated checks, and materialize it into engine geometry. Use when the user asks to block out or lay out an open-world/FPS map, place roads/POIs/forests/railways procedurally, or turn a blockout plan into splines, paint layers, foliage, and actors.
605 · bundle
kevinpbuckley
Engine Settings
Configure Unreal Engine core settings — rendering, physics, audio, garbage collection, console variables (cvars), and scalability levels (EngineSettingsService). Use when the user asks to change engine/rendering settings, set a console variable (r.*, etc.), adjust scalability/quality levels, or read engine config categories.
605 · bundle
kevinpbuckley
Project Settings
Configure Unreal Engine project settings and editor preferences — UI appearance, toolbar icons, scale, colors, and any UDeveloperSettings subclass (ProjectSettingsService). Use when the user asks to change a project setting or editor preference, configure a UDeveloperSettings category, or read/write project config values.
605 · bundle