Plugins

3 plugins

Results for “motion”

246 skills
peixl
Ifq Design Skills
Produces HTML-first visual design deliverables such as interactive prototypes, slide decks, motion demos, infographics, dashboards, landing pages, whitepapers, changelogs, business cards, social covers, and brand systems, with optional export to MP4, GIF, PPTX, PDF, or SVG.
24 · bundle
akillness
Animato
Drive Animato (github.com/otdnnc/Animato) as an API-key agent loop that turns a rigged .fbx/.gltf model plus a plain-text motion request into a baked animation: upload the model, build the bpy prompt, spend one LLM call with your own key, gate the generated script, run it headless, and verify the animated output. Use when the user wants text-to-animation for a 3D character, an unattended animation pipeline driven by a Gemini or OpenAI-compatible API key, or help operating a local Animato server. Triggers on: animato, text to animation, animate a rigged model, bpy animation script, blender headless keyframe, /api/chat animation, character motion from a prompt, GEMINI_API_KEY animation.
42 · bundle
akillness
Vox Director
Turns a one-line topic into a finished Vox-style paper-collage explainer or ad video, automating script, collage keyframes, motion, voice-over, music, and captions via the Atlas Cloud API and local ffmpeg.
42 · bundle
pymodel
Tui Design System
Use when designing or building any terminal user interface — choosing a layout paradigm, keybindings/interaction model, color system, data visualization, or motion. Framework-agnostic universal patterns that work with Ratatui, Ink, Textual, Bubbletea, or any TUI toolkit. For the repo's own pythinker-code TUI, use write-tui instead.
14
timlai666
Video Processing
This skill provides guidance for video analysis and processing tasks using computer vision techniques. It should be used when analyzing video frames, detecting motion or events, tracking objects, extracting temporal data (e.g., identifying specific frames like takeoff/landing moments), or performing frame-by-frame processing with OpenCV or similar libraries.
1
oimiragieo
Mengto Pointer Trail Emitter
Use when building a cursor trail whose spacing stays constant at any hand speed by emitting motes per distance travelled (not on a timer)—sub-segment placement, ring-buffer ordering, idle breath, 3D screen anchoring, coasting, touch and reduced-motion fallbacks—for wisps, sparks, embers, comet tails, plankton, or dust.
0 · bundle
oimiragieo
Mengto Falling Leaves
Use when building falling leaves that read as leaves (not confetti): each leaf tumbling on its own axis with sideways slip driven by that tumble. Covers 2D canvas and instanced 3D, recycling, density maths, depth layering, tone-mapped colour, reduced motion, and visibility pausing—for maple, sakura, blossom, ash, or snowfall shapes.
0 · bundle
oimiragieo
Mengto Beam Glow States
Create React loading, processing, selected, current, focus, and pressed states with the border-beam package's animated edge glow. Use when a card, button, input, tab, option, task panel, or agent surface needs a restrained traveling or breathing beam; includes installation, imports, prop selection, state wiring, reduced motion, accessibility, and performance and layout guardrails.
0 · bundle
nextlevelbuilder
UI UX Pro Max
Provides a searchable database of UI/UX design rules with priority-based recommendations across 84 styles, 192 color palettes, 74 font pairings, 192 product types, 98 UX guidelines, 104 icon entries, 16 GSAP motion presets, and 25 chart types for 22 technology stacks.
· bundle
rajanthar
Ce Frontend Design
Build web interfaces with genuine design quality, not AI slop. Use for any frontend work - landing pages, web apps, dashboards, admin panels, components, interactive experiences. Activates for both greenfield builds and modifications to existing applications. Detects existing design systems and respects them. Covers composition, typography, color, motion, and copy. Verifies results via screenshots before declaring done.
0
theheavenlyd3mon
IOS Animations
Clinic-architecture-aligned iOS animation craft guidelines for SwiftUI (iOS 26 / Swift 6.2) covering motion tokens, spring physics, gesture continuity, spatial transitions, micro-interactions, and accessibility. Enforces @Equatable on animated views and keeps animation state aligned with Domain/Data feature boundaries. Use when writing, reviewing, or refactoring SwiftUI animation code under the clinic modular MVVM-C architecture.
28 · bundle
akillness
React Bits
Integrate, customize, and contribute to react-bits (github.com/DavidHDev/react-bits) — the largest and most creative library of animated React components. It covers Vite, Tailwind CSS v4, Three.js/Fiber, GSAP, and Framer Motion integrations. Use when the user asks about react-bits, animated React components, jsrepo registry, or contributing new animated components to the react-bits repository.
