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- ▌ Morning Routine 3 · tools-only bundleOrchestrates a full morning sweep of pending items (email, tasks, Slack, WhatsApp, X). Use when the user asks for a sweep, morning routine, inbox sweep, or all pending items.
- ▌ Weekly Newsletter 4 · tools-only bundleGenera la newsletter semanal de DevExpert recopilando contenido de X, YouTube, Postiz y bookmarks. Crea borrador en Listmonk para revisión.
- ▌ Meeting Prep 2 · tools-only bundlePrepare for meetings by gathering attendee context and related topics
- ▌ Record 2 · tools-only bundleStart, stop, pause, or mark moments in screen recordings with organized file...
- ▌ Bio Pdb Structure Modification 2 · tools-only bundleModify protein structures using Biopython Bio.PDB. Use when transforming coordinates, removing atoms or residues, adding new entities, modifying B-factors and occupancies, or building structures programmatically.
- ▌ Bio Tcr Bcr Analysis Repertoire Visualization 2 · tools-only bundleCreate publication-quality visualizations of immune repertoire data including circos plots, clone tracking, diversity plots, and network graphs. Use when generating figures for repertoire comparisons, clonal dynamics, or V(D)J gene usage.
- ▌ Bio Temporal Genomics Periodicity Detection 2 · tools-only bundleDiscovers periodic signals of unknown period in time-series omics data using Lomb-Scargle periodograms (scipy), autocorrelation, and wavelet time-frequency decomposition (pywt). Identifies dominant frequencies, handles irregularly sampled data, and detects transient periodicity. Use when searching for periodic patterns of unknown period length, analyzing cell cycle oscillations, or processing unevenly spaced time-series. Not for testing known 24-hour rhythms (see temporal-genomics/circadian-rhythms).
- ▌ Migrating Dbt Core To Fusion 4 · tools-only bundleResolves Fusion compatibility errors, applies dbt-autofix for deprecations and package updates, and iterates with dbtf parse/compile until the project compiles cleanly. Use when migrating a dbt project from dbt Core to the Fusion engine, addressing deprecations, or running dbtf commands.
- ▌ Bio Splicing Qc 2 · tools-only bundleAssesses RNA-seq data quality for splicing analysis including junction saturation curves, splice site strength scoring, and junction coverage metrics using RSeQC. Use when evaluating data suitability for splicing analysis or troubleshooting low event detection.
- ▌ Bio Immunoinformatics Tcr Epitope Binding 2 · tools-only bundlePredict TCR-epitope specificity using ERGO-II and deep learning models for T-cell receptor antigen recognition. Match TCRs to their cognate epitopes or predict TCR targets. Use when analyzing TCR repertoire specificity or identifying antigen-reactive T-cells.
- ▌ Bio Admet Prediction 2 · tools-only bundlePredicts ADMET properties using ADMETlab 3.0 API or DeepChem models. Estimates bioavailability, CYP inhibition, hERG liability, and 119 toxicity endpoints with uncertainty quantification. Filters for PAINS and other structural alerts. Use when filtering compounds for drug-likeness or prioritizing leads by predicted safety.
- ▌ Write Structoffset As YAML 3 · tools-only bundleWrite struct member offset analysis results as YAML file beside the binary using IDA Pro MCP. Use this skill after identifying a struct member offset and optionally generating a signature for it to persist the results in a standardized YAML format.
- ▌ Bio Comparative Genomics Ortholog Inference 2 · tools-only bundleInfer orthologous gene groups across species using OrthoFinder and ProteinOrtho. Identify orthologs, paralogs, and co-orthologs for comparative genomics and functional annotation transfer. Use when identifying gene orthologs across species or building orthogroups for evolutionary analysis.
- ▌ Burndown 3 · tools-only bundleAutonomous tech debt elimination. Combines /deslop + /qa into an iterative fix loop. Scans for code slop and architecture issues, prioritizes by severity, and autonomously fixes until completion. Use when asked to "burn down debt", "clean up codebase", or "/burndown".
