Coding & Dev Tools Agent Skills

Coding agent skills teach AI agents repeatable engineering workflows: reviewing pull requests, writing tests, refactoring safely, and enforcing house style. Install one SKILL.md and your agent applies the same checklist every time, whether you use Claude Code, Cursor, Codex, or another agent.

Coding & Dev Tools

9,772 skills
rajanthar
Vite Patterns
Vite build tool patterns including config, plugins, HMR, env variables, proxy setup, SSR, library mode, dependency pre-bundling, and build optimization. Activate when working with vite.config.ts, Vite plugins, or Vite-based projects.
0
rajanthar
Python Testing
Python testing strategies using pytest, TDD methodology, fixtures, mocking, parametrization, and coverage requirements.
0
rajanthar
Error Handling
Patterns for robust error handling across TypeScript, Python, and Go. Covers typed errors, error boundaries, retries, circuit breakers, and user-facing error messages.
0
joannanowakowska
Openspec Apply Change
Implement tasks from an OpenSpec change. Use when the user wants to start implementing, continue implementation, or work through tasks.
0
kevinpbuckley
Fab
Search Fab's public free catalog (including Quixel Megascans) and directly import eligible assets without adding them to the account library, or discover/import the signed-in Epic account's owned Fab library. Use for free Fab/Quixel searches, owned-library questions, compatibility checks, and Fab imports. No purchasing or entitlement claiming.
605
kevinpbuckley
Viewport
Control the Unreal Editor level viewport — camera type/position, view mode, FOV, exposure, layout, and rendering settings (ViewportService). Use when the user asks to move the editor camera, change the view mode (Lit/Unlit/Wireframe), set FOV/exposure, switch viewport layout, or frame the level for a screenshot.
605 · bundle
kevinpbuckley
Frame Rate
Diagnose and remove FPS caps so the editor and game run uncapped (or at a target FPS). Use when the user says the editor/game is "locked", "capped", or "stuck" at a frame rate (commonly 60 FPS), asks to "unlock"/"uncap"/"raise" FPS, or wants to set a max FPS. Covers t.MaxFPS, VSync, fixed/smoothed frame rate, and background CPU throttling (EngineSettingsService).
605 · bundle
kevinpbuckley
Pie Testing
Start, stop, and query Play-In-Editor (PIE) sessions for runtime testing of Blueprints, gameplay logic, widgets, AI, and any in-game behavior. Use when the user asks you to "play", "test", "run", "PIE", "start/stop the game", or otherwise needs a live game world to validate changes.
605 · bundle
kevinpbuckley
Map Blockout
Procedurally design an AAA-style open-world FPS map blockout (roads, POIs, fields, forests/treelines, railway/bridges) from a landscape, validate it through gated checks, and materialize it into engine geometry. Use when the user asks to block out or lay out an open-world/FPS map, place roads/POIs/forests/railways procedurally, or turn a blockout plan into splines, paint layers, foliage, and actors.
605 · bundle
kevinpbuckley
Engine Settings
Configure Unreal Engine core settings — rendering, physics, audio, garbage collection, console variables (cvars), and scalability levels (EngineSettingsService). Use when the user asks to change engine/rendering settings, set a console variable (r.*, etc.), adjust scalability/quality levels, or read engine config categories.
605 · bundle
kevinpbuckley
Project Settings
Configure Unreal Engine project settings and editor preferences — UI appearance, toolbar icons, scale, colors, and any UDeveloperSettings subclass (ProjectSettingsService). Use when the user asks to change a project setting or editor preference, configure a UDeveloperSettings category, or read/write project config values.
605 · bundle
kevinpbuckley
Landscape Auto Material
Create production-quality landscape materials with the master-material + material-function + material-instance paradigm, RVT, and auto-layering. Use when the user asks for an auto/procedural landscape material, slope/altitude/distance-based layer blending, Runtime Virtual Textures, biome configuration via instances, or layer material functions. For basic layer-blend materials load landscape-materials.
605 · bundle
lionelsimai
Apqp Plan
Design APQP plans for product quality. TRIGGERS - Use when user needs help with apqp-plan related tasks.
22
lionelsimai
Game Plan
Create game plans with strategy and tactics. TRIGGERS - Use when user needs help with game-plan related tasks.
22
lionelsimai
Call Sheet
Create production call sheets with logistics. TRIGGERS - Use when user needs help with call-sheet related tasks.
22
lionelsimai
Dex Design
Design decentralized exchanges. TRIGGERS - Use when user needs help with dex-design related tasks.
22
lionelsimai
Show Bible
