Results for “industrial-design”

56 skills
More results
mukul975
implementing-purdue-model-network-segmentation
Design and implement network segmentation for industrial control systems using the Purdue Enterprise Reference Architecture model, separating OT and IT networks into hierarchical security zones with strict traffic control.
24.6k · bundle
auto-skiller
design
Unified design skill covering brand identity, design tokens, UI styling, logo and icon generation, corporate identity programs, presentations, banners, and social media images.
1 · bundle
dvy1987
design-direction
Set a deliberate visual direction before any UI is built — the single biggest lever against generic AI output. Derives a posture from product-soul/PRD/specs, scores a curated archetype palette, then generates 2-3 GENUINELY DISTINCT directions and compares them side-by-side before committing to one. Load when the user asks to pick an aesthetic, choose a design direction, decide what a UI should feel like, explore visual options, says "what should this look like", "make it feel like [Linear/Apple/ Duolingo]", "give me design directions", "explore some looks", or when frontend-design routes here. Replaces design-archetype. Sub-skill of frontend-design.
3 · bundle
dvy1987
design-system
Turn a chosen design direction into a canonical DESIGN.md plus production tokens that don't look vibecoded — state-level colors (8-step neutral ramp, rest/hover/active/ disabled, focus ring), APCA-checked contrast, typography, spacing/radius/motion/elevation, an icon strategy, and component contracts for the core atoms. Emits tokens in the project's stack format (shadcn HSL vars or Tailwind v4 @theme). Load when the user asks to build a design system, generate design tokens, create a DESIGN.md, set up a theme, design a color or type system, pick icons, or when frontend-design routes here. Replaces design-tokens-craft and icon-craft. Sub-skill of frontend-design. Reads DIRECTION.md first.
3 · bundle
michaelschecht
ui-ux-design
Design game user interfaces and user experience flows including HUD, menus, inventory screens, accessibility, and player feedback systems. Use when designing how the player interacts with game systems visually. Also trigger for "game UI", "game UX", "HUD design", "menu design", "inventory UI", "game accessibility", or "game interface".
0
lovits
design
Canonical repo-local DESIGN.md workflow for product, UI/UX, and frontend decision source of truth
0
thatrebeccarae
frontend-design
Create distinctive, production-grade frontend interfaces with high design quality. Covers design thinking, typography pairing, color theory, motion design, spatial composition, and code quality. Generates real working code — HTML/CSS/JS or React — with intentional aesthetic direction, not generic AI output.
105 · bundle
rajanthar
visual-design-taste
Choose and apply high-quality frontend visual direction for websites, apps, dashboards, redesigns, landing pages, portfolios, and UI polish. Use when prompts mention design taste, anti-slop UI, redesign, premium visual design, minimalist, brutalist, legacy style inheritance, design direction, or the old taste-skill/gpt-tasteskill/soft-skill/brutalist-skill/minimalist-skill/redesign-skill skills.
0 · bundle
kensaurus
design-frontend
Create distinctive, production-grade frontend interfaces that avoid generic AI aesthetics. Use when the user says "build this UI", "design this page", "make it look good", "dashboard layout", "beautify this", or "make the UI feel premium".
8
mukul975
implementing-iec-62443-security-zones
Design and implement security zones and conduits for industrial automation and control systems per IEC 62443-3-2, including zone partitioning, firewall configuration, and validation through traffic analysis and penetration testing.
24.6k · bundle
samuraigpt
muapi-logo-branding
Design a professional logo with full branding package — primary logo, variations (dark/light/icon-only), color palette, and real-world application mockups.
3.7k
pwdev-solucoes
skill-frontend-design
Design precise, production-grade enterprise UI — dashboards, admin panels, SaaS interfaces, and data-heavy applications. Use this skill for professional software interfaces that need Jony Ive-level craft: clean, minimal, functional, with intentional personality. Do NOT use for creative landing pages, marketing sites.
2 · bundle
voltagent
hp-design-analysis
Documents HP's design language with color tokens, typography hierarchy, and layout patterns for building enterprise-consumer interfaces.
50.9k · bundle
seb1n
logo-design
Design professional, scalable logos with complete brand identity deliverables including color palettes, typography, format variations, and usage guidelines. Use when the user requests logo design or provides relevant inputs for this workflow.
159
coreyone
design-animation
Design, implement, audit, and plan interface animation and motion systems. Use for animation reviews, motion audits, easing and duration decisions, gesture physics, transform origins, reduced-motion behavior, animation performance, SvelteKit or Motion integration, perceptual feel checks, or self-contained animation improvement plans.
1 · bundle
wondelai
steve-jobs-design-review
Review designs, products, and features using Steve Jobs' standards of ruthless simplicity, focus, and end-to-end excellence.