- ▌ Find Cbaseentity Starttouch And Cbaseentity Touch And Cb 3 · tools-only bundleFind and identify the CBaseEntity_StartTouch, CBaseEntity_Touch, and CBaseEntity_EndTouch virtual functions in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate these touch-related virtual functions by searching for the "INVALID CGameEventStartTouchCollideAdaptor" string reference and analyzing the touch event handler functions.
- ▌ Find Cbaseplayerpawn Removeplayeritem 3 · tools-only bundleFind and identify the CBasePlayerPawn_RemovePlayerItem function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the RemovePlayerItem function by searching for the "DestroyWeapon" string reference and analyzing cross-references.
- ▌ Find Cbaseentity Isplayerpawn And Cbaseentity Isplayerco 2 · tools-only bundleFind and identify the CBaseEntity_IsPlayerPawn and CBaseEntity_IsPlayerController virtual functions in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate both vfuncs by decompiling ShowHudHint, following its first callee, and extracting the vtable offsets for IsPlayerPawn and IsPlayerController.
- ▌ Create Merge Request Changelog 2 · tools-only bundleAnalyze git branches and generate comprehensive merge request descriptions with structured domain-based change categorization (bug fixes, enhancements, technical debt, documentation, testing). Use when preparing MR/PR descriptions, documenting branch changes, or analyzing git diffs for release notes. Works with any git repository without requiring JIRA or issue tracker integration.
- ▌ Claude Md Manager 2 · tools-only bundleCreate, audit, and maintain CLAUDE.md documentation files that configure Claude Code for projects. Use this skill when (1) initializing a new project with Claude Code configuration, (2) reviewing or improving existing CLAUDE.md files, (3) organizing project instructions using progressive disclosure patterns, (4) converting repeated instructions into permanent documentation, or (5) setting up agent_docs/ structures for larger codebases. Handles the WHAT/WHY/HOW framework, conciseness optimization, and file import patterns.
- ▌ Extract Learnings 3 · tools-only bundleThis skill should be used when the user asks to persist learnings to memory. Triggers on "extract learnings", "save this for next time", "remember this pattern", "add this to memory", "update CLAUDE.md with what we learned", "store this insight".
- ▌ Starting A Design Plan 2 · tools-only bundleUse when beginning any design process - orchestrates gathering context, clarifying requirements, brainstorming solutions, and documenting validated designs to create implementation-ready design documents
- ▌ AWS Sdk Java V2 Rds 2 · tools-only bundleProvides AWS RDS (Relational Database Service) management patterns using AWS SDK for Java 2.x. Use when creating, modifying, monitoring, or managing Amazon RDS database instances, snapshots, parameter groups, and configurations.
- ▌ Write Globalvar As YAML 3 · tools-only bundleWrite global variable analysis results as YAML file beside the binary using IDA Pro MCP. Use this skill after completing global variable identification and signature generation to persist the results in a standardized YAML format.
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- ▌ Meta Process Capture Expert Panel Dataset Builder · tools-only bundleDocument the multi-agent expert panel methodology as a reusable system for building datasets that inform skills and systems. The process — assign framework experts to repositories, ask structured questions, cross-examine, synthesize, map to requirements, validate — produced high-quality sourced findings. Capture this as a repeatable pattern. **Key elements to document**: - Expert assignment protocol (one agent per source repo, source-code-only evidence standard) - Question group design (themed questions → cross-examination → synthesis) - Cross-examination as adversarial validation (experts challenge each other's claims) - Phased output (discussion → requirement mapping → synthesis → validation) - Traceability chain (claim → expert citation → file:line evidence) - Session continuity handling (state file enables cross-session resumption) **Input artifacts**: `plugins/plugin-creator/skills/assessor/references/ARL/ARL-agent-instructions.md`, `qa-expert-panel.md`
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- ▌ Github Project Setup Py Add Milestone Close Command · tools-only bundle`github_project_setup.py` now has `milestone start` which bulk-transitions `status:needs-grooming` → `status:in-progress`. Add a symmetric `milestone close` command for the `complete-milestone` skill. The command should: (1) validate the milestone is open, (2) list all still-open issues (warn if any remain), (3) transition open issues from `status:in-progress` → `status:done` or close them, (4) close the milestone itself via `milestone.edit(state='closed')`, (5) print a completion summary. Updat
- ▌ Add Inputdata Type Metadata Field Feature · tools-only bundleAdd InputData.type_metadata Field Feature
- ▌ Conventional Commits Fix Changelog References To Nonexistent · tools-only bundleCHANGELOG references files that do not exist in the repository. Additionally, related skills referenced in the plugin do not exist. All dead references need to be either created or removed.
