Results for “dance-animation”
50 skillsMore results
animation-motion
Implement Flutter animations and motion design, from implicit and explicit animations to Hero transitions, Rive, and Lottie, with project structure and code examples.
4
hyperframes-animation
Provides atomic motion rules, multi-phase scene blueprints, scene transitions, motion-design techniques, and runtime adapters (GSAP, Lottie, Three.js, Anime.js, CSS, WAAPI, TypeGPU) for composing animations with HyperFrames.
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animation-basics
Animation theory covering the 12 principles of animation and timing guidance. Use when designing motion, choosing easing approaches, or improving animation quality.
63
threejs-animation
Create and control Three.js animations including keyframe, skeletal, morph target, and animation blending.
2.5k
threejs-animation
Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.
0
motion-advanced
Build complex, interactive animations in React/Next.js including drag-and-drop, gestures, text animations, SVG path drawing, custom hooks, and imperative sequences.
226k
animation-principles
Apply animation principles to UI motion for purposeful, polished interactions.
1.7k
sprite-animation
Creates educational single-frame posters with pixel art mascots and kinetic typography using pure CSS keyframe animations, no JavaScript required.
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design-animation
Design, implement, audit, and plan interface animation and motion systems. Use for animation reviews, motion audits, easing and duration decisions, gesture physics, transform origins, reduced-motion behavior, animation performance, SvelteKit or Motion integration, perceptual feel checks, or self-contained animation improvement plans.
1 · bundle
motion-frames
Creates a hero frame with looping CSS animations including a rotating type ring, animated globe, ticking timer, and parallax labels.
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animate
Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight. Use when the user mentions adding animation, transitions, micro-interactions, motion design, hover effects, or making the UI feel more alive.
7
hyperframes-keyframes
Creates seek-safe 2D/3D keyframe animations using GSAP, CSS, Anime.js, WAAPI, FLIP, SVG morph/draw, and text trails for HyperFrames compositions.
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gsap-timeline
Sequence and choreograph multi-step animations using GSAP timelines, including nesting, labels, position parameter, and playback control.
10.9k
motion-doctrine
Defines the high-level motion law for multi-scene videos, ensuring seamless transitions and continuous camera movement through vector rules, carriers, causal motion, and seam enforcement.
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motion-graphics
Creates short, design-led motion graphics like kinetic typography, data visualizations, logo reveals, and animated maps, rendered as MP4 or transparent overlays.
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gsap-core
Animate DOM and SVG elements with GSAP's core engine: tweens, easing, staggers, transforms, and responsive matchMedia.
10.9k
animation-editing
Preview, validate, and bake bone-rotation edits on AnimSequences with constraint awareness and retarget safety. Use when the user asks to edit/pose/adjust an animation's bones, raise an arm, create a swing/wave/dance/pose, mirror or copy a pose, set joint limits, or learn bone constraints. Load together with animsequence (keyframes) and skeleton (structure).
605 · bundle
design-motion
Design and implement new isolated motion — micro-interactions, page transitions, scroll, hover — with Framer Motion, CSS, or GSAP. Use when adding one animation to a new surface. Existing-app coherent pass → enhance-motion. Do not fire for "motion pass across the app".
8 · bundle
animation-vocabulary
Look up the precise term for a web animation or motion effect from a vague description, such as 'the bouncy thing when a popover opens' → 'Pop in'.
5k
animate
Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight.
1 · bundle
motion-patterns
Provides copy-paste animation patterns for React and Next.js, including buttons, modals, toasts, stagger lists, page transitions, scroll reveals, and layout animations, all built on motion-foundations tokens.
226k
motion-graphics
A short, design-led motion graphic where motion is the message — kinetic typography, stat count-up, chart/data-viz hit, logo sting / brand lockup, lower-third / callout / social overlay, animated map (highlight regions, connect places, zoom to a location), animated tweet / news-article / headline, webpage / UI animation (scroll, cursor, callouts), or fusing a real image's geometry into a chart. Usually under 10s (up to ~30s), no narration or live-action subject; renders to MP4 or transparent overlay. Longer / narrated / multi-scene → /general-video. Unclear → /hyperframes.
0 · bundle
animate
Analyze a feature and strategically add animations and micro-interactions that enhance understanding, provide feedback, and create delight.
61
manim-video
Manim CE animations: 3Blue1Brown math/algo videos.
0 · bundle
animation-montage
Create and manipulate Animation Montages — sections, slots, segments, branching points, notifies, and blend settings (AnimMontageService). Use when the user asks to create a montage (from an animation or empty), add or link montage sections, set up slots/segments, add branching points, or adjust montage blend timing.
605 · bundle
animate
Build an animation from scratch, making the decisions in the order that determines whether it feels right — should it animate at all, what purpose, which tool, which properties, which curve and duration, how it interrupts, how it exits. Writes the implementation. Use when asked to animate something, add motion, make a component feel alive, or build a transition. For critiquing existing motion use `review-animations`; for auditing a whole codebase use `improve-animations`. Source: github.com/emilkowalski/skills.
3 · bundle
fixing-motion-performance
Audit and fix animation performance issues including layout thrashing, compositor properties, scroll-linked motion, and blur effects.
3.5k
manim-video
Creates 3Blue1Brown-style animated explainer videos, algorithm visualizations, and math animations using Manim Community Edition.
2 · bundle
enhance-motion
Audit an existing app's design system and motion, then apply a coherent, performant, reduced-motion-safe pass. Use when "motion pass", "animate the app", or "add micro-interactions across the app". One new isolated animation → design-motion.
8
manim-video
Manim CE animations: 3Blue1Brown math/algo videos.
0 · bundle
motion-system
Define a motion system with duration tokens, easing vocabulary, and reduced-motion handling for consistent animation across a product.
1.7k
animation-vocabulary
Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop in; "the iOS rubber-band scroll" → Rubber-banding). Use when the user asks "what's it called when…", or describes a motion effect without knowing its name and wants the right word to prompt an AI or designer with. For naming an effect, not designing or building one. Source: github.com/emilkowalski/skills.
3
find-animation-opportunities
Search a codebase or UI for places that don't animate but should, and reject everything that shouldn't. Read-only; it proposes motion with exact values, it does not implement it. Use when the user asks "what could be animated here?" or wants to "make this feel more alive". For fixing existing animations, use `improve-animations` or `review-animations` instead. Source: github.com/emilkowalski/skills.
3
animate
Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight. Use when the user mentions adding animation, transitions, micro-interactions, motion design, hover effects, or making the UI feel more alive.
2
manim-video
Manim CE animations: 3Blue1Brown math/algo videos.
1 · bundle