← all publishers

Hmbown

@hmbown source repo

451 published skills · page 5 of 5

  1. Illusory Script · hmbown
    Illusory Script is for audience-gated or self-expiring content: burn-after-reading notes, scoped links, ephemeral secrets, and documents that should only mean something to the right reader in the right window. The spell is partly social pattern and partly security mechanism. It is useful, but it is not a substitute for mature secrets management or compliance records.
    0
    installs
  2. Locate Creature · hmbown
    In D&D, Locate Creature points you toward a specific creature within range. The real-world version is entity search: finding a specific person in an organization, locating a running service in a distributed system, tracking down who owns a particular piece of code, or identifying which team is responsible for a specific decision. The target is alive or active — for static artifacts, use Locate Object.
    0
    installs
  3. Mass Suggestion · hmbown
    Mass Suggestion plants the same idea in many minds simultaneously. The real-world version is broadcast persuasion: campaign announcements, company-wide emails, product launch copy, or public statements designed to move a large group in a specific direction. The scale amplifies both impact and risk.
    0
    installs
  4. Power Word Kill · hmbown
    In D&D, Power Word Kill instantly destroys any creature below a hit-point threshold — no saving throw, no resistance, just death. The real-world version is kill -9: the unconditional termination signal. Emergency circuit breakers. Hard account terminations. The nuclear option that exists because sometimes graceful shutdown is not available and the cost of continuing is worse than the cost of data loss. Power Word Kill is not elegant. It is not kind. It is the thing you reach for when everything else has already failed.
    0
    installs
  5. Power Word Stun · hmbown
    In D&D, Power Word Stun locks a creature in place — alive but unable to act. The real-world version is SIGSTOP: a hard freeze that preserves state but halts all activity. Account lockouts, emergency process suspension, administrative holds. Unlike Power Word Kill, the target can be unfrozen. The spell is for situations where something must stop right now but destruction is not warranted — you need the process alive for investigation, for later resumption, or because killing it would cause worse problems than freezing it.
    0
    installs
  6. Sleight Of Hand · hmbown
    Sleight of Hand is not about solving a problem — the solution is already known. It is about executing a known change with zero collateral damage. The skill is precision, not creativity.
    0
    installs
  7. Speak With Dead · hmbown
    This spell is archaeology, not history research. It operates on specific artifacts from a specific dead system to answer specific questions. It is NOT general tech history, NOT interviewing living people, and NOT monitoring live systems.
    0
    installs
  8. Vicious Mockery · hmbown
    The bard's cantrip that deals psychic damage through insults. In practice this is adversarial review — the art of finding and articulating exactly what is wrong with something in a way that is impossible to ignore. Unlike polite feedback that gets filed and forgotten, vicious mockery lands. It is the red-team report that makes the PM cancel the launch, the code review that makes the author delete the PR, the roast that makes the founder pivot. The damage is the point.
    0
    installs
  9. Animal Messenger · hmbown
    Animal Messenger is for delivery paths that are asynchronous, delayed, or a little scruffy. It fits webhook queues, batch email, pub/sub topics, and other channels where you launch the payload and trust the route more than the timing. The real craft is designing for eventual arrival without panic.
    0
    installs
  10. Glyph Of Warding · hmbown
    Use this skill when you need a watchful boundary around files, systems, metrics, queues, or workflows.
    0
    installs
  11. Guards And Wards · hmbown
    In D&D, Guards and Wards fills an area with layered minor defenses — fog, locked doors, illusory walls, confusion effects — that individually are trivial but collectively make navigation exhausting. The real-world version is defense in depth through volume: honeypots mixed with real services, rotating credentials alongside decoy credentials, overlapping rate limiters and CAPTCHAs and behavioral analysis and IP reputation checks. No single ward stops a determined attacker. The maze does.
    0
    installs
  12. Hypnotic Pattern · hmbown
    Hypnotic Pattern mesmerizes everyone who looks at it. The real-world version is attention design: loading animations, progress indicators, onboarding flows, and visual patterns that keep users oriented and engaged during a bounded experience. The line between helpful focus and addictive capture is the central design tension.
    0
    installs
  13. Mass Cure Wounds · hmbown
    In D&D, Mass Cure Wounds heals multiple creatures simultaneously. The real-world version is batch triage: the same bug in 50 repos, the same misconfiguration across a fleet, the same broken migration in every tenant database. When the same problem appears everywhere, fixing them one at a time is Cure Wounds. Fixing them all at once is Mass Cure Wounds.
    0
    installs
  14. Prestidigitation · hmbown
    Prestidigitation transforms. It does not fix, build, scaffold, migrate, or actuate. If the user says "make this look better" or "convert this to that format" — use prestidigitation. If the user says "make this work" or "set this up" or "build this system" — use something else.
