Results for “behavior-design”
89 skillsagent-actions
Designs or reviews Agentforce agent actions, covering Flow, Apex invocable, and prompt-template actions, including naming, input/output contracts, confirmation, and error behavior.
15 · bundle
error-handling-designer
Use when the team needs a strategy for validation errors, API failures, job retries, user-facing error UX, observability, or recovery behavior. Trigger on requests to design error handling across frontend, backend, and integrations.
0
motion-design-agent
Agent profile for design motion systems, transitions, easing, reduced-motion behavior, and performance-safe animation. Use when Codex needs a specialist agent perspective for planning, implementation, review, debugging, validation, or handoff in this domain.
1 · bundle
wireframe-spec
Specify wireframe layouts with content priority, component placement, and annotations for behavior, responsiveness, and accessibility.
1.7k
batch-apex-patterns
Design, review, and debug Batch Apex contracts, scope sizing, stateful behavior, chaining, and AsyncApexJob monitoring.
15 · bundle
form-validation-design
`analysis-agent`/`task-agent`/`review-agent`: use when form fields, validation, async checks, submit states, or recovery change; skip when form behavior is unaffected.
4 · bundle
brainstorming
You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.
0 · bundle
brainstorming
You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.
0 · bundle
accessibility-reviewer
Use this when reviewing or designing UI for keyboard access, semantic structure, focus handling, labels, contrast, error communication, motion sensitivity, or screen-reader-friendly behavior.
0
brainstorming
You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.
0 · bundle
cae
Performs finite element analysis, computational fluid dynamics, thermal analysis, modal analysis, and design optimization for validating designs against physical loads and predicting product behavior.
1
error-code-design
`task-agent`: use when error codes, safe messages, retryability, remediation, status mapping, or client behavior needs a stable contract; skip when no error contract changes.
4 · bundle
testability-seam-design
`analysis-agent`/`task-agent`/`review-agent`: use when behavior needs deterministic seams for time, randomness, UUIDs, collaborators, or external I/O; skip when seams are adequate.
4 · bundle
maxim-ui-styling
Builds accessible, responsive UI components and layouts with shadcn/ui, Tailwind CSS, theming, dark mode, and WCAG 2.1 AA compliance, applying behavioral science principles.
2 · bundle
ui-component-designer
Use when the team needs reusable UI component patterns, component responsibilities, states, props, and interaction behavior for React, Next.js, or Tailwind-based interfaces. Trigger on requests to design a component system or define a component before coding it.
0
nick-ai-feature-designer
Practical AI feature design for Nick's products. Use when deciding whether AI belongs in a workflow, how to shape AI UX, what fallback behavior is needed, and how to avoid gimmicky features that add cost without real value.
0 · bundle
metrics-definition
Define UX metrics and KPIs that connect design decisions to measurable business and user outcomes.
1.7k
improve-retention
Diagnose and fix retention problems using behavior design (B=MAP). Use when the user mentions "users drop off", "activation rate", "onboarding friction", "retention metrics", "why users dont complete", "churn analysis", "user activation", or "aha moment". Also trigger when analyzing cohort retention curves, designing activation milestones, reducing time-to-value for new users, or investigating why users stop after their first session. Covers the Ability Chain, prompt design, and tiny behaviors that compound. For habit loops and variable rewards, see hooked-ux. For intrinsic motivation, see drive-motivation.
28 · bundle
design-animation
Design, implement, audit, and plan interface animation and motion systems. Use for animation reviews, motion audits, easing and duration decisions, gesture physics, transform origins, reduced-motion behavior, animation performance, SvelteKit or Motion integration, perceptual feel checks, or self-contained animation improvement plans.
1 · bundle
accessibility-review
Run a WCAG 2.1 AA accessibility audit on a design or page. Trigger with "audit accessibility", "check a11y", "is this accessible?", or when reviewing a design for color contrast, keyboard navigation, touch target size, or screen reader behavior before handoff.
