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cYz26

@cyz26 source repo

56 published skills

  1. Godot Core · cyz26 bundle
    Plan-first core workflows for Godot 4 feature implementation, bug fixing, architecture refactor, and performance diagnosis with strict validation gates. Use when Codex edits common Godot project files (.godot, .tscn, .tres, .gd, .cs) and needs repeatable quality checks, decoupling conventions, testing flow, or evidence-based debugging.
    0 installs
  2. Agent Reach · cyz26 bundle
    Deprecated and not recommended for new use. Legacy guidance for installing, updating, diagnosing, configuring, and operating Agent Reach only when the user explicitly asks for that local toolchain.
    0 installs
  3. Spec Workflow · cyz26 bundle
    Use when Codex should drive non-trivial features, refactors, integrations, or bug fixes through a reusable spec workflow with staged clarification, implementation planning, and tracked execution artifacts.
    0 installs
  4. Pixi Game Core · cyz26 bundle
    Build, refactor, or review PixiJS v8 games using TypeScript, pnpm, and Vite. Use when Codex needs to start a new PixiJS game, standardize an existing Pixi project, define scene and system architecture, organize asset loading, normalize input handling, or enforce rendering and quality gates for AI coding workflows.
    0 installs
  5. Kb Lint · cyz26
    Use when auditing AgentKB frontmatter, context packs, and raw-source freshness.
    0 installs
  6. Godot Web Export · cyz26 bundle
    Godot Web export and deployment workflow with thread compatibility decision gates, server header and MIME checks, cache/version policy, and browser runtime incident diagnosis. Use when Codex works on HTML5 export, CDN or object-storage deployment, WebView adaptation, or Web black-screen and startup failures.
    0 installs
  7. Playwright Codex · cyz26 bundle
    Configure and use Playwright in Codex with a CLI-first workflow and MCP fallback.
    0 installs
  8. Kb Query · cyz26
    Use when answering from AgentKB Markdown without full-vault scans.
    0 installs
  9. Crawl4ai · cyz26 bundle
    Use when web pages or HTTP(S) URLs should be crawled, browser-rendered, or converted into Markdown with Crawl4AI for research, source intake, summarization, review, or downstream knowledge-base workflows; use MarkItDown instead for local PDFs, Office files, archives, downloaded documents, and attachments.
    0 installs
  10. Kb Import · cyz26
    Use when local files, PDFs, office documents, URLs, Feishu/Lark docs, or Drive folders should enter AgentKB source intake.
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  11. Kb Ingest · cyz26
    Use when raw AgentKB sources need durable Markdown notes.
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  12. Kb Update · cyz26
    Use when completed work needs durable AgentKB Markdown updates.
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  13. Kb Capture · cyz26
    Use when free-form input should enter the personal-first AgentKB vault.
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  14. Kb Compact · cyz26
    Use when context-pack.md is stale, oversized, or missing recent AgentKB work.
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  15. Kb Promote · cyz26
    Use when repeated AgentKB lessons should become playbooks, ADRs, skills, or context packs.
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  16. Kb Reflect · cyz26
    Use when failures, corrections, or review findings should become AgentKB knowledge.
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  17. Change Plan · cyz26
    Use when an OpenSpec change needs proposal, design, specs, or executable tasks.
    0 installs
  18. Self Improving Codex · cyz26 bundle
    Capture task-time learnings in Codex repositories, keep `learning-log.md` and `status.md` aligned, and safely triage promotions into durable knowledge or skill candidates.
    0 installs
  19. Execute Task · cyz26
    Use when executing one approved OpenSpec task or configured lightweight ledger item.
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  20. Godot Core 2 · cyz26 bundle
    Plan-first Godot engineering for feature implementation, bug fixing, architecture review, and performance diagnosis with official-doc routing and explicit validation. Use for day-to-day Godot project work when the task is not primarily a scene-interface refactor, preset-driven release/export task, Web deployment incident, or Web CJK font failure.
    0 installs
  21. Uninstall Claude Code · cyz26 bundle
    Complete uninstallation of Claude Code including npm package removal and cleanup of all configuration, cache, router, and plugin files. Use when the user wants to uninstall, remove, delete, or clean up Claude Code (also known as @anthropic-ai/claude-code) and related tooling (such as @musistudio/claude-code-router) from their system. Handles removal of npm packages, .claude configuration files, claude-code-router files/plugins, cache directories, and VSCode extensions.