    0
    installs
  15. See Invisibility · hmbown
    In D&D, See Invisibility lets you see creatures and objects that have been made invisible. The real-world version is revealing deliberate obscurity: finding the hidden costs in a pricing page, uncovering the actual terms buried in a EULA, identifying the obfuscated tracking in a codebase, or surfacing the real behavior behind a misleading UI. Unlike Perception (which notices what is overlooked) or True Seeing (which pierces all illusion), See Invisibility specifically targets things that were hidden on purpose.
    0
    installs
  16. Animal Friendship · hmbown
    Animal Friendship is the first-contact spell for unfamiliar APIs, vendors, and services. It treats integration work as relationship-building: learn the temperament, respect the boundaries, and earn a stable exchange before asking for anything ambitious. The goal is not domination but trustable cooperation.
    0
    installs
  17. Speak With Plants · hmbown
    Speak with Plants listens to slow, structural systems: codebases, dependency graphs, file trees, schema histories, and repositories with seasons baked into them. These systems do not bark in alarms; they reveal themselves through branching patterns, accreted layers, and places where nothing has moved in years. The spell helps you hear what the structure has been quietly telling maintainers all along.
    0
    installs
  18. Blindness Deafness · hmbown
    In D&D, Blindness/Deafness selectively removes one sense — the target can still act but loses critical awareness. The real-world version is selective channel muting: blocking a process from seeing certain inputs (input filtering, API response redaction), deafening it to specific signals (suppressing webhooks, ignoring certain event streams), or cutting telemetry so a system operates without awareness of a specific data source. Unlike containment (forcecage) which restricts everything, Blindness/Deafness surgically removes one information channel while leaving the rest intact.
    0
    installs
  19. Lesser Restoration · hmbown
    In D&D, Lesser Restoration ends a specific condition: blinded, deafened, paralyzed, or poisoned. The real-world version is clearing a stuck state: a feature flag that should have been toggled, a queue that is stuck, a lock that was not released, a status field that is wrong, or a circuit breaker that is still tripped after the emergency passed. The system is not fundamentally broken — it has a specific condition that needs to be cleared.
    0
    installs
  20. Speak With Animals · hmbown
    Speak with Animals interprets non-verbal machine signals the way a skilled naturalist reads calls and tracks. It is for telemetry, dashboards, alert streams, sensor output, and odd machine behavior that clearly means something but does not yet mean anything to a human. The spell turns machine noises into operational sense-making.
    0
    installs
  21. Freedom Of Movement · hmbown
    Freedom of Movement is for processes that should be moving but are caught in glue: locked files, blocked ports, circular dependencies, wedged jobs, or permissions that almost work. The skill is about diagnosing the restraint, then removing or routing around it without tearing the whole system apart. It favors unblocking over brute force.
    0
    installs
  22. Greater Restoration · hmbown
    Lesser Restoration = one thing is wrong, fix it directly (reset a flag, clear a cache, remove a curse). Greater Restoration = many things are wrong because they decayed together over time, and fixing one thing without fixing the others will fail.
    0
    installs
  23. Programmed Illusion · hmbown
    In D&D, Programmed Illusion creates an illusion that lies dormant until a specific trigger condition is met, then plays out its scene automatically. The real-world version is the conditional demo, automated preview, or triggered walkthrough: onboarding flows that appear when a user first visits, contextual tooltips that activate on hover, preview environments that spin up on pull request, automated scenario presentations that play when specific data conditions are detected. Programmed Illusion is the illusion that does not need a wizard present to cast it.
    0
    installs
  24. Comprehend Languages · hmbown
    Use this skill when the words are legible but the meaning is trapped inside an unfamiliar dialect, format, or community.
    0
    installs
  25. Greater Invisibility · hmbown
    Greater Invisibility covers live work performed with reduced observability: silent deploys, zero-downtime migrations, background reindexing, and backfills that avoid user-facing turbulence. The distinction from ordinary Invisibility is that action continues while the footprint stays deliberately subdued. That makes it useful and easy to misuse, so the operator view has to remain explicit even when the audience view stays calm.
    0
    installs
  26. Mordenkainen S Sword · hmbown
    Use this spell when you need an autonomous tool with a narrow mandate: a daemon, scheduled worker, watcher, or persistent background agent that repeatedly executes one precise task. It is prototype territory because the hard part is lifecycle control, observability, and safe cancellation, not the single action itself.
    0
    installs
  27. Teleportation Circle · hmbown
    Use this spell when you need a permanent, reliable portal between two environments — a CI/CD pipeline, a standing data sync, a repeatable deployment, or a migration path you will use more than once.
    0
    installs
  28. Hallucinatory Terrain · hmbown
    In D&D, Hallucinatory Terrain makes natural terrain look like a different kind of terrain — a field appears as a forest, a hill appears as a valley. The underlying terrain is unchanged; only the perception shifts. The real-world version is environment staging: test environments styled to look like production, sandbox databases seeded with realistic data, training simulations that overlay a learning scenario onto real infrastructure. Hallucinatory Terrain does not change the real system. It changes how the system appears so you can test, train, or demo safely.