0
mechanics-design
Design and document core game mechanics, systems interactions, feedback loops, and emergent behavior. Use when defining how the game plays at a systems level. Also trigger for "game mechanics", "gameplay systems", "game loop", "game rules", "combat system", "crafting system", or "progression system".
0
android-testing
Write Android unit, Compose UI, and Hilt-integrated tests. Use when designing test behavior with MockK or coroutine test utilities; defer database/WorkManager-specific recipes to the owning feature skill.
542 · bundle
invocable-methods
Designs and reviews Apex actions exposed to Flow via @InvocableMethod, focusing on wrapper DTOs, bulk-safe list contracts, and intentional error behavior.
15 · bundle
responsive-design-planner
Use when a web product or component needs responsive layout planning across mobile, tablet, and desktop. Trigger on requests about breakpoints, layout adaptation, content priority, or mobile-first UI behavior.
0
responsive-design
Implement modern responsive layouts using container queries, fluid typography, CSS Grid, and mobile-first breakpoint strategies. Use when building adaptive interfaces, implementing fluid layouts, or creating component-level responsive behavior.
0 · bundle
motion-design
Design and implement accessible UI motion systems for React, Next.js, and frontend interfaces. Use for animation, transitions, gestures, drag and drop, page transitions, staggered reveals, SVG motion, loaders, motion tokens, reduced-motion behavior, or the old motion-foundations/motion-patterns/motion-advanced/motion-ui skills.
0 · bundle
plan-a-feature
Builds a feature specification from scratch through a relentless, evidence-based interview that walks the design tree decision-by-decision, resolving dependencies as it goes. Use when the user wants to plan, design, scope, specify, or flesh out a new feature, capability, or system behavior before implementation. Produces a feature specification focused on system behaviors, not implementation detail. Does not refine or stress-test an existing plan — use iterative-plan-review. Does not document already-built features — use project-documentation. Does not design the contract for an interface — use design-an-api. Does not research open-ended options before there is a feature to specify — use research.
218 · bundle
monetizing-innovation
Design products and pricing around validated willingness to pay, using the framework from Ramanujam & Tacke's "Monetizing Innovation" to avoid common monetization failures.
1.6k · bundle
environment-strategy-designer
Use this when the project needs a clear strategy for local, test, staging, production, cloud, serverless, or hybrid environments. Trigger on requests about environment layout, runtime differences, environment-specific behavior, or deployment-context planning.
0
maxim-brand
Builds and enforces brand identity through structured agents covering positioning, voice, visual systems, and consistency audits, with behavioral science frameworks applied throughout.
2 · bundle
refactor
Surgical code refactoring to improve maintainability without changing behavior. Covers extracting functions, renaming variables, breaking down god functions, improving type safety, eliminating code smells, and applying design patterns. Less drastic than repo-rebuilder; use for gradual improvements.
0
data-table-grid-ux
Use this skill for tables, grids, filters, sorting, density, keyboard navigation, responsive behavior. Trigger when the task involves web design work related to Data Table Grid UX, implementation, audits, debugging, strategy, or validation.
1 · bundle
refactor
Surgical code refactoring to improve maintainability without changing behavior. Covers extracting functions, renaming variables, breaking down god functions, improving type safety, eliminating code smells, and applying design patterns. Less drastic than repo-rebuilder; use for gradual improvements.
0
diary-study-plan
Design a diary study plan with prompts, duration, participant criteria, and analysis framework to understand user behavior over time in natural contexts.
1.7k
create-cli
Designs command-line interface parameters and UX, including arguments, flags, subcommands, help text, output formats, error messages, exit codes, prompts, config/env precedence, and safe/dry-run behavior.
10 · bundle
python-testing
Design and implement robust Python tests with pytest, including unit and integration boundaries, fixtures, parametrization, failure cases, and optional property-based tests. Use when adding tests, repairing a test suite, or deciding how Python behavior should be verified.
1