    0 installs
  22. Codex Updater · cyz26
    Use when checking, previewing, synchronizing, upgrading, verifying, or rolling back Codex Plugins, packaged Skills, marketplaces, installed caches, declarative Fleet profiles, adopted projects, or legacy workstation updaters.
    0 installs
  23. Project Setup · cyz26
    Use when initializing DevFlow workflow files or restoring a missing project control plane.
    0 installs
  24. Godot Web Cjk Font Fix · cyz26 bundle
    解决 Godot 4 Web 导出中文方块/乱码问题,并沉淀“随包字体 + 子集化 + 包体优化 + 回归验证”的可复用流程。适用于编辑器正常但 Web 显示异常、符号缺字、字体体积过大场景。
    0 installs
  25. Feature Intake · cyz26
    Use when triaging features, bugs, refactors, migrations, tooling, or workflow requests.
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  26. Workflow Doctor · cyz26
    Use when workflow state, specs, tasks, evidence, dependencies, or generated guidance drift.
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  27. Pixi Mini Game Readiness · cyz26 bundle
    Prepare or review a PixiJS project for future WeChat or Douyin mini-game adaptation without implementing runtime adapters yet. Use when Codex needs to audit browser-only coupling, define platform boundaries, set mini-game-safe rules before implementation, or produce a readiness gap checklist before mini-game migration.
    0 installs
  28. Pixi Wechat Black Screen · cyz26 bundle
    Diagnose and fix PixiJS WeChat mini-game black screens caused by startup/runtime adapter issues, unstable screen-canvas ownership, DevTools DOM quirks, or canvas/display mismatches. Use when a PixiJS mini-game boots in WeChat DevTools or on device but stays black, when logs reach app init or first frame without visible output, or when adapting browser-oriented Pixi boot code to the WeChat single-screen-canvas contract.
    0 installs
  29. Dev Flow Refresh · cyz26 bundle
    Use when DevFlow has upgraded, when refreshing the local/global DevFlow plugin installation or installed cache, or when refreshing DevFlow project-local workflow configuration across active projects.
    0 installs
  30. Agents Md Context Manager · cyz26 bundle
    Generate or update project-level AGENTS.md and its companion context-management workspace (docs/work task linkage + knowledge base). Use when users ask to initialize AGENTS.md, improve AGENTS.md, add task-state persistence, or build reusable domain knowledge workflows with local snapshots of online sources.
    0 installs
  31. Game Image Asset Pipeline · cyz26 bundle
    Convert text-to-image outputs into game-ready transparent assets by removing plain backgrounds, removing corner watermarks/logos, trimming to subject bounds, and exporting fixed-size PNGs. Use when Codex needs to transform AI-generated artwork into icons, avatars, or sprite-ready assets with strict size and padding requirements (for example 256x256 UI icons).
    0 installs
  32. Skill Candidate Harvester · cyz26 bundle
    Aggregate repeated durable workflows across Codex repositories, maintain candidate records in global durable-knowledge memory, and promote mature candidates into skill drafts when the evidence threshold is met.
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  33. Kb Enable Project · cyz26
    Use when a repository should be configured for AgentKB project problem capture.
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  34. Checkpoint Compact · cyz26
    Use when checkpointing or preparing /compact at workflow boundaries.
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  35. Context Tool Audit · cyz26
    Use when auditing context-heavy skills/plugins or project tool cleanup.
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  36. Verify And Archive · cyz26
    Use when verifying completed work, preparing a completion claim, or gating OpenSpec archive.
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  37. Godot Bug Triage · cyz26 bundle
    Diagnose Godot runtime, scene-loading, editor, or export failures and drive toward the smallest defensible fix. Use when the task is driven by an error, regression, crash, null instance, missing node path, failed load, or export failure, including breakage caused by an earlier rename or move. Do not use for ordinary feature requests or planned refactors.
    0 installs
  38. Godot Web Export 2 · cyz26 bundle
    Handle Godot Web export, deployment, and runtime diagnosis with explicit thread, header, cache, and smoke-check gates. Use for HTML5 export, CDN or object-storage deployment, custom shell issues, WebView adaptation, or browser black-screen and startup failures. Do not use for generic desktop/mobile export or non-Web feature work.
    0 installs
  39. Pixi Web Wechat Dual Target · cyz26 bundle
    Develop, refactor, or review a PixiJS project that must keep both Web and WeChat mini-game outputs healthy. Use when Codex needs ongoing dual-target guardrails, validation gates, regression review, or smoke checklists after readiness work is already in place.
    0 installs
  40. AI Native Tech Plan · cyz26 bundle
    Use when writing technical plans with Target State, Completion Contract, Execution Ledger, and Validation Commands.