42 · bundle
oimiragieo
Mengto Thinking Orbs
Add accessible animated AI loading and agent-status indicators with the React thinking-orbs library. Use when a chat, copilot, voice, search, generation, or tool-running interface needs a semantic working, searching, solving, listening, composing, or shaping state; when replacing a generic spinner with an AI activity orb; or when implementing the library's size, theme, speed, pause, reduced-motion, and canvas behavior.
0 · bundle
akillness
Game Vfx
Design, implement, budget, and verify readable real-time game visual effects: particles, smoke/fog, lightning, fire, trails, impacts, bloom/glow, and layered spell timelines. Use when a user needs a VFX spec, lifecycle, engine handoff, particle pooling, effect composition, reduce-motion fallback, or frame-budget diagnosis. Triggers on: game VFX, spell effects, particle system, impact burst, procedural lightning, smoke, bloom, magic aura, or VFX performance.
42 · bundle
fukukei23
Ad Creative
When the user wants to generate, iterate, or scale ad creative — headlines, descriptions, primary text, or full ad variations — for any paid advertising platform. Also use when the user mentions 'ad copy variations,' 'ad creative,' 'generate headlines,' 'RSA headlines,' 'bulk ad copy,' 'ad iterations,' 'creative testing,' 'ad performance optimization,' 'write me some ads,' 'Facebook ad copy,' 'Google ad headlines,' 'LinkedIn ad text,' 'static ads,' 'static ad concepts,' 'ad templates,' 'iMessage ad,' 'chat reveal ad,' 'fake DM ad,' 'ChatGPT ad,' 'Apple Notes ad,' 'AirDrop ad,' 'creative strategy,' 'creative roadmap,' 'creative retro,' 'hook writing,' 'creative review page,' 'present ad creative for approval,' 'motion video ad,' 'faceless video ad,' 'animated explainer ad,' 'motion collage ad,' or 'I need more ad variations.' Use this whenever someone needs to produce ad copy at scale or iterate on existing ads. For campaign strategy and targeting, see ads. For landing page copy, see copywriting.
0 · bundle
alunadev
Find Animation Opportunities
Search a codebase or UI for places that don't animate but should, and reject everything that shouldn't. Read-only; it proposes motion with exact values, it does not implement it. Use when the user asks "what could be animated here?" or wants to "make this feel more alive". For fixing existing animations, use `improve-animations` or `review-animations` instead. Source: github.com/emilkowalski/skills.
3
dvy1987
Svg Creation
Create handcrafted static SVG graphics and performant SVG animations — icons, illustrations, loaders, path-draw effects, morphing shapes, and motion paths. Load when the user asks to create SVG, draw an SVG icon, animate an SVG, make an SVG loader, path animation, shape morph, animated logo, line drawing effect, or improve trashy AI-generated SVG. Also triggers on "SVG animation", "SMIL", "stroke-dashoffset", "vector illustration", or "self-contained animated SVG".
3 · bundle
fradser
Generate Video
Generate short videos from a text prompt or from still images using ByteDance Seedance on Volcengine Ark. Use this skill whenever the user wants to create, generate, render, or animate a video, clip, animation, motion graphic, or product demo — including text-to-video ("a drone shot over a forest at sunrise") and image-to-video, where a still becomes the first frame, or two stills are morphed start-to-end. Prefer this skill over describing a video in text.
580 · bundle
matlab
Matlab Compute Aerospace Environment
Compute aerospace environment properties including atmosphere (ISA, COESA, NRLMSISE-00, non-standard, CIRA), gravity (spherical harmonic, WGS84, zonal, centrifugal), horizontal wind (HWM), magnetic field (WMM, IGRF), geoid height, geocentric radius, space weather data, planetary ephemeris, Earth orientation (polar motion, nutation, delta-UT1, CIP). Use when computing atmospheric density, temperature, pressure, gravity vectors, wind profiles, magnetic field components, geoid undulation, solar flux indices, planet positions, or Earth orientation parameters for aerospace vehicle analysis, spacecraft environment modeling, or navigation corrections.
920 · bundle
bdm-15
Huashu Design
HTML-as-medium design for hi-fi prototypes, pitch decks, and motion exports (PPTX/PDF). USE WHEN the user asks for a one-pager, pitch deck, visual deck, capture deck, export deck to PDF or PowerPoint, or HTML visuals from pursuit intel. Builds numbered slide HTML under pursuits/{slug}/05_visuals/ and exports via vendored Node scripts (export_deck_pdf.mjs, export_deck_pptx.mjs). DO NOT USE FOR Word/Excel office docs (use renderers) or proposal prose (use proposal-generator).