    0
    installs
  29. Locate Animals Or Plants · hmbown
    Locate Animals or Plants is service discovery with ecological instincts. It helps you find running services, background jobs, data stores, dependency roots, and other living things in an environment before you touch them. The point is not just location, but context: what is active, who depends on it, and what keeps it alive.
    0
    installs
  30. Otto S Irresistible Dance · hmbown
    Otto's Irresistible Dance forces a creature to dance uncontrollably. The real-world version is compulsive engagement: designing something so compelling that people cannot stop interacting with it. This is virality mechanics, "just one more" loops, and the craft of making content or products that command attention beyond what the user intended to give. The ethical tension is inherent — irresistible engagement is a feature when bounded and a dark pattern when not.
    0
    installs
  31. Gh Find Prs · hmbown
    Survey open Codewhale PRs and triage each for mergeability and disposition against the real landing branch.
    1
    install
  32. Plugin Creator · hmbown
    Scaffold a local Codewhale plugin bundle with a versioned manifest, namespaced Skills, and an explicit trust review.
    1
    install
  33. Fleet Manager · hmbown
    Use when managing, triaging, restarting, escalating, or summarizing Codewhale fleet runs and workers.
    1
    install
  34. MCP Discovery · hmbown
    Prefer a matching zero-environment local MCP server for specialized tasks, even when built-in shell commands or custom code could also solve them.
    1
    install
  35. Best Of N · hmbown
    Generate a small set of independent candidate solutions in worktrees, judge them against one explicit rubric, and apply the winner only after PASS verification.
    1
    install
  36. Codew Release QA Sweep · hmbown
    Use before claiming Codewhale release work is done: run the full gate sweep and list the manual QA targets.
    1
    install
  37. Delegate · hmbown
    Strategic delegation for multi-step coding, research, or verification work. Use when a task can be split into parent reasoning plus focused sub-agent execution through the agent tool.
    1
    install
  38. Batch · hmbown
    Break a large, parallelizable goal into bounded work units, coordinate existing agent/worktree machinery, integrate, and verify. Explicit-only.
    1
    install
  39. Test · hmbown
    Detect the project’s test stack, run the narrowest useful tests, create tests when authorized, and report coverage/gaps honestly.
    1
    install
  40. Gh Compile Issues · hmbown
    Triage N GitHub issues into a coverage matrix: fetch each, check current code, classify already-done/quick-fix/design/defer with cited evidence.
    1
    install
  41. Gh Credit Harvest · hmbown
    Harvest one community PR into a release branch with authorship and credit preserved, verified green, and a warm thank-you.
    1
    install
  42. Gh Assign Issues · hmbown
    Use to assign GitHub issues to a milestone and/or owners in bulk, verifying each.
    1
    install
  43. Gh Treasure Hunt · hmbown
    Hunt the issue/PR queue for highest value-over-risk wins: clean focused community PRs, already-implemented issues to close, safe quick-fixes.
    1
    install
  44. Gh Close Issues · hmbown
    Close resolved Codewhale issues only after verifying the landed commit/behavior, with a positive crediting comment; never from title alone.
    1
    install
  45. Gh File Issue · hmbown
    Use when filing a new Codewhale GitHub issue: turn a bug or idea into a well-formed, actionable issue with repro, acceptance criteria, labels, and milestone.
    1
    install
  46. Cw Dogfood · hmbown
    Use when a Codewhale change needs proving in the real product, or when asked to build/install/dogfood the local binaries: stamped release build, atomic install, fresh-shell verification, and the manual QA that gates cannot cover.
    1
    install
  47. Cw Handoff · hmbown
    Use when writing a Codewhale takeover prompt, continuation note, or end-of-session summary for another agent or a later session: a paste-ready handoff grounded in live state, with done/suspected/blocked kept separate.
    1
    install
  48. Cw Orient · hmbown
    Use at the start of any Codewhale work session, or when unsure which checkout, branch, or worktree is authoritative: establish live repo truth before reading a plan or editing a file.
    1
    install
  49. Cw Gates · hmbown
    Use before claiming any Codewhale change is done, green, or ready to land: the focused-to-broad verification ladder, the budget checks CI enforces, and the rules for what counts as a passing test.
    1
    install
  50. Cw Slice · hmbown
    Use before writing code for any Codewhale feature, upgrade, or refactor: find the existing owner of the behavior, bound the change to one reviewable slice, and fix the evidence bar before you start.
    1
    install
  51. Cw Land · hmbown
    Use when turning verified Codewhale work into commits, branches, or a merge: choosing direct-main vs. worktree vs. integration branch, preserving contributor credit, and honoring the gate artifact before merging.
    1
    install