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- ▌ Contextual AI Documentation Optimizer 2 · tools-only bundleOptimize prompts, SKILL.md, and CLAUDE.md files for better Claude comprehension using self-verifying methodology. Use when improving prompt effectiveness, rewriting instructions for AI consumption, analyzing ineffective prompts, or refining system prompts and agent configurations. Applies RT-ICA pre-check and CoVe post-check to ensure verified optimization with token impact reporting and structural enforcement recommendations.
- ▌ Governance Discovery Subagent 2 · tools-only bundleAzure governance discovery subagent. Queries Azure Policy assignments via REST API (including management group-inherited policies), classifies policy effects, and returns structured governance constraints. Isolates heavy REST API work from the parent IaC plan agents (Bicep and Terraform) context.
- ▌ Bicep Review Subagent 2 · tools-only bundleBicep code review subagent. Reviews Bicep templates against Azure Verified Modules (AVM) standards, naming conventions, security baseline, and best practices. Returns structured APPROVED/NEEDS_REVISION/FAILED verdict with actionable feedback.
- ▌ Bicep Review Subagent 3 · tools-only bundleBicep code review subagent. Reviews Bicep templates against Azure Verified Modules (AVM) standards, naming conventions, security baseline, and best practices. Returns structured APPROVED/NEEDS_REVISION/FAILED verdict with actionable feedback.
- ▌ Bicep Review Subagent 4 · tools-only bundleBicep code review subagent. Reviews Bicep templates against Azure Verified Modules (AVM) standards, naming conventions, security baseline, and best practices. Returns structured APPROVED/NEEDS_REVISION/FAILED verdict with actionable feedback.
- ▌ Bicep Review Subagent 5 · tools-only bundleBicep code review subagent. Reviews Bicep templates against Azure Verified Modules (AVM) standards, naming conventions, security baseline, and best practices. Returns structured APPROVED/NEEDS_REVISION/FAILED verdict with actionable feedback.
- ▌ 06 Bicep Code Generator 2 · tools-only bundleExpert Azure Bicep Infrastructure as Code specialist that creates near-production-ready Bicep templates following best practices and Azure Verified Modules standards. Validates, tests, and ensures code quality.
- ▌ Sam Cost Token Management · tools-only bundleExplore token budgets and cost controls per agent/stage. Track API costs. Set limits per task.
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- ▌ Bicep Whatif Subagent 2 · tools-only bundleBicep deployment preview subagent. Runs az deployment group what-if to preview changes before deployment. Analyzes policy violations, resource changes, and cost impact. Returns structured summary for parent agent review.
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- ▌ Multi Label Classify Example · tools-only bundleDemonstrates the classify filter with multi-label classification
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- ▌ 05 Bicep Planner 2 · tools-only bundleExpert Azure Bicep Infrastructure as Code planner that creates comprehensive, machine-readable implementation plans. Consults Microsoft documentation, evaluates Azure Verified Modules, and designs complete infrastructure solutions with architecture diagrams.