0 · bundle
heath-gtm
Gtm Planning
Turn "what's the plan" into a GTM plan you can defend, verdict-first. Names the two or three bets, the motions behind each, the targets, the capacity math that says whether the number is reachable, and the risks that would break it. Built for B2B GTM leaders, customizable to your model and stage. Trigger on "build our GTM plan", "plan the quarter", "is this number reachable", "what are our bets", "annual GTM planning", "do we have the capacity", or any planning cycle.
0 · bundle
theheavenlyd3mon
Top Design
Create award-winning, immersive web experiences at the level of Awwwards-featured agencies. Use when the user mentions "premium website", "portfolio site", "scroll animations", "Awwwards quality", "brand experience", "cinematic web design", "parallax storytelling", or "agency-quality site". Also trigger when building landing pages that need to impress, designing creative portfolios, or elevating a standard website to a memorable digital experience. Covers dramatic typography, purposeful motion, scroll-based composition, and performance-optimized animation. For foundational UI, see refactoring-ui. For type selection, see web-typography.
28 · bundle
yanacuti1121
Baseline UI
Establish CSS/Tailwind baseline quality — font smoothing, line-height defaults, box-sizing, focus rings, color contrast, Tailwind anti-patterns, and CSS containment. Use when asked to "set up CSS baseline", "Tailwind best practices", "fix font rendering", "global CSS foundation", "typography defaults", "CSS anti-patterns", "improve CSS quality", "line-height reset", "normalize styles", or reviewing a new project's base styles for correctness. Do NOT use for: full design system token architecture — see design-system-gen. Do NOT use for: component-level animation — see motion-design.
2
alunadev
Emil Design Eng
Encodes Emil Kowalski's design engineering philosophy — UI polish, component design, animation decisions, and the invisible details that make software feel great. Use as the reference/philosophy layer for interaction craft. For the narrower, task-specific pieces of this same philosophy, see `animate` (build one animation), `review-animations` (review a diff), `improve-animations` (audit a codebase), `find-animation-opportunities` (find what's missing motion), `animation-vocabulary` (name an effect), `apple-design` (gesture/spring physics), `ask-sonner` (the Sonner toast library). Source: github.com/emilkowalski/skills.
3
manojbajaj95
Go To Market Strategy
Comprehensive go-to-market strategy and launch execution skill. Use when planning a product launch, feature announcement, market entry, or release strategy. Activates for: go to market, GTM, product launch, launch strategy, launch plan, launch execution, launch marketing, GTM playbook, launch readiness, technical launch, beta launch, early access, waitlist, Product Hunt, feature release, announcement, how do I launch this, launch checklist, we're about to ship, market entry, startup GTM, PLG vs sales-led, GTM motion, launch marketing pack, press outreach, developer product launch.
88 · bundle
heath-gtm
Context Pack
Turn a cold start into a warm one. Build a single orientation document for a project, account, or workspace, what it is, where things live, the decisions made so far, the open items, and the next move, so a new session or a new teammate is productive in minutes instead of days. Trigger on "get me up to speed", "onboard someone to this", "what's the context here", "brief a new session", "orient me on this account", or any cold-start on work already in motion.
0 · bundle
eryajf
Archify
Create polished, validated architecture, workflow, sequence, data-flow, and lifecycle/state diagrams as explorable standalone HTML with inline SVG, dark/light themes, optional trace motion, and PNG/JPEG/WebP/SVG/WebM export. Accept plain-language requirements or pasted Mermaid flowchart, sequenceDiagram, and stateDiagram input; inspect repository evidence when the diagram must reflect real code. Use when the user asks to visualize system architecture, infrastructure, cloud/security/network topology, technical workflows, API call sequences, request lifecycles, data pipelines, ETL/ELT, data lineage, state machines, or to convert/beautify Mermaid.
0 · bundle
curiositech
Web Wave Designer
Creates realistic ocean and water wave effects for web using SVG filters (feTurbulence, feDisplacementMap), CSS animations, and layering techniques. Use for ocean backgrounds, underwater distortion, beach scenes, ripple effects, liquid glass, and water-themed UI. Activate on "ocean wave", "water effect", "SVG water", "ripple animation", "underwater distortion", "liquid glass", "wave animation", "feTurbulence water", "beach waves", "sea foam". NOT for 3D ocean simulation (use WebGL/Three.js), video water effects (use video editing), physics-based fluid simulation (use canvas/WebGL), or simple gradient backgrounds without wave motion.
10 · bundle
yanacuti1121
Impeccable
Eliminate generic-looking UI — anti-default checklist, custom hover states, precision typography, non-stock spacing, surface depth, and production-grade polish that separates professional from template. Use when asked to "make this look less generic", "UI looks Bootstrap-y", "looks like a template", "add polish", "impeccable UI", "production quality design", "make it look custom", "it looks like every other SaaS app", "remove default styles", or "design lacks personality". Do NOT use for: design system token architecture — see design-system-gen. Do NOT use for: animation timing specifics — see motion-design.