1.6k · bundle
thatrebeccarae
tech-diagram
Generate technical architecture diagrams, pipeline flows, layer/stack diagrams, and system illustrations as standalone HTML files. Uses a dark-mode design system with embedded CSS and inline SVG. Use when the user needs architecture diagrams, system illustrations, flow charts, or technical visualizations.
105 · bundle
bdm-15
huashu-design
HTML-as-medium design for hi-fi prototypes, pitch decks, and motion exports (PPTX/PDF). USE WHEN the user asks for a one-pager, pitch deck, visual deck, capture deck, export deck to PDF or PowerPoint, or HTML visuals from pursuit intel. Builds numbered slide HTML under pursuits/{slug}/05_visuals/ and exports via vendored Node scripts (export_deck_pdf.mjs, export_deck_pptx.mjs). DO NOT USE FOR Word/Excel office docs (use renderers) or proposal prose (use proposal-generator).
0 · bundle
samuelpatro
apple-design
Translates Apple's fluid interface design principles—springs, interruptible motion, velocity handoff, and momentum projection—into concrete web techniques for building and reviewing gesture-driven UI.
2
nickgallick
nick-design-system
Nick's enterprise design system. Enforces his visual standards on every web project — typography, color, layout, spacing, components, and anti-patterns. Must be referenced before any build spec is written. Produces "Enterprise Confidence with Clean Authority" — never generic AI design.
0
shenxingy
frontend-design
Create distinctive, production-grade frontend interfaces and presentation surfaces with high design quality. Detects and enforces the project's design system (.design-system.md, design-system skill repo, or DESIGN.md) — hard-rule grep checks, rendered-output validators, review checklist, decisions log; can also author a new design system (SKILL.md + DESIGN.md + assets).
8 · bundle
emilkowalski
emil-design-eng
Encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.
5k
alirezarezvani
experiment-designer
Design, prioritize, and evaluate product experiments with clear hypotheses and defensible decisions, including A/B testing, sample size estimation, and statistical interpretation.
20.4k · bundle
owl-listener
design-debt-audit
Identify, categorize, and prioritize accumulated design inconsistencies and structural problems across a product.
1.7k
gabrielmoreira
claude-design-principles
Provides a structured checklist of design principles and rules to produce grounded, non-generic UI/HTML/slide outputs by gathering context, offering multiple variants, and avoiding AI-slop patterns.
17 · bundle
eryajf
design-systems
71 套品牌级设计系统知识库,覆盖 AI/LLM、开发工具、生产力、金融科技、电商、媒体、汽车等 8 大类别。 每套系统包含 9 段标准结构:视觉主题、色彩、排版、组件、布局、深度、注意事项、响应式、Agent 指南。 触发词:设计系统、选择风格、品牌风格、设计令牌、DESIGN.md、配色方案
0 · bundle
kursku
bolder
Amplify safe or boring designs to make them more visually interesting and stimulating. Increases impact while maintaining usability.
55 · bundle
phuryn
brainstorm-ideas-existing
Generate new feature ideas for an existing product using multi-perspective ideation from PM, Designer, and Engineer viewpoints, then prioritize the best five.
22.6k
saranskumar
design
Use this skill when the user is designing any visual system, UI, graphic, layout, brand asset, or interface and needs structured, high-quality, communication-first design decisions across typography, layout, color, imagery, and UX.
0 · bundle
owl-listener
information-architecture
Design the structure, hierarchy, and navigation model for a product's content and features.
1.7k
ferroxlabs
ijfw-design
First-class design intelligence. Dispatches to the best available design skill (ui-ux-pro-max, frontend-design, superpowers), then layers IJFW constraints on top. Triggers: 'design', 'redesign', 'UI', 'UX', 'dashboard', 'page', 'component', 'make it look better', 'polish', 'pretty', 'professional', 'user experience', 'layout', 'visual', 'mobile-first', 'dark mode', 'accessibility', 'colors', 'typography', 'brand'.
37
alunadev
brand-identity
Generates a bespoke brand identity for a new project through a short interview, then writes it as a DESIGN.md file (Google Stitch format) in that project's own repo. Use when starting a new project and its visual identity isn't defined yet, when asked "what's the brand for X", "define the brand for this project", "new project design system", or before the first UI work on a fresh project. Do NOT use this to restyle or elevate a project that already has an identity — that's `taste-redesign`.
3
alunadev
codebase-design
Shared vocabulary for designing deep modules — a small interface hiding a lot of behavior. Use when designing or improving a module's interface, deciding where a seam belongs, deciding whether to extract or merge modules, or making code more testable.
3 · bundle