- ▌ Infraops Conductor 3 · tools-only bundleMaster orchestrator for the 7-step Azure infrastructure workflow. Coordinates specialized agents (Requirements, Architect, Design, Bicep Plan, Bicep Code, Deploy) through the complete development cycle with mandatory human approval gates. Maintains context efficiency by delegating to subagents and preserves human-in-the-loop control at critical decision points.
- ▌ Youtube To Blog Post 3 · tools-only bundleConvert YouTube videos to SEO-optimized blog posts. Extract video title, description, and content, then generate a search-engine-friendly blog post with embedded video, cover images, and optimized metadata. Auto-generates English filenames and saves to the configured Hexo blog posts directory.
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- ▌ Swarm Task Planner 2 · tools-only bundleCreates dependency-based task plans for parallel AI agent execution. Transforms architecture docs and PRDs into priority-ordered tasks with acceptance criteria, sync checkpoints, and quality gates. Uses CLEAR+CoVe task design standards.
- ▌ Swarm Task Planner 3 · tools-only bundleCreates dependency-based task plans for parallel AI agent execution. Transforms architecture docs and PRDs into priority-ordered tasks with acceptance criteria, sync checkpoints, and quality gates. Uses CLEAR+CoVe task design standards.
- ▌ Swarm Task Planner 4 · tools-only bundleCreates dependency-based task plans for parallel AI agent execution. Transforms architecture docs and PRDs into priority-ordered tasks with acceptance criteria, sync checkpoints, and quality gates. Uses CLEAR+CoVe task design standards.
- ▌ Swarm Task Planner 5 · tools-only bundleCreates dependency-based task plans for parallel AI agent execution. Transforms architecture docs and PRDs into priority-ordered tasks with acceptance criteria, sync checkpoints, and quality gates. Uses CLEAR+CoVe task design standards.
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- ▌ 08 As Built 2 · tools-only bundleGenerates Step 7 as-built documentation suite after successful deployment. Reads all prior artifacts (Steps 1-6) and deployed resource state to produce comprehensive workload documentation: design document, operations runbook, cost estimate, compliance matrix, backup/DR plan, resource inventory, and documentation index.
- ▌ 09 Diagnose 2 · tools-only bundleInteractive diagnostic agent that guides users through Azure resource health assessment, issue identification, and remediation planning. Uses approval-first execution for safety, analyzes single resources, and saves reports to agent-output/{project}/.
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- ▌ HTTP Request 2 · tools-only bundle发起 HTTP 网络请求,支持 GET、POST、PUT、DELETE、PATCH 方法。当用户需要调用 API、获取网页内容、发送数据到服务器时使用。
- ▌ 03 Architect 2 · tools-only bundleExpert Architect providing guidance using Azure Well-Architected Framework principles and Microsoft best practices. Evaluates all decisions against WAF pillars (Security, Reliability, Performance, Cost, Operations) with Microsoft documentation lookups. Automatically generates cost estimates using Azure Pricing MCP tools. Saves WAF assessments and cost estimates to markdown documentation files.
- ▌ 03 Architect 3 · tools-only bundleExpert Architect providing guidance using Azure Well-Architected Framework principles and Microsoft best practices. Evaluates all decisions against WAF pillars (Security, Reliability, Performance, Cost, Operations) with Microsoft documentation lookups. Automatically generates cost estimates using Azure Pricing MCP tools. Saves WAF assessments and cost estimates to markdown documentation files.
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- ▌ Refactor Planner 2 · tools-only bundleAnalyze plugin structure and create comprehensive executable refactoring plans with prioritized tasks and parallelization strategy. Use when planning plugin refactoring, breaking down large refactoring efforts into executable tasks, splitting oversized skills exceeding 500 lines, or assessing plugin quality before systematic improvements. Identifies refactoring opportunities, maps dependencies, and generates task files for execution.