    0 installs
  41. Capability Research · cyz26
    Use when researching current, external, platform, plugin, API, hook, or local tool capabilities before planning or implementation.
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  42. Durable Knowledge Maintainer · cyz26
    Close out tasks or run periodic durable-knowledge reviews in any Codex repo that uses AGENTS.md + docs/work + knowledge/, keeping task metadata, long-term docs, verification state, and emerging skill candidates in sync.
    0 installs
  43. Pixi Wechat Minigame Adapter · cyz26 bundle
    Canonical PixiJS v8 + TypeScript + Vite solution for adding or standardizing a WeChat mini-game target with reusable starter templates, install scripts, validation gates, and maintenance rules.
    0 installs
  44. Context Fixer · cyz26
    Use only when explicitly asked to inspect the pending Context Fixer prototype or legacy reports; prefer DevFlow context-health for new Codex context checks.
    0 installs
  45. Claude Code Delegate · cyz26 bundle
    Use when Codex should delegate a complete bounded planning, review, or explicitly approved execution task to Claude Code through the DevFlow wrapper, then independently verify the result.
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  46. Context Health Check · cyz26 bundle
    Use when context rot, stale goals, retries, diff spread, or subagent risk appears.
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  47. Project Orchestrator · cyz26
    Use when routing Codex setup, planning, execution, verification, or workflow repair.
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  48. Godot Feature Impl · cyz26 bundle
    Implement ordinary Godot gameplay, UI, or systems work inside an existing project while respecting project constraints and validation commands. Use for normal feature delivery, behavior changes, and scoped extensions. Do not use for primarily structural scene refactors or export-and-release tasks.
    0 installs
  49. Godot Export Release · cyz26 bundle
    Execute or diagnose a Godot preset-driven export and release workflow. Use only when the task explicitly asks to export, prepare a release, or debug an export-specific failure. Do not use for ordinary feature work or scene refactors.
    0 installs
  50. Godot Scene Refactor · cyz26 bundle
    Safely refactor a Godot scene tree or scene path while preserving references. Use only when the user explicitly asks to rename, move, reparent, or reconnect scene structure. Do not use for ordinary gameplay code changes or for regressions that should start as bug triage.
    0 installs
  51. Lark Feishu Ops · cyz26 bundle
    Use when Feishu/Lark platform work needs one fail-closed entry point backed by lark-cli and compact FeishuOps delegation: docs, IM, contacts, calendar, meetings, Sheets, Base, Wiki, Drive, whiteboard, approvals, attendance, mail, OKR, slides, tasks, apps, events, notes, live VC agents, workflows, auth/profile operations, or explicit OpenAPI fallback.
    0 installs
  52. Godot Douyin Minigame · cyz26 bundle
    Implement, validate, or debug the Godot 4.6 Douyin mini-game route built on the vendored official exporter, repo-owned overlay sync, clean export assembly, and platform-specific runtime validation. Use when Codex needs Douyin export setup, Douyin Developer Tools or device evidence, or Douyin-specific triage for launcher startup, subpackages, runtime probes, or exporter compatibility patches.
    0 installs
  53. Godot Wechat Minigame · cyz26 bundle
    Implement, validate, or debug the Godot 4.6 WeChat mini-game route built on Web export, a repo-owned shell, JS bridges, and engine-subpackage assembly. Use when Codex needs the WeChat export flow, WeChat DevTools or device validation, or WeChat-specific runtime triage such as input, wasm startup, packaged assets, or editor-only addon stripping.
    0 installs
  54. Plugin Project Migration · cyz26
    Use when plugin or skill runtime updates may require project-local configuration sync or migration.
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  55. Godot Web Cjk Font Fix 2 · cyz26 bundle
    Fix Godot 4 Web Chinese, Japanese, and Korean glyph failures with packaged fonts, subsetting, payload optimization, and explicit Web regression checks. Use when editor text is correct but Web output shows tofu boxes, missing glyphs, garbled symbols, or oversized bundled fonts.
    0 installs
  56. Godot Minigame Solution · cyz26 bundle
    Route Godot WeChat and Douyin mini-game work through a shared solution workflow covering adoption, refresh, validation, upstream monitoring, and platform-specific triage. Use when a Godot project needs the reusable mini-game package installed or updated, when a repo should keep thin wrappers around `addons/minigame_solution/`, when Codex must check latest official or external solution drift and dependency updates, or when Codex must decide whether to load the WeChat or Douyin mini-game workflow for validation and debugging.
    0 installs