2
oimiragieo
Uupm UI UX Pro Max
UI/UX design intelligence for web and mobile. Searchable local database with 84 styles, 192 color palettes, 74 font pairings, 192 product types, 98 UX guidelines, 104 icon entries, 16 GSAP motion presets, and 25 chart types across 22 stacks (React, Next.js, Vue, Nuxt, Svelte, Astro, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui, Jetpack Compose, Angular, Laravel, JavaFX, WPF, WinUI, Avalonia, Uno Platform, UWP, Three.js, and HTML/CSS). Use when designing, building, or reviewing UI: pages, components, color schemes, typography, layout, accessibility, animation, or data visualization.
0 · bundle
heath-gtm
Enablement Plan
Turn a new rep's start date into a ramp that ends in quota, not confusion. Builds a 30/60/90 onboarding plan with milestones at each gate, a certification bar they have to clear before they carry full load, and the manager touchpoints that catch a slow ramp early. Built for B2B sales managers and enablement, customizable to your role and motion. Trigger on "build an onboarding plan", "30/60/90 for a new AE", "how do I ramp this rep", "certification checklist", "onboarding milestones", or any new-hire ramp.
0 · bundle
q2805187159
P5js
Production pipeline for interactive and generative visual art using p5.js. Creates browser-based sketches, generative art, data visualizations, interactive experiences, 3D scenes, audio-reactive visuals, and motion graphics — exported as HTML, PNG, GIF, MP4, or SVG. Covers: 2D/3D rendering, noise and particle systems, flow fields, shaders (GLSL), pixel manipulation, kinetic typography, WebGL scenes, audio analysis, mouse/keyboard interaction, and headless high-res export. Use when users request: p5.js sketches, creative coding, generative art, interactive visualizations, canvas animations, browser-based visual art, data viz, shader effects, or any p5.js project.
3 · bundle
ichichuang
P5js
Production pipeline for interactive and generative visual art using p5.js. Creates browser-based sketches, generative art, data visualizations, interactive experiences, 3D scenes, audio-reactive visuals, and motion graphics — exported as HTML, PNG, GIF, MP4, or SVG. Covers: 2D/3D rendering, noise and particle systems, flow fields, shaders (GLSL), pixel manipulation, kinetic typography, WebGL scenes, audio analysis, mouse/keyboard interaction, and headless high-res export. Use when users request: p5.js sketches, creative coding, generative art, interactive visualizations, canvas animations, browser-based visual art, data viz, shader effects, or any p5.js project.
0 · bundle
prime-skills
Seedance V2
Generate cinematic short-form video with ByteDance Seedance 2.0 Pro on RunComfy. Documents Seedance 2.0 Pro's strengths (multi-modal references — up to 9 images, 3 videos, 3 audio — synchronized in-pass audio with natural lip-sync, cinematic motion refinement), the 4–15s duration schema, and when to route to HappyHorse 1.0 / Wan 2.7 / Kling instead. Calls `runcomfy run bytedance/seedance-v2/pro` through the local RunComfy CLI. Triggers on "seedance", "seedance 2", "seedance v2", "seedance pro", "bytedance video", or any explicit ask to generate video with this model.
33
runcomfy-com
Seedance V2
Generate cinematic short-form video with ByteDance Seedance 2.0 Pro on RunComfy. Documents Seedance 2.0 Pro's strengths (multi-modal references — up to 9 images, 3 videos, 3 audio — synchronized in-pass audio with natural lip-sync, cinematic motion refinement), the 4–15s duration schema, and when to route to HappyHorse 1.0 / Wan 2.7 / Kling instead. Calls `runcomfy run bytedance/seedance-v2/pro` through the local RunComfy CLI. Triggers on "seedance", "seedance 2", "seedance v2", "seedance pro", "bytedance video", or any explicit ask to generate video with this model.
12
doany-ai
Seedance V2
Generate cinematic short-form video with ByteDance Seedance 2.0 Pro on RunComfy. Documents Seedance 2.0 Pro's strengths (multi-modal references — up to 9 images, 3 videos, 3 audio — synchronized in-pass audio with natural lip-sync, cinematic motion refinement), the 4–15s duration schema, and when to route to HappyHorse 1.0 / Wan 2.7 / Kling instead. Calls `runcomfy run bytedance/seedance-v2/pro` through the local RunComfy CLI. Triggers on "seedance", "seedance 2", "seedance v2", "seedance pro", "bytedance video", or any explicit ask to generate video with this model.
5