- ▌ Azure Defaults 4 · tools-only bundleAzure infrastructure defaults, naming conventions, security baselines, AVM modules, WAF assessment criteria, governance discovery patterns, service lifecycle validation, research workflows, and region/tag/SKU configuration for all agents. **Triggers**: "Azure defaults", "naming conventions", "required tags", "AVM modules", "WAF assessment", "security baseline", "governance discovery", "research patterns", "service lifecycle", "region defaults", "pricing MCP", "CAF naming", "unique suffix"
- ▌ Problem Solving 2 · tools-only bundleSystematic problem-solving with Good Teacher mode (default). AI guides through questions, not answers - inspired by Polya's "How to Solve It". Use when user needs to: (1) Solve problems methodically, (2) Learn to think through challenges, (3) Develop problem-solving skills, (4) Find root cause of issues. Triggers: "problem", "solve", "stuck", "how do I", "figure out", "analyze", "debug", "decide", "แก้ปัญหา", "ช่วยคิด", "ติดปัญหา"
- ▌ Azure Defaults 5 · tools-only bundleAzure infrastructure defaults, naming conventions, security baselines, AVM modules, WAF assessment criteria, governance discovery patterns, service lifecycle validation, research workflows, and region/tag/SKU configuration for all agents. **Triggers**: "Azure defaults", "naming conventions", "required tags", "AVM modules", "WAF assessment", "security baseline", "governance discovery", "research patterns", "service lifecycle", "region defaults", "pricing MCP", "CAF naming", "unique suffix"
- ▌ Sf Deploy 2 · tools-only bundleComprehensive Salesforce DevOps automation using sf CLI v2. Use when deploying metadata, managing scratch orgs, setting up CI/CD pipelines, or troubleshooting deployment errors.
- ▌ Sf Deploy 3 · tools-only bundleComprehensive Salesforce DevOps automation using sf CLI v2. Use when deploying metadata, managing scratch orgs, setting up CI/CD pipelines, or troubleshooting deployment errors.
- ▌ Sf Deploy 4 · tools-only bundleComprehensive Salesforce DevOps automation using sf CLI v2. Use when deploying metadata, managing scratch orgs, setting up CI/CD pipelines, or troubleshooting deployment errors.
- ▌ Sf Deploy 5 · tools-only bundleComprehensive Salesforce DevOps automation using sf CLI v2. Use when deploying metadata, managing scratch orgs, setting up CI/CD pipelines, or troubleshooting deployment errors.
- ▌ Sf Deploy 6 · tools-only bundleComprehensive Salesforce DevOps automation using sf CLI v2. Use when deploying metadata, managing scratch orgs, setting up CI/CD pipelines, or troubleshooting deployment errors.
- ▌ Sf Deploy 7 · tools-only bundleComprehensive Salesforce DevOps automation using sf CLI v2. Use when deploying metadata, managing scratch orgs, setting up CI/CD pipelines, or troubleshooting deployment errors.
- ▌ Sf Deploy 8 · tools-only bundleComprehensive Salesforce DevOps automation using sf CLI v2. Use when deploying metadata, managing scratch orgs, setting up CI/CD pipelines, or troubleshooting deployment errors.
- ▌ Bio Gene Regulatory Networks Coexpression Networks 2 · tools-only bundleBuild weighted gene co-expression networks to identify modules of co-regulated genes and relate them to phenotypes using WGCNA and CEMiTool. Detects hub genes and module-trait relationships from bulk or single-cell expression data. Use when finding co-expression modules, identifying hub genes, or relating gene networks to clinical or experimental variables.