Create show bibles with concept, characters, and world. TRIGGERS - Use when user needs help with show-bible related tasks.
22
lionelsimai
Time Study
Conduct time studies for process efficiency analysis. TRIGGERS - Use when user needs help with time-study related tasks.
22
lionelsimai
Cost Volume
Write cost/price volumes for government proposals. TRIGGERS - Use when user needs help with cost-volume related tasks.
22
lionelsimai
Kpi Tracker
Set up and track KPI dashboards with targets, actuals, and trend analysis. TRIGGERS - Use when user wants to define KPIs, track metrics, or create a scorecard.
22
lionelsimai
Team Outing
Plan team outings with activities and logistics. TRIGGERS - Use when user needs help with team-outing related tasks.
22
lionelsimai
Artist Rider
Write artist riders for live performance requirements. TRIGGERS - Use when user needs help with artist-rider related tasks.
22
lionelsimai
Cdn Strategy
Design CDN strategies for content delivery. TRIGGERS - Use when user needs help with cdn-strategy related tasks.
22
lionelsimai
Consent Form
Create informed consent forms for procedures. TRIGGERS - Use when user needs help with consent-form related tasks.
22
lionelsimai
Gap Analysis
Conduct gap analyses between current and desired states. TRIGGERS - Use when user needs help with gap-analysis related tasks.
22
lionelsimai
Hipaa Notice
Write HIPAA privacy notices and acknowledgments. TRIGGERS - Use when user needs help with hipaa-notice related tasks.
22
lionelsimai
Meme Creator
Create meme concepts with trending formats, captions, and brand alignment. TRIGGERS - Use when user needs help with meme-creator related tasks.
22
lionelsimai
Release Plan
Create release plans with scope and deployment strategy. TRIGGERS - Use when user needs help with release-plan related tasks.
22
rexshihaoren
Grill Me
Interview the user relentlessly about a plan or design until reaching shared understanding, resolving each branch of the decision tree. Use when user wants to stress-test a plan, get grilled on their design, or mentions "grill me".
5
dylanckawalec
Software Architecture
Guide for quality focused software architecture. This skill should be used when users want to write code, design architecture, analyze code, in any case that relates to software development.
3
dylanckawalec
Skill Creator
Create new skills, modify and improve existing skills, and measure skill performance. Use when users want to create a skill from scratch, edit, or optimize an existing skill, run evals to test a skill, benchmark skill performance with variance analysis, or optimize a skill's description for better triggering accuracy.
3 · bundle
dylanckawalec
First Principles Thinking
Socratic coach for breaking down problems to fundamental truths. Use when users want to think through a problem deeply, challenge assumptions, or find innovative solutions. Triggers on requests like "help me think through this", "let's break this down", "what are my blind spots", "I'm stuck on a problem", "challenge my assumptions", or explicit requests for first-principles thinking.
3 · bundle
dylanckawalec
Typescript Advanced Types
Master TypeScript's advanced type system including generics, conditional types, mapped types, template literals, and utility types for building type-safe applications. Use when implementing complex type logic, creating reusable type utilities, or ensuring compile-time type safety in TypeScript projects.
3
dylanckawalec
Release Manager
Use when the user asks to plan releases, manage changelogs, coordinate deployments, create release branches, or automate versioning.
3 · bundle
dylanckawalec
Changelog Generator
Changelog Generator
3 · bundle
dylanckawalec
Database Schema Designer
Use when the user asks to create ERD diagrams, normalize database schemas, design table relationships, or plan schema migrations.
3 · bundle

Frequently asked questions

What are Coding & Dev Tools agent skills?

Coding agent skills teach AI agents repeatable engineering workflows: reviewing pull requests, writing tests, refactoring safely, and enforcing house style. Install one SKILL.md and your agent applies the same checklist every time, whether you use Claude Code, Cursor, Codex, or another agent.

Which Coding & Dev Tools skills are most installed?

Popular Coding & Dev Tools skills on SkillMD right now include viewport, frame-rate, pie-testing. Rankings shift as installs change; sort this page by "Most downloaded" for the live list.

Do Coding & Dev Tools skills work with Claude Code and Cursor?

Yes. Every skill here ships as a SKILL.md file, an open format that works in Claude Code, Claude.ai, Cursor, Codex, Windsurf, and 60+ other agents. Install one with npx skillmds add <owner>/<name>, or copy the file into your agent's skills directory.