- ▌ Find Ccsplayer Weaponservices Pickupitem And Ccsplayer W 2 · tools-only bundleFind and identify CCSPlayer_WeaponServices_PickupItem and CCSPlayer_WeaponServices_EquipWeapon functions in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the weapon pickup functions. CCSPlayer_WeaponServices_PickupItem is a virtual function on CCSPlayer_WeaponServices found via "Player.PickupGrenadeAudible" string xref. CCSPlayer_WeaponServices_EquipWeapon is called within PickupItem. Trigger: CCSPlayer_WeaponServices_PickupItem, CCSPlayer_WeaponServices_EquipWeapon, PickupItem, EquipWeapon, Player.PickupGrenadeAudible, item_pickup
- ▌ Find Cpointteleport Teleport 2 · tools-only bundleFind and identify the CPointTeleport_Teleport virtual function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the teleport handler function for point_teleport entities. Triggers: CPointTeleport_Teleport, point_teleport, teleport entity, can't teleport object
- ▌ Find Cbaseentity Emitsoundfilter 2 · tools-only bundleFind and identify the CBaseEntity_EmitSoundFilter function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the EmitSoundFilter function by searching for the "CT_Water.StepLeft" string reference and analyzing cross-references.
- ▌ Find Ccsplayercontroller Changeteam 2 · tools-only bundleFind and identify the CCSPlayerController_ChangeTeam function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the ChangeTeam function by searching for known debug string references and analyzing cross-references.
- ▌ Find Ccsplayerpawnbase Postthink 2 · tools-only bundleIDA Pro string analysis and function reverse engineering workflow. Connect to IDA Pro via ida-pro-mcp for binary analysis to locate the CCSPlayerPawnBase_PostThink function. Use cases: (1) Search for specific strings in binary files (2) Find cross-references (xrefs) to strings (3) Decompile functions that reference strings and view pseudocode (4) Locate specific code segments in pseudocode (5) Rename functions and variables to improve readability (6) Analyze function call relationships and data flow Trigger: CCSPlayerPawnBase_PostThink
- ▌ Find Cbaseentity Emitsoundparams 2 · tools-only bundleFind and identify the CBaseEntity_EmitSoundParams function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the EmitSoundParams function by searching for the "Stops a named sound playing from this" string, tracing xrefs, and identifying the function via a volume-check code pattern.
- ▌ Find Ccsplayer Itemservices Canacquire 2 · tools-only bundleFind and identify the CCSPlayer_ItemServices_CanAcquire function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate the CanAcquire function that checks if a player's item services can acquire a specific item. This function validates item acquisition based on bot AI purchase logic and item availability.
- ▌ Find Ccsplayer Weaponservices Selectitem 2 · tools-only bundleFind and identify the CCSPlayer_WeaponServices_SelectItem virtual function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the SelectItem function in CCSPlayer_WeaponServices vtable. Trigger: CCSPlayer_WeaponServices_SelectItem, SelectItem, weapon select, switch weapon
- ▌ Find Cbaseentity Setstatechanged 2 · tools-only bundleFind and identify the CBaseEntity_SetStateChanged virtual function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the SetStateChanged function, which handles network state change notifications for entities. Trigger: CBaseEntity_SetStateChanged, SetStateChanged, NetworkStateChanged callback, state change handler
- ▌ Find G Pgametypes And Igametypes Createworkshopmapgroup 2 · tools-only bundleFind and identify the g_pGameTypes global variable and IGameTypes_CreateWorkshopMapGroup virtual function call in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the IGameTypes interface pointer by searching for the "mapgroup workshop" string reference and analyzing the virtual function call pattern.
- ▌ Find Cbaseentity Isalive And Cbaseentity Geteyeposition 2 · tools-only bundleFind and identify the CBaseEntity_IsAlive, CBaseEntity_GetEyePosition and CBasePlayerPawn_GetEyePosition virtual functions in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or server.so to locate these functions. CBaseEntity_IsAlive checks m_lifeState == 0 (LIFE_ALIVE). CBasePlayerPawn_GetEyePosition retrieves the player eye position via camera services. Trigger: CBaseEntity_IsAlive, CBasePlayerPawn_GetEyePosition, IsAlive, GetEyePosition
- ▌ Find Csource2gameentities Checktransmit And Cchecktransm 3 · tools-only bundleFind and identify the CSource2GameEntities::CheckTransmit (virtual function) and CCheckTransmitInfo (struct) in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the CSource2GameEntities::CheckTransmit function by searching for the assertion string pattern and analyzing xrefs.